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3,813 comments found!
Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2836186&page=2
Hi **Willie**, my last posting on the topic was Nov. 18 of last year where they said; “So far the testing of the time of neutrino firing has been shown to be correct and match those of the original test.”, and I haven’t heard anything else about it. A few weeks ago I was thinking of conducting a follow-up search to see what’s come of the debate but I didn't get around to it. Do you have some recent findings? I’d really like to see them.
Thread: OT--- For the sci-fi and spacenik folks in the Bryce community | Forum: Bryce
Thread: A few giggles... | Forum: Bryce
Thread: Sad News re: RodsArt | Forum: Bryce
Thank you Bobby...this is sad news...he will certainly be missed, as will also be his art and contributions. My heartfelt condolences and prayers go out to his family.
Thread: happy valentine's day.... | Forum: Bryce
Just wonderful Rosie, excellent work and happy Valentine's Day to you and all.
P.S. Perhaps if you didn't have so mush Champagn to drink it wouldn't be so soppy. j/k :tt2:
Thread: Poor resolution quality | Forum: Bryce
Yes, that is correct...it constitutes the trade-off. Besides lights, there are many materials types...such as glass, mirrors and volume materials that will also contribute to long render times.
Thread: Directors View or Camera View | Forum: Bryce
I concur with Hubert in using the Director’s view for easy maneuverability around the scene. And when I’m not too sure about which POV is best, I do use the place holder dots…especially if I decide to change skys and when not sure I can revert to a previous setup with just a click. And, as Hubert, when I’m satisfied with the final Director’s view, I do the Camera to Director changeup trick.
Thread: Question about Materials | Forum: Bryce
Oh, I thought you were talking about the patina dusting that isn’t in the original bird image. See if this helps.
Thread: Question about Materials | Forum: Bryce
Yes, you’re incorporating all three maps (A,B, and C) in your diffuse channel. It looks like your C material is causing the extra features to your vase. You can test this by eliminating the C material from the diffuse channel and see how it affects the overall look. Other factors to consider is how that material is put together within the deep editor itself.
Thread: Question about Materials | Forum: Bryce
It would be beneficial if you provided a screen grab of the material editor showing how you’re using the image and the type of mapping you’re using on the object.
Thread: ot.. canon's colours of life ad.. | Forum: Bryce
Wow…what gorgeously beautiful imagery. And all done with sound frequencies on a speaker membrane. Who would have thunk? Thanks Rosie!
Thread: OT: Where is sackrat. | Forum: Bryce
I thought he was from down South like Kentucky or Virginia. I kinda remember that because back in 2005 he was thinking of meeting up with us when we had the Bryce forum meet in New York City but he wasn’t able to make it.
Thread: OT: Where is sackrat. | Forum: Bryce
Wait...wait...Atomic_Anvil...you're saying you're Sackrat with a new handle? If you are, then it's really nice to see you here and well...and if you're not then...nice to see you here.
Thread: HAPPY NEW YEAR!!! | Forum: Bryce
Thread: ot...very .important notice...elf and safety | Forum: Bryce
ROTFL…this smacks of either political correctness or disclaimer legalese...I can't tell which.
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Thread: OT--- For the sci-fi and spacenik folks in the Bryce community | Forum: Bryce