42 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
FlagonsWorkshop | 3 | 149 | ||
FlagonsWorkshop | 1 | 183 | ||
FlagonsWorkshop | 3 | 375 | ||
FlagonsWorkshop | 1 | 193 | ||
FlagonsWorkshop | 2 | 130 | ||
FlagonsWorkshop | 3 | 211 | ||
FlagonsWorkshop | 1 | 177 | ||
FlagonsWorkshop | 17 | 1245 | ||
FlagonsWorkshop | 1 | 88 | ||
FlagonsWorkshop | 3 | 88 | ||
FlagonsWorkshop | 5 | 139 | ||
FlagonsWorkshop | 1 | 63 | ||
FlagonsWorkshop | 1 | 79 | ||
FlagonsWorkshop | 1 | 46 | ||
FlagonsWorkshop | 1 | 77 |
557 comments found!
So I use the V4 textures but not the morphs since it would kind of defeat the purpose to start with - the clothing won't fit. That works, I was always wondering what that particular character instance was for. Of course now the V4 clothing has caught up and is usually better, but some of the highly specialized stuff (like uniforms) is still somewhat missing. The holes are being filled in at this point though.
Thread: V3-V4 in DAZ Studio 3 advanced | Forum: DAZ|Studio
So its basically a V4 head on a V3 body? That takes care of a lot of issues for me if it is. The biggest problem I have with V3 is lack of control over her expressions. It makes it all but impossible to use in animations. There are a lot of good props for V3 though. I assume all the V3 body morphs will still work on V4toV3.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: V3-V4 in DAZ Studio 3 advanced | Forum: DAZ|Studio