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71 comments found!
Thanks for these fast replies. I have tried it before, but never figured it out. The copy and past works perfect to my surprise. Never new it was so easy. A new world has opened.
Thread: Where are my files | Forum: Poser - OFFICIAL
Thanks. Found them. Now I also know that default Windows 7 search is not the whole pc. Because of that, located the files. Otherwise I would have never found. There were hidden deep in space at:
C:UsersNameAppDataLocalVirtualStoreProgram Files (x86)Smith MicroPoser7RuntimeLibrariesCharacterPoser7
Probably it has something to do with Poser 7 is running on Windows 7 64 bit. Maybe Poser doesn't understand Program Files (x86).
Thread: Grouping problem | Forum: Poser - OFFICIAL
Thread: Grouping problem | Forum: Poser - OFFICIAL
Thanks, but got it solved. Why do I often see the light if I give up and post in the forum. It has to be done in Setup room and not in Pose. Not very familiar with Poser, but making some progress.
Thread: Injecting morphs | Forum: Poser - OFFICIAL
Thread: Injecting morphs | Forum: Poser - OFFICIAL
Thread: Detaching skeleton | Forum: Poser - OFFICIAL
Quote - For everything (or nearly so) you ever wanted to know about Poser rigging look for this book Secrets of Figure Creation with Poser 5 by BL Render.
Yes, it was written when P5 was new but not all that much has changed in Poser rigging since the release of Poser ProPack.
Thanks for the advice. Just bought it (Amazon). Looking at the book index, this is exactly what I need. Thanks.
Thread: Detaching skeleton | Forum: Poser - OFFICIAL
Thread: Detaching skeleton | Forum: Poser - OFFICIAL
Quote - With some props and a few figures they may have embedded geometry and require you to export, but I always check the Geometry folder first.
Not the case. What I want is part of the main mesh.
Quote - Normally this is not a problem, but it gets much easier, if you arrange your cr2 file without any embedded geometry (ie use the 'figureResFile my.obj" in the the cr2). Then you can overwrite the obj with your modeling app to your heart's content (you have to reload the character in poser, though). Only thing to remember is to assign an appropriate group to vertices you add in your modeler. And this does not work with morphs, only for the skeleton, so better save morphs for last.
So just overwrite the main obj. Sounds very good. Will give it a try. Probably have Poser this week.
Thanks for the answers.
Thread: Detaching skeleton | Forum: Poser - OFFICIAL
No, I have to modify the mesh (adding vertices, welding, etc). Because of this I bought Poser 7. I have to detach. But not sure if I can reatach it to the skeleton again. I have no idea if I can save the skeleton, export mesh only and get it back.
Thread: PyCarrara 0.6-alpha available | Forum: Carrara
Thread: Top view disappearing | Forum: Carrara
You have to select an object first. Maybe it depends on what you select. Maybe the problems are with Animation group or skeleton selected. And with using "Reset 2D view" I never have a problem.
Thread: PyCarrara 0.6-alpha available | Forum: Carrara
Thread: Announce: New Daz-friendly release of over 2500 BVH files now freely available a | Forum: Poser - OFFICIAL
Bruce, I have struggled for many days with BVH files, prior to your update. I gave up on this.
Maybe I give it a new try if it is possible to use a Daz skeleton in my own created characters. I can build a character around this skeleton without changing it.
Thread: Limits and Constraints?? | Forum: Carrara
I also struggled with constraints. Changed all joints to ball joints and set XYZ to "Free". The difference is, I can use IK.
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Thread: Skeleton setup question | Forum: Poser - OFFICIAL