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3,207 comments found!
Thread: Rendo products not allowed on Second Life | Forum: Poser - OFFICIAL
Thread: SpiderMex...something well wicked this way comes... | Forum: MarketPlace Showcase
Thread: Guess who? ;) | Forum: Poser - OFFICIAL
Thread: Darth J's WIP and Freebies (Take 2) | Forum: Freestuff
Sonny and Cher characters for Roxie and Rex?!?
Or, perhaps not...?
Something to do with the old Flemish farm perhaps??
Thread: Seventeen | Forum: Poser - OFFICIAL
my memories only extend as far back as the seventies... nonetheless I love the choice of signage :-)
Thread: Guess who? ;) | Forum: Poser - OFFICIAL
Thread: Guess who? ;) | Forum: Poser - OFFICIAL
I haven't found Hexagon too crashy of late... I think I've subliminally learned to steer clear of the features that seems to consistently invoke memory faults... e.g. the painting tool thing in or next to the UV section.
I'm pretty sure it used to always crash on me when I turned the soft focus option on for vertex manipulation... but seems to be better now. Maybe due to more memory in the new computer, to soak up the leaks... perhaps?!? ;-)
Thread: Monkeying about with Dawn... | Forum: Poser - OFFICIAL
Ah, Polygroups, thanks! That's just what I was looking for :-)
I'll have another look at the Move Topological brush too. I did actually try that, before reverting to Hexagon. But I've since realised that my issue with the MT brush would have been solved by scaling up some more first... I'd not been able to reduce the size of the brush sufficiently to move just the polys I needed to, to close the lips.
Thread: Monkeying about with Dawn... | Forum: Poser - OFFICIAL
Thanks :-)
Similar in Hexagon, re. hiding polys. Must be similar in ZBrush, just not found it yet.
It has also now occured to me that there might be options to select materials in Poser's GoZ dialogbox? Not sure about that but I'll check in due course...
Thread: Guess who? ;) | Forum: Poser - OFFICIAL
Thread: Darth J's WIP and Freebies (Take 2) | Forum: Freestuff
Thread: No MR sets for Dawn? | Forum: Poser - OFFICIAL
Paganeagle just told me in another thread I started that you were making a Living Doll set for Dawn, SaintFox... that's fantastic! The previews here look very nice... I will look forward to it appearing in the store :-)
Thread: Monkeying about with Dawn... | Forum: Poser - OFFICIAL
Thanks Trekkiegrrrl :-)
Yeah, I do know the base texture is an MR too... however if the St Fox / DL one takes the same layered Photoshop PSD approach as the V4 and Alyson 2 MRs of theirs that I've already got, then that will, I think, be a big help to me, in trying to arrive at something that is distinct from the default Dawn...
With this sculpt, with the face, I mostly focused on the nose and mouth... and to a lesser extent the ears... although I mostly just used the ZBrush smoothing brush on the ears to soften those and reduce them in size a little (not that, I now realise, the ears are really visible in my posted renders so far!)
I'd like to do more with the eyes / eye sockets / brows... but, if I'm honest, I've yet to figure out the best way to hide her ginormous eyelash geometry in ZBrush, so that I can try to sculpt around her eyes and brows... he he :-)
I did a little to them I think, when I made some further adjustments in Hexagon (mostly to fix her mouth, as my ZBrush sculpt had stopped her lips from closing fully... so I fine tuned, in Hex, to fix compatibility with the existing expression morphs).
But I reckon (even disregarding the contribution that the recognisable Dawn texture makes) the eyes and brows in my effort so far are still what most clearly gives it away as being based on Dawn...?
Cheers :-)
Thread: Monkeying about with Dawn... | Forum: Poser - OFFICIAL
Thanks for the info Paganeagle, that's good to know! I'll definitely give up some more time to trying to make some characters with Dawn then... :-)
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Thread: AlfaSeed has given permission to release their freebie weight mapped V4... | Forum: Poser - OFFICIAL