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552 comments found!
I don't do a lot of animation myself.
But if I should do it, I would do something as I have done with my "Salmon" as a fish kind of moves similar to a snake. Obviously, the big difference is the huge amount of bones in the snake compared to a fish, which makes it difficult to animate.
What I did with my fish is to create morphs for controlling the movement easily.
So in this case, these 3 morphs control several bones at once, so you don't have to animate each individual bone.
Here you can see how that would work
Depending on the snake model you are using, it might already have such morphs, otherwise, I would suggest making those first and then using those to animate it. You can then link it to a path afterwards and if you spend a bit more time on it than I did with my fish animation, you can probably make it crawl. Also depending on the scene you are making, using some clever camera cuts would probably make it a lot easier as well.
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
DreaminGirl posted at 4:58 AM Fri, 1 December 2023 - #4478416
That is the intention to make Poser better at cars, its not about turning it into something else. Wouldn't you think it would be cool if you could finally get realistic dynamic looking hair in images?People.. You are asking to turn a car into an aeroplane.. Let the people who make aeroplanes, make aeroplanes, and leave the cars be cars. How about suggestions to make Poser a better car instead of turning it into something else?
Cool effects added to them, like wet surface, snowy surfaces, fog, fire etc. without having to spend hours rendering one image only to see that it looks wrong.
Tools for easier rigging, animation, lighting etc.
I just think it is wrong to suggest that Renderosity should just throw in the towel on these potentials and whether they could make Poser a better software, they still have to spend time developing other features anyway, this wouldn't stop regardless, so they might as well spend the time seeing if there are some potential in AI that could be beneficial.
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
Im not saying that I don't care about what is legal and obviously, Renderosity should care also, but Blender, PS, MJ, CGtrader etc. all have to deal with these things as well, so I don't see it being unique for Renderosity.
And I think, things are getting mixed up here, im not suggesting that Renderosity should develop their own AI as those huge companies have, I agree that would be absurd.
But these smaller companies and even individuals are creating tools to be used with AI. If you look at a lot of these extensions for SD that are being developed by small open-source teams or individuals and then people can install them locally and use them to train models, create videos and images.
And I don't see why Renderosity couldn't benefit from tools like that as well. If you look at the rigging tool for characters that I showed in some of the videos, it would be pretty cool if you could rig like that in Poser rather than how it is now where it is a fairly complex task. Rigging in general takes a long time so being able to automate this would be pretty nice, even if it took 20-30 minutes it would still be faster than doing it by hand.
Like JustBeCause that have found a use for it with textures.
I agree that a lot of these things probably won't make it, but I think it is more likely that they will fail due to competition and that some companies will be able to deliver better applications than others as it have always been. And I think that could be said with Poser as well if they insist on maintaining the old ways, rather than keeping up with new technologies and what the other companies are doing. So it goes both ways, if Poser gets too outdated in its workflow and users can simply use another software to generate the images they like much easier and faster, that would be devastating for Poser as well.
So im not saying that Poser will automatically fail if it doesn't, but looking at how people use software in general, they tend to use those that they think solve their needs the best and fastest, and that software that gets to outdated simply fails.
But so far Poser has lived off being easy to use. You can't compare the complexity of Blender or 3ds Max to that of Poser It is a massive learning curve and therefore it is appealing to a lot of people. But most people can within hours figure out how to generate high-quality images using generative AI, which could potentially take weeks if not months to make for a professional artist. So the barrier between complexity and quality is being removed so to speak.
And if you look at the service that CGtrader is doing with AI, it is basically what I did with V4 and SD above, they simply seem to aim at making this into a service that is easy to use and most likely further develop it. Will it fail? Maybe who knows, or it might give them an edge over the other marketplaces.
The chance is also that a new Poser-like program arrive that only uses simple 3d geometry and generative AI, we are seeing that slowly emerge in Blender, yet still in its infancy and not very good at the moment.
But things are a lot more complicated now than they were before because you can generate 3d objects anywhere and use them in whatever program. Poser will have to face these issues at some point no matter what, it might not matter or it could have a huge impact, not only on Poser but also all the content creators. Just as they have to face the fact that you can generate high-quality 2d images, which is probably a competition they didn't expect. There has always been kind of a split between 2D, photography and 3D, all requiring a huge amount of effort and skills, which has vanished if what you are after is simply the image. You no longer have to go through all the problems using a 3D program or having to draw it.
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
How are MJ able to provide the service they do? People pay a monthly fee or they buy credits to use the service X amount of times. Obviously, this is because they are running the servers.
But these things can run locally, I don't know why you say they can't? They do it in Blender, I do it (not 3d, but have the extension, but haven't played around with it that much, but have generated some 3d models and it took a few minutes), besides that, people train their own models locally as well, which also takes a bit of time and they make videos which is also a heavy task. Sure some prefer paying for some external tool because it is faster, but that is not the same as saying that it is impossible to run locally.
Renderosity is free to develop their own features, they don't have to buy them.
Just remember, computers have not put paint and pencils out of business. And if your going to use CGDream, you won't even need Poser or any other 3d program either..
I have no clue where all this is going to end up, it might be possible that simply generating 2d images is so effective that 3d isn't used as it is today. If you can generate an awesome-looking Hollywood quality movie without any 3d or After effects. I think there is a good chance that people will do that. But all this is extremely new, so it is also possible that new uses for 3d will emerge or it will simply be used in a different type of workflow than now. So sure, it is a possibility, but again the fact is that things are changing and the stuff people do now simply with generative AI is insane. Stuff that would take months to do, like a video, takes a few hours now, there are quality issues.
I don't have a solution or answer to it, because things are going so fast with new tools and improvements popping up almost daily.
Every image you post to Rendo that you created in Poser, Studio, your camera, drew, painted, etc.... Is yours, you own the copyright to it by default. You could have limited usage rights depending on the content you used, but it is your image.
Any image created using AI, in any step, is not copyrightable, meaning you don't own it or the rights to even post it here where the TOS says you can only post images you hold the rights too.. Most people ignore that, and that includes everyone that ever posted an image here that used AI to create it.....
Do you really want to do that to your Poser images? Or should I say, are you willing want to violate the TOS just to have an api that removes any chance of a copyright?
The truth is that I don't think the majority of people care about it that much when it is AI-generated, because you generate so many images anyway, so you might generate 100s of images and like 2-3 of them and you are not going to sell them anyway. There are lots of AI art sites filled with images already, the amount of images generated each day after AI was released is insane.
And if Poser should add AI features whatever they might be, they might have to update their policies, but that is a small change compared to being left behind by all the other companies. I follow along with all these things and see people posting 100s of images each day and I am yet to see anyone complain or even mention that it is an issue or even see people trying to copy each other, people are just having fun. I have seen one case (assume there are more) where someone has use AI to copy someone's actual handcrafted art and tried selling it, and the reaction from those using AI, was that it is wrong. But you will always have people that will do stuff like that, there is also a chance that someone downloads an image from the gallery and posts it somewhere else as if it was their own, or they buy a product here and sell it somewhere else, or download one from a free site and just turn it into a product.
I don't think there is any real solution to this when you are talking digital stuff, then people can exploit it. You even have AI tools now that can remove the watermarks from Stock images at the cost of some quality etc.
This is personal obviously, but I don't consider the stuff I make to be art as much as a learning process and something I do because I think it is fun, and if someone "stole" them I honestly wouldn't care. I wouldn't feel the same with my products, because I spend a lot of time on them and their purpose is different than creating an image, again I don't consider myself an artist, so I could understand how someone doing that would feel differently. But I will say that if 3d generative AI becomes so good that you can generate high-quality objects then I wouldn't care if someone used those I made, simply because it is so easy to do and pointless trying to consider such a thing unique. It is the same with all the images that people generate, you can generate 100s of images in 30-60 minutes, so who cares if someone uses them.
And this is also what I mean with things changing, it is not only Poser users it is whole industries that are going to change. As shown in a post above with music, ChatGPT is being integrated as support bots, translation tasks, people using them to generate all kinds of texts, replies you name it. The only limit is really human imagination it seems. Even within programming, there are huge changes going on. I think the Q* is almost confirmed now, which means that it will get even crazier soon when AI starts to become better at math as well, which is going to have a serious impact on how we do things and it will probably also impact the 2d/3d area even more than now. I don't think anyone knows where these things are going, except that it is going very fast.
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
shvrdavid posted at 4:48 PM Thu, 30 November 2023 - #4478399
I have had many things added to Poser, and many things shot down that I suggested. And AI isn't going to happen anytime soon in Poser, or on your PC locally. Running Stable diffusion, etc, is no different than running any other program. Because it is only a program, and there is no AI in it, at all. Zip, nada.....
How people can not understand that, is beyond me..... Your not running Ai in your pc locally, or your phone, etc. That isn't possible because it doesn't have the processing power or the storage to sort the trillions of findings. Your running a small program, nothing more.
If you have suggestions for filters, things to improve workflow, etc, that's great............. Simply claiming AI will........ Is not...
Poser 13 already has things to clean up images, etc. And it even has things I asked for in there to do so.
Presentation is everything if you want something added to Poser, and I am telling you that because I have years of experience of getting things added to Poser.
You have to present things in a way programmers understand. You have to know what your talking about. And the Devs have to see a benefit in adding it without breaking the bank. The only thing you have really shown is cleaning up images. And Poser already has that in it. That will undoubtedly see improvements in the future. That also has nothing to do with AI, at all. Tensor cores (AI machine learning cores) are rarely used for filters of any kind, because that isn't what they do....Cuda and CPU cores are superior at filters and complex math. Using the GPU only to do something in a program presents a lot of issues your missing as well. Not everyone using Poser has a Nvidia GPU.... And no one on a Mac does, basically.....
Whatever gets added, has to work in all those cases.....
Saw the RedPhantoms post, so thought I would answer as long as it is productive, which I think ought to be possible, even if people disagree.
Whether it is true AI or not, it is referred to as generative AI, maybe they will create a better word for it someday.Also I think the issue is a lot seem to judge it based on what they see now, rather than where things are heading, and also that these things take time to develop, so starting doing it in 10 years makes little sense.
There are lots of examples of how these AI's are starting to get integrated into programs like PS, Blender etc. And I think we can be sure that if they do it, then we will see it for all the other applications as well, like Unreal, Unity, 3ds max, Maya etc.
I won't link the Blender ones because they are quite technical and rather boring if one is not using an app like that.
But you can see some of the stuff they are working on here: Blender AI
That you say you struggle running AI with a 4090 I don't understand im running it fine on a 1080ti 12gb. But could even run it on my 1660 super with 6gb. Also I think we can be pretty sure that Nvidia etc will develop chips especially for AI at some point in the future, given the popularity of it.
I found this on Reddit, which you could say is extremely relevant for Renderosity:
Hello everyone, I’m Thanos, the Product Marketing Manager of CGTrader, a 3D content marketplace. I wanted to share CGDream.ai with you, a product utilizing SD models that we’ve been working on and recently launched, as I am seeking precious community feedback. What it does is blending 3D models with SD to create 2D visuals, offering users total control of their AI images. As it's still in beta, we're really keen to get your thoughts and feedback.
With CGDream you start with a 3D model from our library that will guide your AI generated visuals. This means you get to control your scene and your image, from the positioning and camera angle to the main subject and concept of the image. Guiding the AI with a 3D model also means that you always get the visuals you imagined, consistency in your image generations, and you can even use your own 3D models (upcoming feature) to generate visuals with them. We also made it super easy to use with no background in 3D needed.
Also it should be noted that 3D models used in CGDream.ai are not used for any kind of training, but merely used to guide the image generation. Currently, our 3D model library is limited, but we're actively working to expand it.
This is the list of features of CGDream.ai:
- 3D to image generation, a new way to generate images with 3D models with just some text prompts
- Numerous filters to choose from to give your images a distinct look and feel
- Our Dream function that uses AI to turn simple prompts into lively and exciting ones for even more interesting results
- Upcoming feature, the ability to upload your own 3D models to generate images
We're aware of some bugs, like login issues and queue display inconsistencies, and we're working to address these. Plus, we're planning a redesign and improving our mobile experience.
CGDream.ai is free to use and also offers a paid plan. I really want to hear from you. What do you think of its approach? How would you use it? Or even stumbled upon a bug or two? Drop your thoughts, questions, or any feedback you have from me. I'll be around to chat, answer questions, and soak up all your insights.
I appreciate all comments, feedback and opinions. Thank you.
------
This is a pure marketplace, yet they seem to have a completely different approach to what AI can be used for. And they don't even have a program like Poser. So again, these tools will pop up everywhere.
Then you have the 3d library that Stability is working on, which is an open source model with 10 million 3d objects in it.
And you can see a video here of it: Stable 3D
As written beneath the video, all the objects and scene were created in a few hours, so one can only imagine this once this technology gets improved and hardware better.
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
Afrodite-Ohki posted at 2:37 PM Tue, 28 November 2023 - #4478297
I never intended to start a discussion about AI it was merely MY suggestion for what Poser should do, but think it is polite to answer someone when they ask me a question. Anyway, sorry that it turned into something it wasn't meant to become as I didn't mean for it to derail the thread. Time will tell if Im right or wrong and if Renderosity and Poser users are dead set on not using AI. I think we will probably find out soon enough anyway.What this thread was supposed to be: "suggest new features for Poser!"
What it became: AI junkies again predicting the death of some software without AI saying it's "a fact" (I love those "facts" without any scientific method to support them, alas)
Renderosity banned AI imagery because, as it is currently, it has absolutely no ethics towards the work and value of the actual artists their databases steal from. This is a site made for artists. Like any other site made for artists that wants to keep fostering art and not remade amalgamations of previously made imagery until all the actual artists give up and move away, Renderosity has banned it. Poser is owned by the same company that runs Renderosity. You might as well stop wasting everyone's time by trying to get Poser to use a (at least so far) completely unethical technology that Renderosity has banned.
On another, but related, point: to all our old members, can you still count how many times someone has come to these forums to say that Poser "for a fact" will die without something something? I think I got tired of these "predictions" some fifteen years ago.
But ill not reply to anything related to AI here anymore to avoid derailing the thread.
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
dreamcutter posted at 4:19 PM Sun, 26 November 2023 - #4478201
I fully agree with you, the tools at the moment are not useful in real production. But looking at tendencies in these tools and what they are talking about, I think it is pretty obvious what they are aiming towards, so think ahead 2-5 years from now, if they can already achieve these things now.This AI 3d project seems to be aiming for that, applying animation to a fbx figure based on video/image samples . https://plask.ai/
However while many of the objectives you describe like text UI administration of Poser (Py script) can already and has been done WITHOUT AI, the reliance of an AI webservice to the Poser software application will be a costly dependency and likely convert the use license to subscription or pay per use. Because it woudl so fundamentally change the direction and technical resources behind the development of Poser, IMO it woudl make more sense for Bondware to license out the Poser API to a 3D AI art front end if the technology required it.
I tried some of the suggested tools, that masterpieceX output is not render worthy... not close. Maybe background characters for some amature low poly retro game, but not art quality renders, Seems like embracing AI at the moment would be be foolhardy and reactionary to the hype and buzz... Poser is not NVIDIA. I do not think Poser NEEDS AI integration to succeed... perhaps the depreciated FUSION capability could be replaces with OpenUSD & Omniverse support. That would enable more than just AI in the pipeline.
If you take the last video I linked. At the beginning of it, simply being able to take a 2d image, upload it to a website, and turn it into 3d in a few hours is pretty crazy. Same with how he rigs it and animates it.
As technology enhances there is a good chance that you will run this locally like you will do with SD. I think you can look at this as with videos, in the beginning (few month ago) you needed very powerful GPUs, now they are talking about how to render videos on less than 8GB of VRAM.
So I don't think one should judge these things on what we see today, because again they are in the very early stages of development. And sure Poser is not Nvidia or Microsoft, but a lot of these tools are not created by these huge companies. A lot of them make use of open-source stuff like SD, which is also in the process of creating a huge 3D model like they have for the 2D images, so it will be interesting to see that when it is done because I think that is when we will start to see real huge improvements in the 3D area.
And even if Poser doesn't have direct AI support, it doesn't change that people will simply start to use external 3D generators to create content rather than buying them, when these tools become good enough. If you can upload an image of a leather sofa or use text to 3d in SD to generate a high quality fully textured 3D object then you won't buy it at DAZ or Renderosity.
No different than you can download free 3d objects from websites now, the only issue with them is that they often have a lot of problems that need fixing, so in many cases it is better to buy them. But in theory, the idea is exactly the same, except that you will just generate what you need.
I think it is important to not look at all these AI tools based on what they can do now, but on what they will be able to do.
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
This is probably a more hands-on video, as it will actually show a whole workflow from start to finish of how he is using different AI tools with 2d and 3d. Which I think gives a good idea of where the industry is probably heading. And one could easily imagine how some of these things could be features in Poser as well I think.
2D Character Image To Full 3D Animation with AI
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
Furthermore: who would buy a program that costs 200 bucks or so when you have free alternatives? Especially if the idea is not to create a render but just pose a set of coordinates that looks like a human of a beast, or an animal?
Those are good questions and I don't have the answers to them. Again, im simply arguing that these things are happening, whether they are good or bad, is kind of irrelevant I think, because none of us are going to stop it. And in the end, Poser is still a program that will only get development if it makes money and if it can't compete or there are too few users then they won't spend money on it and its probably even worse for Daz because their model is based on content. But if people start to use AI to create these then what?
But I think there are options for them to get in on this, which in many cases might simply be easy integration and user-friendliness. but it doesn't make sense to do it in 5-10 years once all the others have created tools because then these will be the ones that people will use. And as these things develop, new ideas and solution etc. might appear that can be turned into unique features.
One could imagine that Poser had integrated A* for pathfinding and could generate a nav-mesh, so you could build a scene and place a character at point A and then move it somewhere else in the scene and then in a prompt write "lazy walk" and the AI could automatically animate your character walking in the scene around obstacles without you having to do it.
My point is that I think we will see a lot of changes happening over the next many years, and that there are lots of cool things that could be done to improve the quality of the stuff we can make.
But exactly where this technology ends up is extremely difficult to say, because it is so early. And if the rumors of OpenAI and the Q* is true, then it will get even crazier, because then these LLMs, will become better at math which is an obstacle now, but needed for AGI.
Yes, it's sad that we lose 3D artists, but again this is going to affect the whole entertainment industry whether we like it or not.
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
In a way it sure is interesting working with AI and modeling, disadvantage is that it still generates allot of errors and the end renders can't be really controlled like when making 3D artworks or 3D, after generating such you have to ask your self if it is really what you wanted to have or if it is something that you were not aware that you wish having.
I fully understand this, but the fact is that we didn't have it before. It's like asking if we really wanted computers when no one hardly knew what it was? I can't answer that, because I don't know how far these things will go. But following along in the development of these things, things are happening fast and improving at an alarming rate.
Would be nice if AI could generate the mesh that would save a whole lot of time, side effect is that allot of creators would lose there creative jobs and stores like renderosity could close there doors .....
Im a content creator myself so I know how much time it takes to create a product with everything it includes. And if the development of these 3D tools continues, take into account that what you see in the videos above are the very first stages, then these tools will eventually be extremely powerful and fast.
If you imagine that a program like 3DFY, were integrated into Poser, then you would basically go to the top and write "Red Leather sofa" and a few minutes later Poser would give you 3 options and you could select one and it would generate that sofa in your scene as a 3d object.
No, content creators can compete with something like that. Even if Poser didn't want to make this feature, someone else is and you would still be able to use that program to create OBJs that you could import into Poser. This means that either you would use these programs yourself or the content creators would and then turn them into a product, but I think most people would probably choose to just generate them themselves, so the store would be hurt anyway because it would be flooded with objects or they would simply not sell.
You can compare it to AI art, where people can upload AI art and then others can buy them. My guess is that hardly any of them sell anything because people simply make it themselves. What these sites make their money on is selling the prints on posters or on t-shirts etc. but the art creators hardly make anything.
I don't want anyone to lose their jobs or to see the Poser market destroyed, I simply look at what is going on and that things are changing and someone will create these tools because we know for a fact they are, what im saying is that Poser needs to find ways to make use of them to improve the experience for their users.
Look at the music industry, you can basically create songs now for free created completely by AI. This is a song I made using Chatgpt and Suno, so Chatgpt wrote the lyrics in the form of a song which is a recipe for scrambled eggs and Suno turned it into a song:
I know nothing about music, I can't sing, write or compose. Yet, you could easily imagine that in 5 years, you will simply get an AI to generate the music you want to hear on the fly kind of like Spotify, it creates two versions of the song in less than 2 minutes. Is that bad for music creators? Probably yes. But these things are coming and fast, is it good or bad? The fact is that it is coming no matter what.
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
Forgot to add, this is an image created using Poser and SD I did some time ago, so they can already be used together.
The 3D model controls the generation, but it is not easily done compared to if it was integrated into Poser which it should in my opinion.
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
dreamcutter posted at 9:25 AM Sat, 25 November 2023 - #4478128
How we do things is going to change, it's not about Poser in general, it is an industry-wide thing. And Poser like all other 3d applications have to adjust. The content store might change, but so will content store like DAZ, Unity, Unreal etc. even websites like Stockimage will have to adapt given that people can now generate high-quality images. Its simply about facing realities.To make this movie it appears the AI is applied as 2D compost and AfterFX. Iin other words, the AI system is not building the scene in 3d in its memory, then rendering it out - it it using pixel morphing at the 2D level - aka PS perspective warp and blending. You could render scenes in Poser today, use as source data for an AI Image/movie generator and get this result. Today the text and image interfaces necessitates enormous Trial and Error in production to have the AI LERN and produce teh desired output. The trial and error nature of artist produced AI creations means LOTS and LOTS of attempts, therefore 3d raytraced rendering by an AI scene builder would require cloud based virtualized GPU hardware and be VERY expensive, unless the AI API option for local rendering system was used. That would tie up your system for ages.... because AI is not as smart as the intelligent human artist at getting it (near) right the first time before hitting render.
>> Why would you need to Mocab anything if Poser could hook up to your webcam and the AI transfer your movement to the character? << This literally IS the definition of Motion Capture (MOCAP), and there are affordable hobby grade camera pose and animation capture systems available today for your 3d pipeline. Intel makes the realsense, and I still have an old Microsoft MOCAP camera some where... It was used by IClone's MOCAP. Reallusion, a competitor to DAZ/Poser actually created a DAZ to to IClone 3d pipeline exchange figure converter and a Camera Mocap system was developed to merge figures with Poses animation. So Blenders AI 2D to Pose approximator script could be applied to a Poser grouped figure in Blender and export BVH file. .BVH is the general file standard to exchange pose/animations to .FBX and Collada figures and Poser imports BVH fine now, even in a parametric grouped rig.
AI creating scenes in your Local Poser instance would be weird again, seems like automation is what you are seeking rather than Artificial Intelligence... are you looking to describe in text what you want in scene rather than grab the content from your library or are you expecting Magician AI to procure the 3D scene content on demand and charge your credit card for the scene you described... I hope accurately or $ wasted...
Recall this thread is a CONTENT DEVELOPER Wishlist for future Poser versions so coming up with a way to eliminate the need for a artist, or even the content store itself would be a bummer to most reading this. Dang we could have AI be the audience for the Gallery and have AI appreciate the AI artists,,, we could save power to our PC's and just eat left over Turkey all day.
Nothing of what I suggest would essentially prevent people from using poser in the traditional way, why they would I don't know but that is up to them.
And as I said this is coming to 3d as well, here are some short videos.
Masterpiece Studio is an AI-powered text-to-3D generator that has revolutionized the 3D modeling process. It uses sophisticated Natural Language Processing (NLP) technology to transform a user's descriptive language into a 3D model.
Meshcapade
Leading AI text-to-3D generator that can create high-quality 3D models from text inputs. It offers a unified platform compatible with all game engines and graphics applications to meet your avatar requirements.
Luma AI is a toolkit for developers and hobbyists. It offers various types of creator tools and APIs such as; flythrough videos, NeRF videos, video to 3D, text to 3D (alpha), game art, e-commerce art, and more. Luma AI has a great team behind them and are continuously developing out the offerings to users.
3DFY Prompt
3DFY AI uses advanced generative AI to produce high-quality 3D models from textual descriptions. By eliminating the need for costly, time-consuming, and impracticable manufacturing or scanning methods, 3DFY AI has made the creation of 3D content accessible to everybody.
RODIN is an AI-powered system that can create realistic 3D avatars using information like a client image. A client can have an immersive viewing experience by watching these created avatars in 360-degree views. This makes RODIN a valuable tool for those who want to create lifelike 3D characters based on one’s likeness.
Avaturn stands as an authentic avatar generator and serves as an avatar infrastructure for various gaming platforms, applications, and expansive virtual worlds. This system empowers game creators to dedicate their energies to refining the gameplay experience, as Avaturn takes the reins on avatar creation and personalization. The Avaturn add-on enables end-users to craft lifelike avatars that mirror their real-world likeness. Users are provided with a vast selection of customization options, including but not limited to body configuration, apparel, adornments, hairdos, footwear, and eyewear.
If all these companies can find ways to integrate and make use of AI, why should Poser do it? It makes no sense for them to try to keep doing the same things when things are changing. When people argue against them doing this, they are killing Poser, im sorry to say it but that is the truth. Because it not going to fly in the future to work in the traditional ways that we used to. They need to jump on the wagon now and figure out how they can make use of AI to improve the experience for their users, it is a unique chance for them to create something really cool.
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
If you look at this AI-generated movie. Based on the description it is an animator with 25 years of experience making his first AI video. Now imagine how it will be in 5-10 years, given that AI video generation is very new. But I think one could imagine how Poser could be used to help control scenes and shots etc.
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
dreamcutter posted at 11:24 AM Fri, 24 November 2023 - #4478098
If we look at some common issues, not only in Poser but in general when using 3d applications. Everything takes a huge amount of work, even the most simple things. One thing to keep in mind when reading this is that these technologies keep improving.What do you mean that Poser needs AI integration? It's confusing because its a human artist tool, generally machine learning does not need software user interfaces or applications to create 3d art renders. If not in the actual auto creation of 3d renders, perhaps you want the Poser scene and material creation to have some sort of AI assist? To accomplish this privacy and other IP considerations important to Artists must be carefully weighed as AI learning can be locally evolved so YOUR application techniques become more intuitive over time, or client/server based (cloud) based where user data is shared with AI networks so that advancements evolve rapidly and broadly with other peoples techniques analyzed and adapted.... do we want that - would it ruin art through technique hominization?
The from my understanding of the Blender script, is that it is able to approximate a figures Pose from a representative 2D image. Not certain why/what "AI" has to do with that but it could be a programmed capability rather than learned on the fly. Is AI even necessary in this capability, as MOCAP exists.
Please provide some use case or examples of the specific AI capabilities in Poser you are seeking?
Clothing
Being able to get an AI to simulate clothing is much faster than doing it dynamically through the cloth room, the AI doesn't care about collision in the same way and can apply realistic clothing to anything, animals, humans, monsters you name it. This also applies to animations.
If you look at a video like this:
Why would you need to Mocab anything if Poser could hook up to your webcam and the AI transfer your movement to the character?
Hair
I think everyone knows that hair in 3D is a nightmare, it always looks stiff and wrong and making dynamic hair takes a really long time and is not easy and we don't even have the tools in Poser to do that well. AI would have no issues with that, especially if one imagines that in Poser you simply write what type of hair you want, or you find an image on the internet and throw it in and the AI copy it to the model. or you can control it using very simple controls compared to now.
Color and decals
This is something that we currently have to do in textures, yet it would be pretty cool if you could get the AI to apply different colors or patterns in post, maybe make the clothing look torn or worn etc. Apply mud if the character is walking on that surface. Rather than having to go in and create new textures from scratch each time.
And you could add fog, smoke, fire, water, rain, snow etc. in post as well rather than having to render them, which takes a very long time in general.
Sound and voice
This is a new tool that has gone into Beta (created by 2 people) and shows what you can do with voice, then one could imagine that you take that sound file, throw in Poser and the AI can animate the face on your character saying whatever you told it to.
Building scene assets
These are just some examples of how it could be used, you could also get the AI to create the part of the scene that is just background clutter, so if your scene is about a man driving a car through a city, then you just need the car and the man and the AI will add all the other things in the background based on what you have told it. This is a common issue in general when doing 3d, the majority of things in a scene are not important, it is simply there to not make the scene look boring. It would make working in Poser a lot faster.
Generate 3D objects
This is well under way and has improved quite a lot in the last few months so it probably won't take all that long before we see it.
Final thoughts
Basically, the possibilities based on what is going on are so crazy, that I wouldn't be surprised if in 5-10 years you simply generate a whole Hollywood-quality movie based on what you want to see, and the AI will write and direct everything and just generate it for you. But there are so many options here, that I think it would be stupid of Poser to at least not embrace it and integrate it into the software as best as they can. Whether they are big enough to keep up I have no clue, because as we know there is being spent so much money by huge companies in AI at the moment that it is insane, it's basically an arms race.
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Thread: Tips on animating snake like movements | Forum: Poser - OFFICIAL