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2000 Mar 23 1:16 PM
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2000 Mar 22 2:00 PM
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1999 Dec 23 8:16 PM
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1999 Dec 20 6:07 AM
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1999 Sep 11 10:49 AM
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1999 Sep 11 5:00 AM
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1999 Aug 21 5:26 PM
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39 comments found!
Attached Link: http://www.bell-labs.com/project/tts/voices.html
Bell Labs a has a site where can do this on-line for free. Type in your words select the voice parameters and you download the wav, au or aiff file. Definately the cheapest altenative. Definately.Thread: salut, je cherche des p'tits fran | Forum: Poser - OFFICIAL
Thread: How do I create a Alpha mask in Carrara? | Forum: Carrara
On this note any way to make obects with transparencies cast shadows correctly? When I do it the transparent part of the object casts full shadows, I coudl turn of shadows but hen teh obaque parts do not cast shadows. Another dumb bug
Thread: "Hokusai AngelWings" Texture Coming... | Forum: Poser - OFFICIAL
The reason there are no refernce to a OBJ is that I included it within the CR2 file to simplify installation. You can sinply export the OBJ and edit out the refenced int teh cr2 and then add in the referance to teh CR2, or you can e-mail me for a copy with the seperate OBJ. P Hokusai HOKUSAIV@AOL.com
Thread: How to Make Quick Clothing For Millie (I think) | Forum: Poser - OFFICIAL
I am looking for a way to use teh same geometery so all we have to do is post the cr2. Traveller a good piont about the weld lines- but tis an easy fix. The weld line are not dependant on teh hierachcy. You van copy teh weld statements from teh Poser P4 figure One you get the magnets and weld statements right all you have to do is change the OBj statement in the cr2. I there are still a coupe more tricks up my sleeve in case these do not work
Thread: WIP Background | Forum: Poser - OFFICIAL
The only thing I can't figure out is why there are no shadows,. I ahev eth shadow on option on
Thread: a star wars related challenge... rather large image included | Forum: Poser - OFFICIAL
I would lov to and I can se how to do it, but 35 megs is just TOO big for poser on my 400MHZ 126 MEG PII. Ist probably too big for eevn the new gig machines, P. Hoksuai
Thread: Looking for Phil H's mermaid | Forum: Poser - OFFICIAL
Thread: transmapping the fem slacks, not working | Forum: Poser - OFFICIAL
Thread: Problem with meshes | Forum: Poser - OFFICIAL
Try selecting the whole thing in your vertex exitor, emptying teh polygon and refilling them. Its simple but it seem to work most of eth time.
Thread: New Character | Forum: Poser - OFFICIAL
cover her in a green patina and it woudl look one of those sculptures by Matisse "phil" Hokusai
Thread: Lizardman WIP claw - is this OK? | Forum: Poser - OFFICIAL
Sorry still working on the JP and if any would liek to work on the texure give me a buzz. Also teh figure has its own OBJ so simply the CR2 will not hack it. "Phil" Hokusai
Thread: Lizardman WIP claw - is this OK? | Forum: Poser - OFFICIAL
Here is a lizard man figure I have almost done- just fixing the JP's. problem is that dispite how it looks there is not a single original vertex in it. I made it using the poser4 man, the Zygote gemlin (for the hands) teh Zygote DRagion for teh legs and tail. and the T-rex from teh Funstuff. Took a litle tweaking but got them to work togetehr than exported it in OBJ. Again can't give it out unless you have bothe th Dragon and Gremlin. Any idea how to distribute this thing? (Maz's mover will only encrypts with one file) "Phil" Hokusai
Thread: Snakewoman WIP...for someone else, that is | Forum: Poser - OFFICIAL
Hmmm. it has potential how about making the tail comformable to the body? It woudl require some tweaking of the CR@ but I think its doable. "phil" Hokusai
Thread: Circular IK reference? | Forum: Poser Technical
Try attaching it as a prop to the collar and click teh "inherit parent joint parameters" that should work "phil" Hokusai
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Thread: Text to Voice Conversion | Forum: Poser - OFFICIAL