34 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
Furyofaseraph | 4 | 13 | ||
Furyofaseraph | 31 | 540 | ||
Furyofaseraph | 4 | 119 | ||
Furyofaseraph | 4 | 106 | ||
Furyofaseraph | 0 | 32 |
(none)
|
|
Furyofaseraph | 2 | 64 | ||
Furyofaseraph | 7 | 206 | ||
Furyofaseraph | 1 | 69 | ||
Furyofaseraph | 6 | 162 | ||
Furyofaseraph | 16 | 428 | ||
Furyofaseraph | 8 | 155 | ||
Furyofaseraph | 2 | 45 | ||
Furyofaseraph | 6 | 109 | ||
Furyofaseraph | 24 | 576 | ||
Furyofaseraph | 12 | 264 |
104 comments found!
Thread: How would one do Hydrolic Pistons in Poser 5? | Forum: Poser - OFFICIAL
Thread: How would one do Hydrolic Pistons in Poser 5? | Forum: Poser - OFFICIAL
i am aware how to model a set of pistons, thats easy. i know how to make them behave like pistons in 3dMax, but what i dont know is how to you make them behave like pistons in Poser.
Thread: Covenant Elite Energy Sword!---Complete Package---You Like? | Forum: Poser - OFFICIAL
honestly, all im looking for are the armor parts, i mean, it wouldnt be hard to make them smart-props on top of a black catsuit.... -=starts thinking=- hmmm...... -=boots up 3d Max=-
Thread: How would one do Hydrolic Pistons in Poser 5? | Forum: Poser - OFFICIAL
the image you posted...i can tell it supposed to tell one how to make pistons in Poser, but its gibberish to me...i mean i get the basics of poser, its just my mind doesnt work in such a i way where i can extrapolate how to do it from what you posted.
Thread: How would one do Hydrolic Pistons in Poser 5? | Forum: Poser - OFFICIAL
Thread: Covenant Elite Energy Sword!---Complete Package---You Like? | Forum: Poser - OFFICIAL
Thread: Chim Chimaneee | Forum: Poser - OFFICIAL
" this is the police. step away from the accent and put your hands up..." that just made my day
Thread: Question on retexing clothes | Forum: Poser - OFFICIAL
Furthermore, have you guys done anything with Texporter from 3ds Max and Displace-filter on Photoshop? im getting a few interesting results.
Thread: no Bodysuit for Don? | Forum: Poser - OFFICIAL
Thread: no Bodysuit for Don? | Forum: Poser - OFFICIAL
"unlike this poor little featherbrain" :-P!, lol. Im workin on it. Thanks for the help guys, i appreciate it.
Thread: Poser 5...eyes of an oriental influence | Forum: Poser - OFFICIAL
thanks guys...but dont get me wrong, i havent given up on trying, im just asking for a kick/bitch-slap/push in the right direction.
Thread: Could be a stupid idea, but what about conforming skullcap that includes beard. | Forum: Poser - OFFICIAL
thanks for the helpful replies. Could we not just give the beard/haircap all the morphs of the head by copying them out of the CR2? Im sorry if im way off base, im new to morphs and what not. And even if you cannot apply a morph to a non-identical object, why not just copy over Don's head as a cap...sure it would be a bitch to hair-group but once its done, save it as a template hair-piece your done, all you need to do is throw some numbers in the hair-room and tweak...right? As far as dynamic hair on polygon edges, that much i read. The way the cap w/beard would be grouped would avoid that much, just overlap the groups, right?
Thread: Poser 5...eyes of an oriental influence | Forum: Poser - OFFICIAL
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: How would one do Hydrolic Pistons in Poser 5? | Forum: Poser - OFFICIAL