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58 comments found!
Thread: Arghh! The trouble with Tribbles, I mean making figures | Forum: Poser - OFFICIAL
Oh I was just doing it as a learning experience. It was already a poser figure, the fins moved and the tail, but I wanted a closing mouth and moving eyes so I removed all the bones and groups from it so I could learn how to do it myself :) Thanks to your folks help I was able to.
Thread: Arghh! The trouble with Tribbles, I mean making figures | Forum: Poser - OFFICIAL
Thread: Arghh! The trouble with Tribbles, I mean making figures | Forum: Poser - OFFICIAL
FINALLY GOT IT! From the Poser manual: When created bones, two children groups can not touch! A child polygons must not touch another childs polygons or ripping or displacement can occur. That was what I was doing wrong Thanks to xantor for telling me first. Sorry it took me so long to get what you were saying. My fishy can now open and close his mouth. BTW, its the Rockfish model I reboned. Any way I can distribute what I did without violating the Rockfish copyright? The default models mouth didn't open and close. One great side effect of this hair pulling is in the process I learned the Joint Editor pretty well and can see the power of it. Thanks to xantor and everyone else that helped =-)
Thread: Arghh! The trouble with Tribbles, I mean making figures | Forum: Poser - OFFICIAL
I have the hier set up like this CENTER - Head - Jaw - Bottom Fin - Top Fin - Rear Fin - Tail I clicked on each group and selected WELD, I used the default of 0.00086 I made sure all the bones are grouped to the proper groups. This is driving me nuts
Thread: Arghh! The trouble with Tribbles, I mean making figures | Forum: Poser - OFFICIAL
Thread: Arghh! The trouble with Tribbles, I mean making figures | Forum: Poser - OFFICIAL
Thread: Arghh! The trouble with Tribbles, I mean making figures | Forum: Poser - OFFICIAL
Thread: Arghh! The trouble with Tribbles, I mean making figures | Forum: Poser - OFFICIAL
Thread: Arghh! The trouble with Tribbles, I mean making figures | Forum: Poser - OFFICIAL
by Little_Dragon on 1/23/04 15:09 "After grouping (or regrouping), use the Grouping Tool's weld function on each body part so that Poser treats the groups as if they were a single unbroken mesh." Ahhh!.. I think that might be it. Any good weld setting? I notice the default weld setting is very low. Thanks either way if it works or not :) I pulling out what little hair I do have trying to get my fishy to bend
Thread: Arghh! The trouble with Tribbles, I mean making figures | Forum: Poser - OFFICIAL
Well, here is an example. I had a fish obj. I made the head group with covered everything but the jaw Then I made the body, tail 1, tail 2, and fantail. Next I had the topfin group, and bottom fin group. Finally the jaw group. I placed bones that connected and parented to each group. The body bone was the master (like a hip). There was no polys that weren't group. No polys were group shared with other groups. Then I went into the pose part. If I rotated the jaw it would rotate off the object, like it fell off. Same with the head group. the jaw would stay attached but the head and jaw would tear off the body.
Thread: So Long For Now Brycers :( | Forum: Bryce
"I may be mistaken but if the light settings are set to no falloff then won't the light sometimes pass through objects. I just seem to remember a post about that a while back." Hmmm.. Scratches head. You bastages, Stop giving me hope ;)
Thread: So Long For Now Brycers :( | Forum: Bryce
Q: Is Cast Shadows checked in the lights? A: Yes, I want the lighting to cause shadows, else I could just use Global ambiance, but I do WANT shadows. Q: What about Shadow Ambience? A: Shadow ambiance is set to black. All lights have same settings. Q: What is the Falloff? A: No fall-off. All lights are forever and ever ;) Q: Have you tried using a proper texture? A: Well no, but if it wont work with just plain color, then I cant imagine it working with textures. Q: What is the Ambience/Ambient of the ceiling? A: Same as all the other parts of the room. 1 Q: Finally, do you see where the side wall is creating a shadow on the floor? And there's nothing in front of the ceiling. A: Sorry Im not sure what u mean. Whic pic? And pauljs75, that might be something I should look at, not sure about the refraction. I thought refraction only was used when you had some transparency involved.
Thread: So Long For Now Brycers :( | Forum: Bryce
Thread: With all the radiosity talk lately..... | Forum: Bryce
That goes with what I was thinking before that the light source is washing out the radiosity effect and you can see the colors better on the darker areas. BTW, Im posting a message in a few hours (still working on it) that will give you another new way to try these effects that should be better and faster that what we have tried so far.
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Thread: Multipart model and smooth edges problem ?? | Forum: Carrara