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57 comments found!
Thread: Use Bryce to make CUBIC VRs! | Forum: Bryce
Thread: Use Bryce to make CUBIC VRs! | Forum: Bryce
Hi Again,
Madmax: Great images!
CubicConverter 1.0.4 can bring in multiple files as easily as MakeCubic. There is a trick to it:
put your cube face files in their own folder (makes things easier) and number them sequentially in the proper order for the four faces, top and bottom. i.e. 1,2,3,4,5,6
In CubicConverter, pick the Cube Faces ICON, not the Cube Faces TAB.
The program will provide a dialog box to find the files. Navigate to the folder with the images and open it. Then do a Select All (command + A is the easiest) and click on the word: Choose.
Viola, the images are all imported at once, ready for conversion.
MakeCubic is a good utility, but I feel a bit more comfortable with CubicConverter. And, it also allows a more flexible adjustment of the output compression than MakeCubic.
Also, don't forget the Preferences in CubicConverter. That's where you adjust the compression for the VR when it is in motion. Again, it has a lot of flexibility.
In either case, it's whatever one is most comfortable with.
Thread: Bryce VR movie posted on Web | Forum: Bryce
Hi All, Thanks for the kind words and encouragement! Johnpenn-- Easter Eggs? You mean, like those little hidden goodies that you sometimes find in software when you press certain key combinations that only really special people know about? If so, ummm, no, didn't do any of those. But it does give me an idea....now how would one go about making an Easter Egg in QuickTime... If you mean you couldn't click on anything, hmmm, that should have been available to you. Can you elaborate? I need to know if the Gallery failed to provide you with the complete experience as described in Gert and Eddies tour guide instructions. Thanks
Thread: Help with getting crisp photo like Bryce images | Forum: Bryce
Hi All, Thanks again for your added information! Madmax_br5: Re: Inspiration.jpg. That's BRYCE? WOW! I can hardly tell. Did you do this one? Very nice! Brendan: Your columens look wonderful. Did you use standard materials, or special ones for the marble? You mentioned using atmospheric effects in discrete areas. Do you mean sky lab settings? If so, how does one make them NOT universal (i.e. fog, affects the whole scene, doesn't it? Or is there a way to say to Bryce, Foggy here, not foggy there? As usual, you all give me a lot to hink about and play with. Stuff I'd not found in the manual or in books, so again THANKS!
Thread: Help with getting crisp photo like Bryce images | Forum: Bryce
Hi Again, Brendan asked for the image that I was inspiring me to ask the question about Bryde that I did, so here it is: http://www.apple.com/quicktime/gallery/cubicvr/church.html This is a QuickTime VR image, and it seems to me to be sharp and clear (although there are some anti-aliasing problems.) The photo was obviously take in the organ loft. Stay with me here for a moment. If you look at the benches in the organ loft, you can see (or so it seems to me) that Bryce can certainly make a bench that would render almost as nicely. But, of course, as you move on through the image (try looking up at the roof), you'll see some wonderful detail that a camera would get, but it just wouldn't be as clear (or so it seems to me) in Bryce. I know this is mixing apples (pardon the pun) and oranges, as Bryce is more bent on landscapes (and it does a really cool job, as I have seen from some of your images) than building interiors. However, my experience with Bryce in VR is that it can't come close to matching this image for quality, even if it were to work well as a standard "flat" image. What do you all think, would Bryce be up to an image of this style? Seeing that picture is what prompted me to ask the question.
Thread: Help with getting crisp photo like Bryce images | Forum: Bryce
Hi Again, Well, you have showed me that it CAN be done. Now, I just have to get learning all that lighting and I guess, put up with enormous render times. (17 hours??) All your images are along the lines of what I was thinking, so now I have, along with your inspiration, some homework to do! I'm running a G4 867 MHZ single processor MAC. I don't want to open the door of MAC vs. PC, so let's not go there. The G4 is what I have and it works, and it's what I have to work with. I have no complaints about it. (Except of course, that there are a lot more programs for Windows than MAC, but Windows is a larger user base, so that makes sense.) It seems to me from what I am reading that it comes down to lighting? If I understand you all correctly, it is better to use a LOT of lights, strategically placed, rather than depend on the sky lighting? Texture mapping is also an important issue (the higher res the texture map, the better?) Well, I have so much to learn! And to try out! Thanks for all you input and ideas. You ALWAYS come through and answer my questions. Huge render times, huh? Sigh. Still, it's way better than it used to be, when we only had 256 colors to use. Thanks again for all your input. I only hope that COREL is watching this forum and seeing all that you have made Bryce do. You take it way beyond anything hinted at in the manuals.
Thread: Help with Camera FOV in Bryce | Forum: Bryce
To All: As usual, you come to the rescue with good ideas and strategies to solve the problem. Thank you all so much! I am trying all your suggestions and learning from each. Special note to Nukeboy: WONDERFUL picture, very much along the lines of what I am trying to get to! I am sure others will agree that it is a very nice image! Bet it took a long time to render though, what with all the lights. But I agree, lighting is part of the equation, especially the role played by shadows to force a feeling of depth. I will play with all these ideas. Thanks again!
Thread: Cool Shadow Trick for Reduced Rendering Time | Forum: Bryce
I believe we already have negative wind, it's called a vacuum cleaner! And an interesting history on the development of negative wind comes from the world of music. European reed organs (i.e. the Harmonium) used wind under pressure (i.e. compressed air) to blow the reeds. This was developed from the pipe organ at the end of the 18th century. The idea of a reed organ actually came from China, an instrument called the "Sheng", made of bamboo. Anyway, in America, the sound of the Harmonium didn't catch on, as it was considered too harsh. It produces the full range of harmonics which are very harsh sounding. Very few instruments can do this as effectively or with as much force. American innovators got the idea of reversing the wind (negative wind) and pulling it INTO the instrument! The case of the instrument made enough of a sound barrier that the harsh harmonics (which have very little sonic energy) were absorbed. The result was the American Reed Organ, which many of you may know as the "Pump Organ" or the "Parlor Organ". It caught on like gangbusters in the 19th century (especially out west because the instruments traveled well and rarely needed tuning) and well into the 20th Century. Hundreds of thousands of the instruments were made and sold. It was as popular for its time as the many electronic keyboards we see today. Not many people today care much for the sound of reed organs, however. A relative of that instrument is one we still can buy today, called the Harmonica, or "mouth organ". And then there's the Accordian family. As anyone who has ever played one knows, these instruments sound under both pressure and suction. Again, the sound is something of an aquired taste. But not only that, the idea of negative wind made player pianos possible because they could use a paper roll with holes in it (very similar to modern MIDI music software that uses a graphic editor) to make the insturment play. Prior to that, huge and heavy cardboard "books" were used, and only in fairground organs (i.e. the carosel) The bar against which the paper rides (called the "tracker bar") has many holes (one for each key on the piano, plus some control holes) and uses negative wind. This suction holds the paper tight against the bar. When a hole in the paper lines up with a hole in the tracker bar, it causes a little bellows in the piano to collapse, throwing the hammer against the string. They actually tried this design with wind under pressure (positive wind), but of course, it blew the paper away from the tracker bar and didn't work! So, even though "negative wind" sounds like a joke, it actually exists, and we use it all the time! As to negative suns...black holes seems about right based on the description. Just thought you'd like to know.
Thread: Cool Shadow Trick for Reduced Rendering Time | Forum: Bryce
Hi All, Well, I know that a verbal description of a process is almost completely useless, so I am writing a "tute" on how I got this trick to work, which I will post soon (give me a few days, okay?) on my Web site. I made my first experiment with Amorphium objects, and that went really fast for me. Then I thought, I might like to try with Bryce objects. Well, making a realistic candle in Bryce is something of a challenge (one I didn't quite master!) but it is good enough for the lighting purposes. Used a lot of objects, including a terrain object for dripping wax, lots of negative booleans and so on. So that upped the render time a little, but with my Bryce only image (made entirely in Bryce), a render at the "default" screen only takes 16 seconds (on a MAC G3 clone-- including anti-alaising normal). This is using Bryce 5. It's been so long since I used Bryce 4 that I don;t remember if it has the same lighting control (which is the big issue here). Anyway, I am writing a "tute" on this and how to make the objects (in case it will help some folks, and won't make folks who don't have Amorphium Pro feel bad or left out). I'll post images from both renders and instructions. It will take a day or two to write it all up. Again, this technique is really only good for dark and mysterious type scenes, but you all might find other uses, or at least get your interest sparked! Stay tuned! I'll post a note here when it is ready. (Why is Bryce so much fun to play with? It's really addictive for me, I just love it, in spite of some frustrations. Do you all find it so?)
Thread: Bryce-Rendering Speed Benchmarks-Mac and Win? | Forum: Bryce
Well, I certainly got a lot of information from my question! Thanks everyone, I always learn from you! It seems to me that the advertising hype of the computer makers is just that, and in the long run, it's the machine one is most comfortable with. I've used MAC since it came out and have so much invested in software that switching to Windows is economically impossible. And, I find Windows very intimidating anyway (as many MAC users do). I run Virtual PC on my single processor G4 (which was near the top of the line last year, -- no longer--but it works very well, so I am not complaining--except it is very loud--the fans are a problem). Virtual PC lets me learn about Windows (and crash it a lot), and try some Windows only programs on it (admittedly, it is slow, but I expected that). One shareware program in particular was interesting. I tried it on an HP laptop running an AMD processor, and it wouldn't display properly. The menus did't show up at all. When I tried the same program on the Virtual PC, it ran just fine. Not sure why that happened. I forgot to mention among the many useful products, Adobe Premier, which is wonderful. Most of the products from Adobe are top notch, and I'd be lost without them. Cleaner 5 is also an excellent product for video compression. Premier comes with a lite version of that program, but it is almost useless compared to the adjustability of the full version. Now, to add some sparkle to the debate, what do you all think of flat panel displays compared to CRTs? I have a friend who has an IMAC G4 with the 15" flat panel. The machine is very cute and attractive, runs fast, but sometimes has trouble restarting the panel. (I've heard from others who use flat panels that they run into this problem too, on Windows and MACs). The display is certainly crisp (I've seen some very fuzzy CRTs in my time), but there is definite "ghosting" when one moves the cursor. The panel can't seem to flip the pixels as fast as a CRT can shoot an electron beam (obviously!), so the result is some degree of latency. I've read that a real graphics professional won't touch a flat panel because they can't get the color definition they can on a CRT. Even at millions of colors, apparently the flat panels haven't got the image quality (I read this on CNET- www.cnet.com). I use a 17" CRT (with 16" viewable, don't you love how the size of a thing is NOT the size of a thing in the computer world?) and don't mind the desktop space usage. So, what are your takes on this issue? Flats and CRTs? Will we see an end to CRTs and will it cost us in terms of quality?
Thread: Help! I can't combine characters in Poser | Forum: Poser - OFFICIAL
Thread: Bryce and Quicktime VR | Forum: Bryce
Thanks Zottel1, that did the trick! I can now bring the (very wide) image into Photoshop and sharpen it, adjust color etc. and render it to a QuickTime VR movie with much better clarity than if I do Bryce's VR render. I don't know of any free stuff for makig an image into a QuickTime VR movie (I think you're right, Apple may have something). I use VR Worx (which isn't free) because it not only makes VR movies, but it allows one to make multi-node movies and hot spots as well. Anyway, the process works fine in that program, so thanks for the tip!
Thread: Question about Copy/Paste Matrix command | Forum: Bryce
Hi All, Thanks for your input about this problem. I think of them all, Shadowdragonlord is on to something. Ever since I discovered the ability to use "object space" aand "world space", I have made use of these features to aid in modeling. Additionally, I discovered that in the Attributes menu, I can click on the title "Absolute Coordinates" and choose from Absolute, Set as Unity and Remove Shear. These options are great for removing multiple angles and resetting them to zero. I did not know this was possible (the title is grey, seeming to indicate that it is not a setable feature) until I accidently clciked on it one day. This probably is confusing Bryce, so that when it copies a matrix, it doesn't quite know what to do about the angle, so it just let's that one go. At least, that's my theory. Anyway, thanks for sharing your ideas!
Thread: Help making a Steam engine in Bryce with moving parts? | Forum: Bryce
Hi Bikermouse, Some of the "hill climber" engines had gears as well as wheels because the incline was so steep, they need rack and pinion gearing to get up the hill. I think the Monagahelia railway (in Pennsylvania) is that type of railroad. It's a short run that goes up a mountain, and of course in Switzerland, this is often used. Also, did you know that many of the modern steam locos and even deisels now a days, carry large quantities of sand on board? Turns out that a steel wheel on a steel track doesn't get a lot of friction and can slip quite a bit. They have special sand nozzels to spray sand under the wheels to give the engines better traction. One would think a locomotive of several thousand pounds weight would have plenty of traction, but when pulling a load considerably heavier, they need even more grip. Also, another trivia tid bit. Deisel locos don't use the deisel engines to power the wheels. The engines run generators, and the wheel power comes from electric motors. There was a self powered passenger car call a "Budd" car used for commuter runs. The deisel engines were on top of the car (thus allowing room for passengers.) I always wondered how they got the power from the deisel to the wheels, until I leanred it is all done electrically. Just some more useless trivia. MACS don't usually come with MSWord bundled, so I was speaking as a MAC user, but the story is similar for many programs. WordPerfect, before they went bankrupt umpteen times and landed in Corel, used to have an interesting policy. They figured out that upgrades were a cash cow, so there was once a directive (I can't prove this, I heard it from a WP techie) that WP would be upgraded every quarter, and the upgrades were to be sold to consumers, not given away. This was in the early 90's I believe (I can't remember for sure...the company I worked for was being squeezed by it because they had bought WP across the board). One of the big issues was that the upgrades were really bug fixes and did not add much to the program. This was again, on the MAC side of things, and for all I know, it could be urban legend. But the company did buy annual upgrade packages from them until they finally said "enough!" and moved to Microsoft Office. I always thought Bryce was a 3-D program. Unless you are referring to a more advanced type of 3-D program, such as Lightwave that allows much more control over shapes and so on. I have Strata 3-D Pro (a MAC product) which supports OBJ and DMF, DXF and other formats. So, when I need a special shape for Bryce, I create it in Strata and then import it into Bryce. I am more comfortable with the Bryce interface than the Strata way of doing things, though Strata is a good program. I just haven't gotten comfortable with it. See ya!
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Thread: Use Bryce to make CUBIC VRs! | Forum: Bryce