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457 comments found!
What has happened, of course, is somewhere similar to car technique.
Yes, my first car I kept running in wintertime by putting pieces of plastic buckets over the sensitive parts of the ignition, and at least once a week I had the hood open for some form of fix, to clean the nozzle, tune the ignition. If I had this car which was my first today, the police would probably take if off the streets for being too noisy, emitting too much smoke, not meeting the safety requrements (althoug it had seatbelts, which was a novelty back then). It would be accepted as a hobby, maybe, for a round the block trip in summer, but not for daily commuting.
Today, under the hood of my car, there's just a whole lot of electronics and gibberish I do not understand and fear to look at.
Old day Poser technique was pretty simple and could be understood by studying a content file. Today there is much more in there than the avarage hobbyist can understand. Anyone proudly bringing out a figure like Posette or Vicky, state of the art of Poser technology of their time, today would be regarded with pity.
Poserism simply is not that simple anymore.
Thread: exporting collada causes corrupted character - Poser 9 | Forum: Poser - OFFICIAL
Try exporting in mm units and leave out the normals. Not sure if this works, but Poser units are a bit a strange thing for other apps.
Thread: Reviews: Marvelous Designer to poser | Forum: Poser - OFFICIAL
Quote -
What MD-Poser bridge? Is there a plug in?
Yes, a human one. ;-)
You export the clothing in .obj format (use 1 Poser unit is 8.6 foot) and import it in Poser, no scaling.
And for a plug-in? who knows what will come but not announced yet.
Thread: exporting collada causes corrupted character - Poser 9 | Forum: Poser - OFFICIAL
Thread: Reviews: Marvelous Designer to poser | Forum: Poser - OFFICIAL
Remember none of these dresses has dedicated texture files, and would accept any cloth pattern generated from e.g. Bagginsbill's loom.
Thread: Reviews: Marvelous Designer to poser | Forum: Poser - OFFICIAL
Thread: Reviews: Marvelous Designer to poser | Forum: Poser - OFFICIAL
It largely lines up with my workflow, but since we're at it let me add a few more tips that may smooth the learning curve:
When making the avatar think ahead want you want to do. If you want to make conforming clothing taking the base figure is fine. If you want to make dynamic clothing keep in mind that any stretch and stress in the clothing is lost when you take the mesh from MD into Poser. If you start your dynamic fitting in Poser, the cloth starts to stretch again and the result look like clothing that is over-washed and saggy. So best is to export also a morphed figure to MD with less pronounced/shunk curves in the places where there is pressure, typically breasts, buttocks. MD can show where the stretch/pressure in the clothing is. The draping step in the Poser cloth room (at least in Version 9/Pro2012) in general can handle the poke-trough.
A second thing to decide is whether you use an avatar with the arms say 50 degrees down (MD default) or horizontal like most Poser figures. If you do stiff clothing like jackets (see image), arms down will give the best results. Jackets are tailored that way and if you model them with arms level in neutral position in a dynamic cloth you will get very un-natural behavior (squeezing in) of the sides of the jacket if the poser figure lowers his arms. In conforming cloth you get ugly stretch of the fabric at the shoulder if the figure lowers his arms. Most natural solution is therefore to use a pose with the arms lowered, but this makes injecting the rig more difficult.
Alternative solution, fit the clothing to the avatar with lowered arms, but raise them horizontal before exporting the mesh does not give optimal results either. The folds that occur are 'frozen' in the mesh and will not disappear when the arms of the conformer are lowered. The Poser Setup Room does (did?) not accept a posed rig for injection.
My preferred solution is therefore to use a base figure with lowered arms. Angela and Ang by Ali (available at Mankahoo) have lowered arms in zero position and are good candidates. They are also quite similar in shape to the default MD avatar and can wear a lot of the clothing patterns in the MD store as-built or with only minor tweaking. Anyone who wants to try the MD-Poser bridge without going too deep into MD cloth tweaking should give these figures serious consideration. I add a few images of Angela with 'straight from the rack' clothing by Marvelous Designer.
Whether you use an avatar with arms lowered or on in T-pose, in any case make sure the arms are straight when you fit the clothes on. Bent elbows like Antonia and some of the Victorias are a nuisance when fititing.
Last but not least: Miki4's rigging is not supported well in MD. Zero pose is OK, but posing her there with lowered arms or loading a so-posed avatar yields a situation where the upper half of the upper arm reamins horizontal and the reat of the arm goes down. So for Miki4 best use .obj prop avatars and load poses as morphs.
There are some startup problems, true, the technique is fairly new, but it is very doable right now to make clothing for Poser with MD and has great potential.
Have fun.
Thread: exporting collada causes corrupted character - Poser 9 | Forum: Poser - OFFICIAL
I had same sometime long ago. Re-starting Poser did the trick then, and the baking of morphs. Haven't seen it in Pro 2012.
Are you sure normals are OK and chest morphs are not double (FBM and local on the body part?)
Thread: BVH's Cynthia is out | Forum: Poser - OFFICIAL
For those followign this figure: the Baron now also offers a merchant resource containing the UV maps, an (under conditions) re-distributable dev rig and a quicksuit:
Thread: Reviews: Marvelous Designer to poser | Forum: Poser - OFFICIAL
Quote - This site (Modern sewing patterns) is a great resource of ideas and patterns for users of Marvelous Designer.
Great! ,
For historical patterns there is: http://www.tudorlinks.com/treasury/freepatterns/index.html
The (original) instructions are directed to the experienced seamstress of the time (gone are the days girls learned this at school) and they sometimes seem outright obfuscated to the modern user, but it gives nice material to experiment with. As said, the workflow is still under development.
The original flow: arrange patterns around the avatar, define the seams, and simulate, is fastest, but depends on how the simulation evolves. In later versions this was improved and one can 'pin' the pieces of fabric to the environment or to the avatar, let them drape, correct the size and orientaion, and gradually add the stitches. This process simulates the work of a tailor working on a mannequin.
There is a lot to be said about this, and in my opinion Marvelous Designer deserves a dedicated forum here at Rendo.
Thread: Reviews: Marvelous Designer to poser | Forum: Poser - OFFICIAL
It has the great advantage of a realistic clothing model. The approach is fairly new so the tool follows the experience gained and is much driven by user requests.
Users with a (cheaper) personal license can distribute the meshes they build with MD2, but not ask money for them or for the patterns. Selling on the MD site is allowed though.
For me this program is the way ahead in creating clothing. I have a library of patterns that I adapt for different figures. Fitting a pattern to a new figure takes between 5 minutes and an hour, depending on the start position.
Prime asset is the flat unstretched UV's to scale. Lay the pieces as cut from broadcloth, assign the cloth texture and you are done.
I jumped on the wagon as soon as I could, and have not regretted it a second.
Thread: BVH's Cynthia is out | Forum: Poser - OFFICIAL
Quote - Blender's sculpt mode is wonderful for making face morphs, and Blender is free.
Does it work better than the Poser morph brush? I have tried Blender a few times but I ever find the learning curve simply is too steep for me. I am just dazzled by the possibilities.
In any case $9.99 for morphs and full textures (let's not forget those are included also) is something nobody can really beat.
Thread: BVH's Cynthia is out | Forum: Poser - OFFICIAL
Here a stretch type half length pant.
Will submit the dynamic version in the freebie section.
Thread: BVH's Cynthia is out | Forum: Poser - OFFICIAL
Thread: BVH's Cynthia is out | Forum: Poser - OFFICIAL
Content Advisory! This message contains nudity
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Thread: Delirare Ipso Loquitur. | Forum: Poser - OFFICIAL