172 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
DreamlandModels | 12 | 1270 | ||
DreamlandModels | 5 | 1228 | ||
DreamlandModels | 5 | 130 | ||
DreamlandModels | 36 | 1610 | ||
DreamlandModels | 4 | 305 | ||
DreamlandModels | 1 | 269 | ||
DreamlandModels | 4 | 783 | ||
DreamlandModels | 9 | 1796 | ||
DreamlandModels | 5 | 346 | ||
DreamlandModels | 2 | 678 | ||
DreamlandModels | 7 | 159 | ||
DreamlandModels | 51 | 3425 | ||
DreamlandModels | 36 | 1005 | ||
DreamlandModels | 8 | 236 | ||
DreamlandModels | 10 | 213 |
735 comments found!
Thread: Smoothing in poser | Forum: Poser - OFFICIAL
That's all I was trying to "say."ย If I offended, I apologize. :sad:
Hi Doc,
You have not offended me in the least. I just get tired of long winded answers that say, look at me and how smart I am, when all they really say is nothing.
All I was looking for when I started this thread was how to deal with 90 degree corners and all I heard was I am smart but I am not going to explain how to deal with 90 degree corners.
I will guess at it and if I say it in a forceful enough way maybe I win!
All in all, myย inspiration for doing large sets answered my question in another thread.
Smoothing groups is the way to go for me as I will not have to tear a model apart to get the job done. Did not know that Poser would allow smoothing groups or I would have been using that all along.Stone Mason is the man when it comes to these large sets.ย He never disappoints when I look at one of his products. He has a great eye for detail!
If you read this sir my hat is off to you. You really have a gift!
When all things come out in the wash you have to be humble enough to admit that you don't know it all. I have been involved in graphic work in one way or another for more than forty years and I am still learning.
Some people here do not seem to be humble in any way shape or form, and that is very sad indeed. how does one learn anything if they are afraid to ask a question with the fear of being made the fool for doing so.
That is why I started this thread off with the question is it okay to ask about smoothing, after the last post I simply asked what is a good scale to export out of Max for Poser.
really got belittled there and that does not feel good at all.
So in answer to you statement it is not you at all my friend.
Kind regards,Tom
Thread: Smoothing in poser | Forum: Poser - OFFICIAL
Sorry I asked for help once again. Time to go elsewhere for help as a pissing match does not get anything accomplished except an empty bladder. :-)
Thread: Smoothing in poser | Forum: Poser - OFFICIAL
Thread: Smoothing in poser | Forum: Poser - OFFICIAL
Thread: Smoothing in poser | Forum: Poser - OFFICIAL
Thread: Smoothing in poser | Forum: Poser - OFFICIAL
Thread: Smoothing in poser | Forum: Poser - OFFICIAL
I only model quads which in reality is two triangles.
I still have issues with the corners.
The only thing I am trying to avoid is breaking a model out into huge amounts of parts.
Thread: Smoothing in poser | Forum: Poser - OFFICIAL
Max does have smoothing groups but I was told that Poser will not read them. Do you use Max?
As that is my modeling program of choice. I do own Maya, Cinema 4D,ย andย Max but my first package was Max so I feel way more adept at it. But which one do you use?
regards, tom
Thread: Smoothing in poser | Forum: Poser - OFFICIAL
Quote - So here is the front with a cutout. All the angles are indeed 90 degrees. The angle between the "bevel" faces is indicated by the angle between the arrows - 90 degrees.
My point exactly.
So what is the resolve?
Your render does not seem to have an issue with the smoothing.
I was never talking about anything other than a 90 degree corner.
So how is it that when you say it is 90 degrees it is okay but if I say it is 90 degrees you say I am wrong.
Would you please clearify?
regards, Tom
Thread: Smoothing in poser | Forum: Poser - OFFICIAL
Hi Pjz99 would you mind posting a render of the same model with the smoothing turned off as you suggest? I have done that and still see what I see in your image.
regards, Tom
By the way what is your name?
Thread: Smoothing in poser | Forum: Poser - OFFICIAL
Quote - Depending on how complicated your model is, and keeping in mind that I work in Lightwave rather than any of the other products, can you select groups or materials for the areas that need to retain sharp corners, and simply unweld or split those vertices only? You might even be able to get what you need by opening the model in UVMapper and splitting the vertices there. It adds to the vertex count, not the poly count.
Hi **ptrope,
I tried the method you suggested but Poser will not like it unless I actually make separate objects out of the separated polygons.
I.E. back to my original or excuse me my third post. :-)
At this point I am trying to avoid blowing up a model with 80 or 90 thousand ponlygons in it as it really make texturing a drag.
Oh if only I had the guts to pull the trigger, my troubles would be over.....
:-)
**
Thread: Smoothing in poser | Forum: Poser - OFFICIAL
Hi Dr.
I have spent the last six weeks working on a new product and it is not worth the effort to me to make it work for Poser, when I can get the same thing done in about 2 weeks for a Vue version as I have never run into smoothing issue in Vue, and when I say never I mean never.
textureing in Vue is much simpler for me as well.
But if I can get this thing worked out in a relatively easy way I will continue.
Thread: Smoothing in poser | Forum: Poser - OFFICIAL
Thread: Smoothing in poser | Forum: Poser - OFFICIAL
I'm waiting with great constipation!
:-)
really have an open mind about this as I am to the point of stopping the Poser versions of my products.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Dreamland Models new product is going to be a ..... | Forum: MarketPlace Showcase