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12 comments found!
Thanks. I'll do some playing around with it and see what morph works and what does not. The pz3 is a saved file and I do not recall which version cr2 I loaded to begin the scene. I thought there might be some insider Poser clues I could look for to determine the difference. I do not believe I had to load any preliminary inj pose before I loaded the body morph - and no, I do not know which body pose she is wearing at the moment - but it ain't the default one.
Thread: Victoria 3 male genitals | Forum: Poser - OFFICIAL
Thread: P7 Hairoom Crashes | Forum: Poser - OFFICIAL
I have had Poser 7 crash numerous times in the past for apparently no reason. Frequent saves are a workaround, but I think it might be the number of undo's that Poser 7 is trying to keep track of. I went into edit - preferences and lowered the undo's from 100 to 5. No crashes so far.
Thread: DNA & Chromosomes 3d models | Forum: Poser - OFFICIAL
Thread: Is V4 a biped figure? | Forum: Poser - OFFICIAL
There is a Reiss Body Studio plugin that can turn the millinium figures into a character with a biped bone structure applied to make it posable. But I was wondering if this Poser 7 "biped" was a new creature specific to Poser 7 that indeed mimics the 3ds max biped?
 And if so, are there different sets of figures that take advantage of the new poser technology?
I think it would have to be if different poses could be universally applied - there does seem to be some kind of a translation involved.
Thread: Created V3's body and load the Morphs... Has anyone tried this? | Forum: Poser - OFFICIAL
I've been creating morph targets but using a fish as the subject to be morphed - the principles should work the same though. I found that exporting with the preserve groups option checked and 'as morph target' is essential, otherwise you get a "jumping" effect as the unmorphed object tries to go to the xyz space of the morphed object when the morph is applied. I found it good to freeze the adjoining vertices if possible while creating the morph in any one group before sculpting that group to avoid seam problems. Sculpting the entire mesh all at once never seems to work for me; the groups all respond as individuals to my deformations and overlap each other - scaling in particular will cause this to happen. I also discovered that some morphs just don't work, no matter what you do. Details are crucial. If you must experiment, do it with only one thing changed at a time and keep everything else exactly the same. And oh, did I mention? Save, save, save - but in increments so you can always go back to the last thing that almost worked. Good Luck!
Thread: Privacy | Forum: Poser - OFFICIAL
That's funny - sad, but funny. So let me see.... The best thing to do is assume a stolen id and use that as an internet presence thus concealing any possibly true identity from being identified by all the would-be id theives! Throw-away Internet Person. I like it.
Thread: Summer Tan Lines for V3 | Forum: Poser - OFFICIAL
Thanks everyone. I tried the Photoshop layer idea and it works pretty well. I used a cream color at 25% transparency.  I might even have one of the other suggested V3 textures as well - now I just have to go find it.
Thread: Summer Tan Lines for V3 | Forum: Poser - OFFICIAL
Thread: Conforming V3's | Forum: Poser - OFFICIAL
Thanks. I was wondering if one V3 scaled to 98% perhaps would fit inside the one scaled at 100%. I tried but one of them keeps kicking her legs behinfd herself.
Thread: 3dCafe TakeOver? | Forum: Poser - OFFICIAL
I guess it should have been "Make-over" The site is there now - well, most of it anywase. Just don't buy a VIP subscription. It's a major waste of funds.
Thread: Spanish Outfit - Mantilla | Forum: Poser - OFFICIAL
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Thread: Victoria 4 Versions...So many! | Forum: Poser - OFFICIAL