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Poser 12 F.A.Q (Last Updated: 2024 Dec 22 9:02 pm)



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Subject: Ghostship and EZSkin Superfly materials non functional.


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qaz ( ) posted Mon, 02 November 2020 at 5:13 PM · edited Fri, 03 January 2025 at 1:37 AM

Looks like all of the superfly materials are going to need redoing

ww sfly comparison copy.jpg


hborre ( ) posted Mon, 02 November 2020 at 5:43 PM

There is another post that mentions that some cycle nodes have been 'corrected' so old EZSkin materials will render differently in Poser 12.


hborre ( ) posted Mon, 02 November 2020 at 5:45 PM

As for Ghostship shaders, you may need to transpose those setting to the new PrincipledBsdf.


ghostman ( ) posted Mon, 02 November 2020 at 5:53 PM

Yes the shaders needs to be updated now

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Boni ( ) posted Mon, 02 November 2020 at 5:55 PM

AS I understand it Snarly is working on a new EZskin and EZmat to support the updated Python script.

Boni



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ghostship2 ( ) posted Mon, 02 November 2020 at 5:55 PM

yes, the sad thing is that the PBDSF doesnt have translucence. I have a version of my shader in my runtime that trades out SSS for translucence and it was great on tree leaves.

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ghostship2 ( ) posted Mon, 02 November 2020 at 5:58 PM

the skin shader I use still kind of works with some added roughness other wise the skin looks greasy.

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Boni ( ) posted Mon, 02 November 2020 at 6:04 PM

Keep in mind that the new PrincipledBsdf is going to make materials so much easier to create. I've used this in Blender with wonderful results.

Boni



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ghostship2 ( ) posted Mon, 02 November 2020 at 6:19 PM

Boni, my shader WAS pretty much PBSDF without a few of the things. I figured I'd be using PBSDF for stuff once 12 came out but I counted on falling back on my shader for translucence. It's not a big deal. I'm looking into the hair shader at the moment.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Boni ( ) posted Mon, 02 November 2020 at 7:00 PM

ghostship2, I figured you got this ... it was a generic comment for everyone. You, sir are a master and mats!!

Boni



"Be Hero to Yourself" -- Peter Tork


ghostship2 ( ) posted Mon, 02 November 2020 at 7:59 PM

Anisotropic BSDF and PrincipledHair BSDF both render out with triangles. I'm guessing this is a known bug? Anyway, hair doesn't look good with either. Still mucking about.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


ghostship2 ( ) posted Mon, 02 November 2020 at 8:26 PM

Getting somewhere with the hair. This should be ready soon for me to post up a mat room node setup. Poser 12 Hair.jpg

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hborre ( ) posted Mon, 02 November 2020 at 8:38 PM

That would be great. Thanks for your hard work.


Miss B ( ) posted Mon, 02 November 2020 at 10:22 PM

Looking forward to it sir, as I'm a huge fan of your shaders.

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ghostship2 ( ) posted Mon, 02 November 2020 at 10:24 PM

Try this. It is not perfect. The reflections are too saturated especially with extreme lighting but it works for most stuff. Poser 12 Hair Shader.jpg

Poser 12 Hair n2.jpg

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Y-Phil ( ) posted Tue, 03 November 2020 at 5:58 AM

ghostship2 posted at 12:53PM Tue, 03 November 2020 - #4402941

Try this. It is not perfect. The reflections are too saturated especially with extreme lighting but it works for most stuff. Poser 12 Hair Shader.jpg

![Poser 12 Hair n2.jpg

Thank you @ghosthip Thank you 😄

I am exploring that new PrincipleBsdf node

Elin2-Cycles.png

But I have to say that the try-and-tests and getting somewhat faster, using OptiX... yay 😄

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Y-Phil ( ) posted Tue, 03 November 2020 at 9:52 AM · edited Tue, 03 November 2020 at 9:53 AM

Y-Phil posted at 4:50PM Tue, 03 November 2020 - #4402996

ghostship2 posted at 12:53PM Tue, 03 November 2020 - #4402941

Try this. It is not perfect. The reflections are too saturated especially with extreme lighting but it works for most stuff.

![Poser 12 Hair n2.jpg

Thank you @ghosthip Thank you 😄

I am exploring that new PrincipleBsdf node

But I have to say that the try-and-tests and getting somewhat faster, using OptiX... yay 😄

@ghosthip Update, with your hair shader, an infinite light and the famous envsphere: Elin2-Cycles.png

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ghostman ( ) posted Tue, 03 November 2020 at 10:37 AM

Thank you ghostship. I used your shader on this one.
rendered in 26 min and 38 sec.

Tiger Lily2.jpg

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Y-Phil ( ) posted Tue, 03 November 2020 at 2:39 PM

ghostman posted at 9:38PM Tue, 03 November 2020 - #4403072

Thank you ghostship. I used your shader on this one.
rendered in 26 min and 38 sec.

Gorgeous pic! and great Poser 12 logo 😄

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ghostship2 ( ) posted Tue, 03 November 2020 at 2:43 PM

@Y-Phil and Ghostman: great renders! I think once they fix some nodes we might be able to use my old shaders. Either way we'll be fine.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


ghostship2 ( ) posted Tue, 03 November 2020 at 2:44 PM

working on eye shaders. Starting with V4 then I'll see about LF and Dawn. LH and Dusk should be able to use the same shaders. V4 P12 Eye shaders.jpg

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Y-Phil ( ) posted Tue, 03 November 2020 at 2:46 PM

ghostship2 posted at 9:46PM Tue, 03 November 2020 - #4403111

working on eye shaders. Starting with V4 then I'll see about LF and Dawn. LH and Dusk should be able to use the same shaders.

Oh please... don't at me with those.... eyes... I'm in loooove :D

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ghostship2 ( ) posted Tue, 03 November 2020 at 6:11 PM

I decided that I'd make the shaders work in FF too. They don't look as good but that is mostly because of FF. Point is you'll be able to render in either. V4 FF Eyes P12.jpg

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Rhia474 ( ) posted Tue, 03 November 2020 at 6:31 PM

Seriously appreciate you working on those so fast. They look great.


ghostship2 ( ) posted Tue, 03 November 2020 at 11:39 PM

@Rhia you are welcome! Here is the LF shaders. There will be a full shader MC6 and shaders for each zone so you can apply these to LH. Lafem P12 Eyes.jpg

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CHK2033 ( ) posted Wed, 04 November 2020 at 1:13 AM

Looking good,.

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Y-Phil ( ) posted Wed, 04 November 2020 at 1:23 AM

ghostship2 posted at 8:22AM Wed, 04 November 2020 - #4403164

@Rhia you are welcome! Here is the LF shaders. There will be a full shader MC6 and shaders for each zone so you can apply these to LH.

Thank you so much @ghostship2 😄

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TheAnimaGemini ( ) posted Thu, 05 November 2020 at 12:52 AM

@ghostship2 Thank you so much. Your shader looks awesome. I play a bit with your hairshader this morning. Aaaaawesome. Bo Hair from Bisquit. Bohair.jpg

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TheAnimaGemini ( ) posted Thu, 05 November 2020 at 12:54 AM

@ghostman, your fur is looking epic. Great render.

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ghostship2 ( ) posted Thu, 05 November 2020 at 9:11 AM

@ TheAnimaGemini Ladonna is that you? Thanks!

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


ghostship2 ( ) posted Thu, 05 November 2020 at 9:12 AM

Was not liking the textures for LaFemme's iris and also did some tweaking of the shaders. LF Eyes P12 new.jpg

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Rhia474 ( ) posted Thu, 05 November 2020 at 9:38 AM

Lovely, the 3 dimensionality and the color graduations really pop with this one. Looking forward to it. Also really should try your hair shader this evening one am off work.


TheAnimaGemini ( ) posted Thu, 05 November 2020 at 11:04 AM

ghostship2 posted at 6:04PM Thu, 05 November 2020 - #4403441

@ TheAnimaGemini Ladonna is that you? Thanks!

yes, its me :)

La vie est éternelle. L'amour est immortel.

“Dwell on the beauty of life. Watch the stars, and see yourself running with them.”
― Marcus Aurelius,


TheAnimaGemini ( ) posted Thu, 05 November 2020 at 11:24 AM

ghostship2 posted at 6:07PM Thu, 05 November 2020 - #4403442

Was not liking the textures for LaFemme's iris and also did some tweaking of the shaders. LF Eyes P12 new.jpg

This looks soo good. Just made a render and my LF eyes look a bit dull. Cant wait for your shader. With some Postwork .

éabha.jpg

La vie est éternelle. L'amour est immortel.

“Dwell on the beauty of life. Watch the stars, and see yourself running with them.”
― Marcus Aurelius,


ghostship2 ( ) posted Thu, 05 November 2020 at 12:29 PM

Looks great!

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


ghostship2 ( ) posted Thu, 05 November 2020 at 12:30 PM

Dawn and Dusk eyes

DawnDusk.jpg

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Y-Phil ( ) posted Thu, 05 November 2020 at 1:33 PM

I'm still far from, for example, ghostship's incredible renders, but I manage to have something quite acceptable for me, for the skin (nothing else was changed).

Sasha-Marna 1.png

I've started from EZSkin3, cleaned up everything not FF-related. IMO, it looks like the Scatter doesn't act anymore because its preview remained black, so that I replaced it with the Subsurface skin node. But with strange lighting on the side of each 3d part, reason why I tried to add this nodes arrangement for the specularity. All other values remains EZSkin's defaults. I'm really not sure if this makes sense or not. Funny side-effect: if the background node is set with a map, each preview of a root node reflects the map...

2020-11-05_20h23_05.png

Disclaimer: except strictly skin-related parts, nothing has been changed. It took 2'17" for my card, using the OptiX renderer, and these settings:

2020-11-05_20h23_26.png

Rather fast... ? That being said, each advice will be welcome.

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RedPhantom ( ) posted Thu, 05 November 2020 at 3:10 PM
Site Admin

ghostship2 posted at 3:08PM Thu, 05 November 2020 - #4403475

Dawn and Dusk eyes

DawnDusk.jpg

What are the glowing lines on the eyelids and just above the eyebrows? Is that some skin shader anomily or light relfections?


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ghostship2 ( ) posted Fri, 06 November 2020 at 3:29 PM

@RedPhantom yes, that is an issue with SSS on Dawn's face. The odd thing is that I'm not having any problems with V4, V3, or LF.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


ghostship2 ( ) posted Fri, 06 November 2020 at 3:29 PM

more testing the eye shaders. P12 Eyes.jpg

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Y-Phil ( ) posted Fri, 06 November 2020 at 5:12 PM

ghostship2 posted at 12:12AM Sat, 07 November 2020 - #4403639

more testing the eye shaders.

Wow

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Azath ( ) posted Fri, 06 November 2020 at 7:08 PM · edited Fri, 06 November 2020 at 7:17 PM

Reading all this makes me wonder what renderosity is going to do with the thousands of older Poser packages sold that might not work correctly anymore ! there will be allot of work ahead for the testers and especially for all the creators that still sell the assets updating there material settings so that they work. All Posers have been removed from the market so if a new customer buys a product he will look at Promo renders made with other Poser versions then 12 and when trying to make a render with Poser 12 they might not be pleased about the results they will get. Sure Poser now has a Store integration but all these or most assets are or seem not to be compatible anymore with Poser 12. especially Packages that have loads of Pytons for the material settings.

that is going to be a 24/ 24 testing period for the official Rendo testers and even more work for the Vendors that might not even make any profit for the updates !

from what I see until now renders do not seem to get better then they were in prior Poser versions, I rather think that people are looking for quality and not speed. for sure it will not be the solution saying buy a product and fix it your self , or is it ?


ghostship2 ( ) posted Fri, 06 November 2020 at 7:47 PM

@Azath 90% of the stuff I buy on Rendo needs new texture maps and shaders otherwise they don't render correctly even in Poser 11. It's also possible that once they've worked out all the bugs in the shader nodes then things will get back to normal (including my free super shader)

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ghostship2 ( ) posted Fri, 06 November 2020 at 10:28 PM

couple more colors for the V4 version. gotta stop there for the night before I start making mistakes. P12 Eyes Green.jpgP12 Eyes Brown.jpg

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


TheAnimaGemini ( ) posted Fri, 06 November 2020 at 10:29 PM

@ghostship2 Impressive. Really love it.

La vie est éternelle. L'amour est immortel.

“Dwell on the beauty of life. Watch the stars, and see yourself running with them.”
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TheAnimaGemini ( ) posted Fri, 06 November 2020 at 10:46 PM

@Azath I don't think many vendors will update their older products. Poser user has to learn to let it go. There is no reason why vendors should spent X-hours for free , to update old stuff. As a former LW user I can tell you I loose many add-ons with upgrades. Now with Blender is the same. Add-on's , shader, light systems. Some of them was pretty expensive. But this is the price you have to accept when your favorite Software get a huge Upgrade. We can not have both sides, ugraded Poser with new features and outdated old stuff backward compatible till the beginning of time. I understand you, I have spent also thousands of thousands € over the years for Poser Items. Victoria outfits etcc. Scripts, shader , lights, which are now broken. But I am okay with it. Looking forward for new amazing scripts , add-ons. And you always have the possibility to use older versions of Poser where this older stuff works fine.

I find it a bit irritating that people ask vendors to update ancient products , waste time with it, instead to encourage them to create new stuff within the new technologie. And than people wonder why they don't like to create anymore Poser stuff and Move somewhere else.

La vie est éternelle. L'amour est immortel.

“Dwell on the beauty of life. Watch the stars, and see yourself running with them.”
― Marcus Aurelius,


Azath ( ) posted Sat, 07 November 2020 at 5:15 AM

@ TheAnimaGemini

Guess you are right on that one, Is just to hope that there will be again a little more interest in Poser as right now this Community has grown small. Would be nice to see that it grows again a little larger.

@ ghostship2

Eye renders are looking very good :)


TheAnimaGemini ( ) posted Sat, 07 November 2020 at 6:01 AM

Azath posted at 12:51PM Sat, 07 November 2020 - #4403743

@ TheAnimaGemini

Guess you are right on that one, Is just to hope that there will be again a little more interest in Poser as right now this Community has grown small. Would be nice to see that it grows again a little larger.

I hope so too. Poser is still a great Software and In my opinion Renderosity take the right path. I really hope the new version and also the future upgrades will encourage more vendors to jump on Poser again. It is a painful process to loose so many great scripts, add -on's but what is priceless that the Poser community is still amazing and helpful . I am absolut certain that we will have soon our old fav scripts back ( Snarly , BagginsBill, Ghostship, and all the other amazing and helpful people are already working on it) We have still a very helpful community and as far I can see, many come back . Yes, I am looking forward for new shiny shaders, scripts for Poser 12, also more stuff for LF and LH. Dawn, Dusk. Those characters are great, they just need a chance. From the vendors, but mainly from the users. Instead of criticizing the characters, lets make useful suggestions how they can be improved .Lets encourage vendors to do some magic.

La vie est éternelle. L'amour est immortel.

“Dwell on the beauty of life. Watch the stars, and see yourself running with them.”
― Marcus Aurelius,


qaz ( ) posted Sat, 07 November 2020 at 10:00 AM

Will people please let Genesis go. It is not made for Poser. I'm happy with V4. The Wonder Woman figure at the start of the thread is V4 - what's wrong with that ? And hopefully we will soon have another figure available for Poser - Dawn 2. It's looking good so far. Dawn 2 TPose.jpg


ghostship2 ( ) posted Sat, 07 November 2020 at 10:53 AM

@qaz Holy shit! Sign me up for that if that is Dawn 2.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


TheAnimaGemini ( ) posted Sat, 07 November 2020 at 11:38 AM

@quaz She looks amazing. Awesome.

La vie est éternelle. L'amour est immortel.

“Dwell on the beauty of life. Watch the stars, and see yourself running with them.”
― Marcus Aurelius,


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