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96 comments found!
I had once similar issue with win7 and poser pro 2012.
Poser window was somewhere out of screen. With win+arrow keys you can bring it back to desktop area.
Thread: Totally off topic - please forgive me - who here plays Diablo 3? | Forum: Poser - OFFICIAL
Quote - One thing of mention, I am not aware of one click batch crafting.
Â
This was added in last patch. Next to craft button there's a box where you can say how many items you want to craft. Then you need to hit craft just once and it repeats until you've made the set amount of gems.Â
Then you need to repeat that for next gemlevel upgrade and so on.
Thread: Totally off topic - please forgive me - who here plays Diablo 3? | Forum: Poser - OFFICIAL
o/
I do play, not so frequently these days but still.
My chars are on euro-servers, all classes lvl60 (paragon levels 17-34) and , mostly playing with barbarian these days.
Â
[edit]
If any of you wish to add me as friend, pm me and I'll give you my tag
Thread: Anyone Else Having Problems Running Poser Pro 2012 on Win 8? | Forum: Poser - OFFICIAL
Thread: Anyone Else Having Problems Running Poser Pro 2012 on Win 8? | Forum: Poser - OFFICIAL
Quote - 32 bit version is working fine, however... wondering if I should just not worry about using the 64 bit version. How much performance will I lose?
Not performance but ability to use more than 2Gb of memory for Poser.Â
Thread: Anyone Else Having Problems Running Poser Pro 2012 on Win 8? | Forum: Poser - OFFICIAL
Serial info can be also stored in registry, have you run the install as admin? (I think it might force you to, so might be a dumb question from me)
Thread: Anyone Else Having Problems Running Poser Pro 2012 on Win 8? | Forum: Poser - OFFICIAL
I don't have 32bits of poser installed at all so I can confirm that it works without them.
Thread: Anyone Else Having Problems Running Poser Pro 2012 on Win 8? | Forum: Poser - OFFICIAL
win8 64bit and PP2012 working just nicely.
I do install all programs to another drive, other than where windows is (c:) so the restrictions that apply to c:program files doesn't affect. Not that I mind those, but I like to keep my system drive as clean as possible.
Thread: OT: Vaping, the story so far... | Forum: Poser - OFFICIAL
Been vaping for over an year now.
Started with those usb loading batteries and those small ego tanks.Â
Didn't take too long until those tanks started to leak and switched to cartomizers.
After about 6 months switched to using lavatube with li-on batteries, last for 3 days before recharging. And using those big tanks now too (not the small ego things with atomizers).Â
Â
Those usb charged batteries seem to die within 3 months, some even earlier. So as an advice, always keep a spare parts with you ;)
I have a 30ml bottle of liquid, couple of li-on batteries and couple of extra cartos.
Â
I had been smoking for about 20y before and not even once I have wanted a smoke after starting vaping.
Thread: Poser 10 wishlist | Forum: Poser - OFFICIAL
Cloth room; addition to having just windforce, a pressure gadget for closed dynamic objects.
Would make a lot easier to make ie. dynamic pillows, balloons and that sort of things.
Windforce is a bit tricky to use with those.
Thread: DAZ to make a "game-changing" announcement | Forum: Poser - OFFICIAL
Quote - I did download all three free programs, but I haven't installed them and I'm not planning to. I wouldn't have bought any of them for even $1.99. But hey, if it's free, might as well grab them...just in case.
Just as I did. Now I have serials and install packages. Dunno if I ever install them though.
Thread: OT On the subject of Monitors | Forum: Poser - OFFICIAL
Quote - Well, at least I know not to buy Samsung. Â :)
I'm going to be looking for a Wide Gamut monitor so any advice in that area would be gratefully received.Â
Â
I've been happy with my HP LP2475w
Thread: Dynamic clothing | Forum: Poser - OFFICIAL
Thread: Dynamic clothing | Forum: Poser - OFFICIAL
Dynamic clothing props generally don't have morphs, so basically you need to have the character in zeroed position without morphs in first frame.
Then you can apply morphs for the char in frame 5, 10 or 15 and apply the final pose in frame 30.
Set the steps per frame high enough so the pose/morph change is not too high between calculationsteps.
You need also avoid figures parts touching each other or going inside each other if there's cloth between them. Like arm going inside torso because it will explode the dynamic clothing mesh.
you can set the animation lenght higher and set the next pose at frame 45 or whatever suits your purpose so you can chain the poses and do it all in 1 calculation.
You're not telling if you are doing stills or animation.
There's a button in cloth room to set figures (and bodyparts) to collide with.
If you have more than 1 dynamic clothing prop you need to do separate simulations for each of them.
Most of the time setting up dynamic clothing is by trial and error to get it the way you want. Atleast for me it is.
Thread: Poser Staff Picks (05/25) | Forum: Poser - OFFICIAL
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Thread: Poser window will not display | Forum: Poser - OFFICIAL