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435 comments found!
Another test with conforming clothing and hair. I posed on the first frame and then rotated v4 slightly over 15 frames to get some movement in the dress and hair.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Thread: Rorschach Image Contest | Forum: Community Center
Thread: Rorschach Image Contest | Forum: Community Center
Thread: Rorschach Image Contest | Forum: Community Center
Two guys lifting a heavy vase, but a butterfly comes in to land on it. Butterfly splatter on the walls.
@dnstuefloten I love your interpretation. :) You sound familiar.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
I found the documentation enough to get started, and then I have been learning by experimenting. I think someone is already doing a tutorial with a sample hair and dress.
@piersyf, you can already see the documentation with the free version. It's here in the freestuff: https://www.renderosity.com/mod/freestuff/vwdclothandhair-demo-update1/75558
Thread: Involuntary Obedience Training (Animated short.) | Forum: Animation
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
@VirtualWorldDynamics: I'm finding the rip file convenient as I work with one piece of clothing and try different settings. It's not as convenient as returning to the start of the simulation like you would in the cloth room, but I find setting up a simulation pretty quick and easy now so it's not that big of a deal.
I've been experimenting with vertice selection and just tinkering with stuff to see what it does. I was following your tutorial on using rigidify to keep a bun from collapsing, only I was using a different hair. For the few frames I could simulate before my computer choked, it was working. I think each hair will need very specific settings -- my problems seem to be from hair strands that are already packed in close and touching. If I spent more time with selecting vertices and adding to vertice groups I'd probably have better luck. The lasso is nice, but for precise selection the SHIFT works very well.
Would you like any help editing your documentation? When I first started I found some instructions confusing, but I managed to figure it out. I'm still a bit confused about the interaction of the general dynamic settings and the grouped vertice rigidify, as they each have softness settings.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Some more experimenting, this time with Biscuits' Tormented Fashion dress. I wanted to try morphing. For the more extreme Heavy V4 morph, I gave it fifteen frames for the morph, and then started the pose.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Thread: Renderosity has updated the TOS - Please Read | Forum: Poser - OFFICIAL
It's not just one person disagreeing with your opinions, sometimes it is a lot of people who think you're not adding anything to the forums other than disruption and arguments.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
A couple requests after playing. The ability to add morphs while simulating would be nice, so to go from a normal figure to a morphed figure would be a nice feature. Also, to save settings would be great. And being able to stop the simulation and change some settings without having to do the whole add figure and cloth again. I know you can already change dynamics on the fly, but I want to be able to change more without having to do the whole select vertices again for every trial.
What you've done so far is incredible.
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Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL