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66 comments found!
I really like "A Musical Generator" from www.musoft-builders.com.. lots o options and ok interface.
Thread: OT-Sharing pictures-artists behind the images... | Forum: Fractals
Thread: IRC Channel available | Forum: Fractals
Mudbug is a private server, you'll probably have to enter it manually. Quietriot, did you get an IRC program to connect with?
Thread: Comments - one more time | Forum: Fractals
Thread: A Hard Lesson Learned | Forum: Fractals
Thread: artists names in the fractal contest | Forum: Fractals
Thread: Challenge closed...Voting begins... | Forum: Fractals
Thread: Attention all Renderosity artists!! | Forum: Community Center
Attached Link: http://www.fractal-recursions.com
"Yes, Renderosity has my permission to use my artwork from my art gallery for promotional use only."Thread: Picture Frames | Forum: Fractals
I think a lot of folks create the frame in the fractal program itself. I never do, I'm just too lazy I think. But I have seen plenty of amazing frames posted here that are entirely created within UF. Here is one tutorial about it that should be helpful: http://www.parkenet.org/jp/ufmatframe.html
Thread: Please do not judge an image by look at thumbnails :) | Forum: Fractals
Attached Link: http://www.fractal-recursions.com
I have long been curious as to why images get the number of views, comments, and rankings they do, (and to a lesser extent why some get into the Hot 20 and others do not). There seems to be some component based on the poster's identity. High profile posters (HPP) always get a lot of attention; it often seems that a mediocre effort by a HPP gets many comments and accolades, while an lesser known poster may get overlooked for a great image. Certainly there are cases when the thumbnail is 'better' than the large image, or vice versa. Sometimes a thumb gets a lot of views, and no comments. (this may be a case of thumb looking nicer than the image). Or a great image is largely overlooked because the thumbnail is drab and doesn't capture some subtle beauty of the large image. With my own images, many times the ones I like best are not popular at all. I seem to generate the most views with flame images, yet they are the easiest to do. (It consists mostly of pressing ^B; find something nice, then a little tweaking, then slap it into UF3 and try to get it to look solid, maybe add a background.) 'Normal' UF3 images take a lot more imagination and effort, and get far less attention generally. Often images I almost don't think are worth posting wind up getting a lot of views. I find it is best not to worry about it; because I can't predict which of mine (or anyone else's) will 'strike a chord' with the viewers. I think all of us make fractals because we love to make them and look at them. It is nice when others like the ones we make too. But that is more like icing.Thread: Get a life, Joe! | Forum: Fractals
Thread: BMP2UCL | Forum: Fractals
Thread: Hey lurker | Forum: Fractals
I had a message similar to this on one of my images a few days back. I didn't even understand what the guy was trying to say. I don't read the UF list (I assume its a listserv) so I was even more perplexed by the message.
Thread: Tha case of the missing thumbnails? | Forum: Fractals
I haven't noticed any improvement in speed on the main url or the arthur url. In fact it seems worse now than before. Hopefully when the upgrades are completed things will improve.
Thread: Options and choices | Forum: Fractals
I vote for UF3. It is more versatile, not to mention much easier to get pretty results. I have both and while XD is fun to use, I get more enjoyment from UF.
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Thread: music from fractals from heightfields? | Forum: Fractals