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188 comments found!
ChromeStar posted at 3:21PM Sat, 07 November 2020 - #4403794
qaz posted at 4:14PM Sat, 07 November 2020 - #4403788
@ChromeStar It takes years to build up a library. The problem with Genesis is that every time they update the figure they just go back and rehash the same old clothes. What's wrong in using V4 clothes. This is LF wearing V4 clothes. This didn't take very long at all.
How do you do that? Do they move properly or do you have to adjust every frame?
They are conforming clothes. You transfer the clothing using the fitting room: https://www.youtube.com/watch?v=EM0v4o5-oQY
Thread: Ghostship and EZSkin Superfly materials non functional. | Forum: Poser 12
Thread: Ghostship and EZSkin Superfly materials non functional. | Forum: Poser 12
@ChromeStar It takes years to build up a library. The problem with Genesis is that every time they update the figure they just go back and rehash the same old clothes. What's wrong in using V4 clothes. This is LF wearing V4 clothes. This didn't take very long at all.
Thread: Ghostship and EZSkin Superfly materials non functional. | Forum: Poser 12
I have nothing to do with Dawn 2, Just been following its progress.Obviously I'm keen to see what I can morph her into. Yes, it's definitely cross platform. There will obviously be issues with Superfly shaders, but I thing we can produce some good textures for her.
This is one rendered in Firefly:
Thread: Ghostship and EZSkin Superfly materials non functional. | Forum: Poser 12
Thread: Ghostship and EZSkin Superfly materials non functional. | Forum: Poser 12
Will people please let Genesis go. It is not made for Poser. I'm happy with V4. The Wonder Woman figure at the start of the thread is V4 - what's wrong with that ? And hopefully we will soon have another figure available for Poser - Dawn 2. It's looking good so far.
Thread: P11 vs P12 Superfly | Forum: Poser 12
Previous Superfly shaders no longer work correctly. This has been point out several times in the comments. The shaders will need to be updated.
Thread: First impression | Forum: Poser 12
Thread: First impression | Forum: Poser 12
Seem to have lost the thread on this, but rendering the superfly test scene at sharecg. Render time on my GTX1060 was 29 minutes 23 seconds. I set Adaptive sampling threshold to .01 (in cycles that would be a little high ) and after applied default PostFX - time 3 minutes 21 seconds. Barely tell the difference.
Thread: Windows 10 only? | Forum: Poser 12
Thread: Poser 12 Cycles preview | Forum: Poser 12
You may find this interesting. Car render using CPU - 2 minutes Apply adaptive sampling - 1 minute. Use RTX GPU and all knobs and whistles - 8 seconds. Slight noise version - 4 seconds. If you've got a decent card you can do nearly instant update to change angles, lighting etc. https://www.youtube.com/watch?v=AY64d7CAfQQ
Thread: Poser 12 Cycles preview | Forum: Poser 12
Thanks Tim. Yes I've seen the cycles rendering in Blender and it looks impressive. Well it does with an RTX card. We wait with bated breath :)
Thread: Poser 12 Cycles preview | Forum: Poser 12
Fact - Poser 12 is not complete. They are expecting additions into the new year. Fact - There is only two days left before they release it. Next to no marketing material. Fact - If bondware are not going to show off its capabilities, then it will be down to the early adopters to do so. The only speculation here is whether this is deliberate. So what's the problem ? It works pretty well for Tesla. On Monday, members of this forum are going to be coming back with renders and appraisals.
Thread: Poser 12 Cycles preview | Forum: Poser 12
"Early Adopters" suggests that they haven't finished it yet and so they don't expect many people to get it. Perhaps they are using the Tesla sales system which is to do no marketing and let the "early adopters" do it for them.
Thread: Poser 12 Cycles preview | Forum: Poser 12
Are early adopters going to be paying beta testers ? From what I can see Optix acceleration and adaptive sampling look quite cool in Blender and are pretty recent additions, with the problem that they need the latest Nvidia cards to work well. So it pointless showing how fast renders are on the latest hardware, when the average Poser user doesn't have that. The news update seems to be selling Superfly as if it is brand new, not 5 years old. And then we have this "The original implementation of SuperFly didn't include shadow catching and background transparency". But we've had background transparency in renders for years. They are not really selling this are they ? Perhaps some of you early adopters can show us how good these changes are.
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Thread: Ghostship and EZSkin Superfly materials non functional. | Forum: Poser 12