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105 comments found!
Thread: Sparkle paint? | Forum: Poser - OFFICIAL
Thread: Faceshop Pro 4 | Forum: Poser - OFFICIAL
First of all I purchased it and I have yet to find the new manual or the new watch me video? So as far as the texture brush and the morph brush I do not have a clue?
Thread: Sparkle paint? | Forum: Poser - OFFICIAL
I have a paint file to send you Replicand I found this in my materials but I dont know how to send it this way I can email it to you?
Thread: Sparkle paint? | Forum: Poser - OFFICIAL
Well with Artrage it allows you to paint those sparkles very cool.. Kind of on the Amature side but hey its quick and it works
Thread: Faceshop Pro 4 | Forum: Poser - OFFICIAL
Well I am using it but it is not much better     The V4 mesh does not import at all as a morph and the texture is barely usable I have to go in to PS And do alot more work to it
Thread: zbrush morph question | Forum: Poser - OFFICIAL
What Scaling? I haven't needed anything at all I have exported my mesh done my morph and loaded it right back in without any scaling? Try it.
Thread: Heads Up - Planetvixens | Forum: Poser - OFFICIAL
Thread: zbrush morph question | Forum: Poser - OFFICIAL
If push comes to shove.  You could always import it a a prop and replace it,  load the textures and inherit the bends. If you are not going to animate it then you should be okay? Do you have Hexagon? or 3ds.   You could go back and regroup the model and reimport it that way? I have Zbrush but I am not sure hot to regroup it there?  Okay Go back into Zbrush, Go down about half way on the right there is the frame button. Click on that frame button it will show you the different groups by color.  Eliminate the neck that way by deleting the neck polygons. And then try to import it again that way. Now remember since you had the neck attached when you where in Zbrush if you streched the lower jaw or the neck muscles your model may or may not line up? One more thing is to make sure that when you where in Zbrush that you did not divided your model, Other wize when you go to import it, It would not work any way because you changed the number of vertices that way. If you did that,  then I think there only two ways to save your model .  One way is to import it as a prop, the other is to import the displacement map. Maybe some one out there has a better solution.. Good luck..... Â
Thread: Changing Default Character James | Forum: Poser - OFFICIAL
FYI That worked thank you........Set up your scene go to general preferences and under the document tab select Launch to preferred state. Then select the Set preferred state button restart and you are good to go.......
Thread: Changing Default Character James | Forum: Poser - OFFICIAL
Thread: werewolf transmapped fur (wip) | Forum: Poser - OFFICIAL
Thread: Modeling a Diamond? or a Diamond Model? | Forum: Poser - OFFICIAL
Thread: Modeling a Diamond? or a Diamond Model? | Forum: Poser - OFFICIAL
Yes alot of shapes I want to model my own to use in my own products but that gives me a starting point
Thread: Modeling a Diamond? or a Diamond Model? | Forum: Poser - OFFICIAL
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Thread: My Image Was Taken Down | Forum: Poser - OFFICIAL