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15 comments found!
How do you turn off IK when you start up? I thought they were figure dependant. That would be an awsome sanity saver, for me. :)
Thread: I lost my favorite skirt lol | Forum: Poser - OFFICIAL
Attached Link: http://www.hextasy.com/html/PoserStuff/PoserDownloads.shtml
I think this might be it.Thread: Statue poses | Forum: Poser - OFFICIAL
If your a member of DAZ club, the 'greek bath' comes with five statue poses, for a $1.99.
Thread: MFD as Conforming/Dynamic clothing? | Forum: Poser - OFFICIAL
Thread: MFD as Conforming/Dynamic clothing? | Forum: Poser - OFFICIAL
Acadia- I just upgraded to 6, i'll give the MFD-hybrid a try once i'm done cleaning house. I'll let you know here, probably tommorrow.
Thread: MFD as Conforming/Dynamic clothing? | Forum: Poser - OFFICIAL
Well, i was waiting for three reasons to upgrade to 6 and after point lights and ambient occlusion the cloth room now make three. :) "Hold on to your lugnuts -- it's time for an overhaul!" -The Mask
Thread: MFD as Conforming/Dynamic clothing? | Forum: Poser - OFFICIAL
Message edited on: 12/28/2005 14:31
Thread: MFD as Conforming/Dynamic clothing? | Forum: Poser - OFFICIAL
It has been my experience as well that "welded" verts are atuomatically turn into choreographed, but Wardrobe Wizard might have affected this. As a trial I took the MFD and moved the choreographed group to default, and the sim results looked the same as the posted pic. Oh well, it was worth a shot. Observation, theory and experimentation are a tried a true method of learning. :)
Thread: MFD as Conforming/Dynamic clothing? | Forum: Poser - OFFICIAL
My therory as to why the dress stretches, its because the dress hip does not have a choreographed group.
In Poser 5 cloth room, under the 'cloth groups' settings for [hip] click the 'edit choreographed group' button, you should see a ring of red dots around the top edge of the dress hip.
If not, then check the 'hide other objects button' on the 'group editor' to get a better view and zoom, pan, and rotate camera as neccissary (may want to switch to posing camera, so as not to lose the main's posistion). then select each of, and only, the top vetices of the dress hip. If you get any that you shouldn't, select the minus button on the 'group editor' and then select the vertices that don't belong. Click the plus button to start adding again. make sure to go all the way around.
When done, close the 'group editor', return camera, and run the simulation. If this doesn't work... well at least it's a good exercise for editing dynamic cloth groups. :)
Message edited on: 12/28/2005 12:03
Message edited on: 12/28/2005 12:04
Thread: MFD as Conforming/Dynamic clothing? | Forum: Poser - OFFICIAL
Still relatively new to this, so i'm just doing stills right now, and i'm am still working with poser 5. (Gotta get P6 , if just for the point lights :) ) This is weird category: after rebooting my computer, the cloth simulation runs, but the "collide against" options now only includes 'figure 1' and 'body'. So when the sim runs the skirt drapes right through the legs. What am i missing? BTW, thanks Little_Dragon for the link to the thread, don't know how i missed that one.
Thread: Cloth Room Question | Forum: Poser - OFFICIAL
I'm not quite sure what you mean, but after all the posing is done you could just add a frame (or more) then set the "end frame" simulation setting to match. The cloth will continue to drape while the object remains in it's last position.
Thread: objects appear puffy in render | Forum: Poser - OFFICIAL
Ah, Thank you, all. I thought there might be an easy solution. Seems it helped others too. :)
Thread: Poser 5 - Materials Room - P Node | Forum: Poser - OFFICIAL
Thread: Poser 5 - Materials Room - P Node | Forum: Poser - OFFICIAL
Ahh,yes. That's exactly what I was looking for. Thank you very much, nruddock, for the mini-tutorial.
Thread: Poser 5 - Materials Room - P Node | Forum: Poser - OFFICIAL
Thank you, that's what i thought but I can't get the effect I'm looking for. I want a snapshot of a figure appearing to fade from the bottom up. I tried pluging a P node (x=0,y=1,z=0) into a color ramp (white to black) and pluged that into the tranceparancy (set to 1)? However this fades too quickly and only the feet fade. Changing the y to a higher value only makes the fading transistion sharper not higher up on the figure. How do raise the overall fading height?
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Thread: How To: Open a blank scene in P6 (No James on load) | Forum: Poser - OFFICIAL