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242 comments found!
Quote - > Quote - > Quote - Here is a youtube video where we showed the differences in bending in Genesis vs the 4th generation products from DAZ 3D. I hope this will help as well.
http://www.youtube.com/watch?v=TqYFMoAoLoI
...but that isn't a V4 weight mapped, isn't she?
You are right it's the V4 out of the box.
It was a pretty nice video, so thanks for pointing it out. I think it was completed inside DAZ Studio too, and I thought I heard a mention of Tri-Axis weight mapping, so how much of that transfers over thru the DSON process is unclear to me. Still, it would be great to see that video re-done by DAZ with Genesis inside Poser. That would be great.
Thanks
Thread: Can someone unemotionally state the advantages of Genesis over V4/M4 in Poser? | Forum: Poser - OFFICIAL
Quote - All you need to do is apply the Basic Male Tex preset located in Materials and that sets the M4 uvs. Then apply your textures and you should be good to go ;)
Laurie
Are the body part names, material zones, and such the same so EZSKIN can be used?
Thanks
Thread: Can someone unemotionally state the advantages of Genesis over V4/M4 in Poser? | Forum: Poser - OFFICIAL
Quote - I do believe we had a thread asking exactly this question a couple of months ago.
My answer is the same: "niche" figures, such as kids, monsters, and males, are better supported (and will continue to be better supported in the future) in Genesis because the clothing is essentially universal. The amount of clothing released in the last year that fits male (and kid) figures has dwarfed previous years, even if, at times, the buttons are on the wrong side of the shirt.
If you just want to render Victoria, I'm not sure there's that much of an advantage.
My questions (and those of others posted here) had more to do with the advantages of those aspects of Genesis, available now to Poser users, via the new DSON process. As an example, I don't believe the sub-D feature was available a couple of months back (via the cr2 exporter). Thanks for re-posting your views from before.
Thread: Can someone unemotionally state the advantages of Genesis over V4/M4 in Poser? | Forum: Poser - OFFICIAL
Quote - A couple of reasons to look at Genesis.
There are shapes you just can't do with Mil 4 figures.
For example Anubis, the Troll, Garul, MS Lycan, etc. While you could do one of these as an individual figure it would, normally, get little to no support. When it is based on Genesis it has all the support of the base figure.
Tri-Ax is more that just Weight Mapped Rigging. Yes it is weight mapped rigging, and yes Tri-Ax means it has different maps for each of the three bend axes. But it also moves center and end points to account for changing the length of bones. And it has a few other cool little innovative features. (Which is why Genesis won 3DWorld magazine's Software innovation of the year for 2011.)
Then there is the Catmull-Clark Sub-D algorithm. That isn't just make more polys, it adds polys where they are needed because of a bend and not where they aren't needed.
When it comes to what Poser and DAZ Studio users in particular and CG artists in General have come to expect from human figures, Genesis is a whole new level of capability.
Okay thanks. Does all of this carry over into Poser though, through the DSON process? It would seem like Poser itself would have to be updated to handle some of these features like the Sub-D algorithm meshing. Are you saying that adaptive meshing is built into the figure itself then?
Thanks
Thread: Can someone unemotionally state the advantages of Genesis over V4/M4 in Poser? | Forum: Poser - OFFICIAL
Quote - I don't know that it represents much of a change from V4WM for me. V4WM bends really well, but honestly, I haven't bothered to convert most of my female V4 characters to weight-mapping because the vast majority of my renders simply don't require it.
I've been playing around with the Genesis figure all day, and I like the fact that it can take the the MATs and hair from older figures.
But clothes? That's another matter.
I think that raises another question. Is there a means to make older V4 clothing fit the Genesis figure? Even if the Genesis is morphed to V4, the meshes are different, so some conversion is necessary I would think. Will we need a Wardrobe Wizard update to handle that? Maybe one is in works?
Thanks
Thread: Can someone unemotionally state the advantages of Genesis over V4/M4 in Poser? | Forum: Poser - OFFICIAL
Quote - > Quote - This is a very useful thread. Thanks.
Still not entirely clear on what I need to actually use Genesis. Like Mark, I just haven't been paying attention. Genesis is The Land of Confusion for me. ;-)
The "figures" for Genesis, like V5 and M5...are they actual figures, or should I think of them as morph packs?
Anything other than the base genesis figure is a morph. Some of the stuff on Daz's site are updated, some aren't. It says so on the product page if they are.
The free importer comes with some morphs already.
Laurie
You bring up a point I am not clear on. I understand that there are V4/M4 morphs and I think V3/M3 morphs and such for Genesis, but those only yield figures that look like their old DAZ counterparts. The mesh itself doesn't change. The polycount and nodes for V4's head is different than Genesis, so the old existing morphs I have for V4's face won't work on the Genesis face after the V4 morph is applied. Is that correct?
Thanks
Thread: Can someone unemotionally state the advantages of Genesis over V4/M4 in Poser? | Forum: Poser - OFFICIAL
Quote - I'm not sure anyone is going to be able to give you a complete list of advantages over V4WM. While I respect the views of others in this forum 'bends better' is very subjective and it also depneds on what you render. For instance I rarely do renders with nude characters so even V4WM has limited impact for me. V4WM with the perfect series you use does help in most renders in some way even fully clothed so I use them a lot.
I stress I do not use Genesis myself but from comments form others I do see a great advantage if you decide to create aliens or other creatures. Most of my reluctance to using Genesis is the fact that I know there will be a large finacial outlay to make it a worthwhile purchase, as with most other new figures, and I have yet to see what it can provide for my type of render that V4WM cannot.
That said, now that Genesis is in Poser there could well be something that I would regard as a 'must have'. It would be a good idea to keep an eye on the other thread 'Poser heaven has arrived' as there are renders from Poser now being posted that might be of interest.
Yes, I tend to agree. I'm not asking for a complete list of advantages, but there's always the euphoria for "Let's get the new figure because it's NEW." that I wanted to get around. Any objective thoughts or reasons as to why to switch are welcome. I appreciate that we are only a day after the release of DSON product, so some responses are only subjective right now, but I thought I'd ask.
Thanks
Thread: Can someone unemotionally state the advantages of Genesis over V4/M4 in Poser? | Forum: Poser - OFFICIAL
Quote - In my opion.. one adantage that genesis has it the unimesh ... It can take a lot of morphs, and the clothing bought for this figure ( also hair ) are taking it's morphs. Which spares buying separate fits and morphs packages for the clothing.
Yeah, that's a good point...okay thanks...
Thread: Can someone unemotionally state the advantages of Genesis over V4/M4 in Poser? | Forum: Poser - OFFICIAL
Quote - It bends a whole lot better :) On the downside, the products for it a a lot more expensive than what you're used to lately, tho you've been around for a long while so you may still remember when they were about as expensive as now in the beginning ;).
Laurie
Okay. I wonder if anyone has any side by side comparions of the bending to show? Might be interesting to see if anyone does.
Thanks
Thread: Can someone unemotionally state the advantages of Genesis over V4/M4 in Poser? | Forum: Poser - OFFICIAL
Quote - ....The unimesh feature though is nice. The ability to dial morph from several characters opens up a lot of possibilities. ...
Okay that's good. I hadn't thought about that...Thanks
Thread: Vascularity for M4/V4 Texture sets - W.I.P | Forum: DAZ|Studio
Thread: Vascularity for M4/V4 Texture sets - W.I.P | Forum: DAZ|Studio
Thread: Fun Halloween Freebie Ideas Needed.. | Forum: Poser - OFFICIAL
What about a fun house ride, like the ones at the old fairs. You take your seat and you get sent through the various scenes and scares. Things pop out at you, rise up from the ground, etc.
Thread: Looking for long-realistic hair- similar to this one... | Forum: Poser - OFFICIAL
http://www.renderosity.com/mod/bcs/akaste-hair/82615#
They also just released a hair over at Daz I bought on sale but have not done much with it yet.The style might be more of what you're looking for. It's also on sale still.
http://www.daz3d.com/shop/hair/marja-hair
I'm curious to see what others recommend.
Thread: Military Parade Jacket for Victoria 4 | Forum: Poser - OFFICIAL
Wonder if you could adapt any of these napoleonic jackets for M4 to work on V4.
http://www.renderosity.com/mod/bcs/rt--m4-officers-gentlemen/74079
If I come across anything else, I'll let you know...
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Thread: Can someone unemotionally state the advantages of Genesis over V4/M4 in Poser? | Forum: Poser - OFFICIAL