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15 comments found!
HI,
Thanks for this. In fact I bought maskedit texture and realskin shader. Here is the result without any tuning just basic lighting (which is grey)
Thread: Realistic skin | Forum: Poser - OFFICIAL
Thanks to all for your answers.
I will look at tha one click product you mentionned, and see if they fit my requirements (in fact, I'm looking for a photorealistic result) and also I tried to find the VSS thread, but I was unable to find the begining or any download link. So if you could help with a link?
I understand it could seems lazy, but it always a question of time available...
Thank you again for your help
Qasar
Thread: P7 to Max 9 doesn't work? | Forum: Poser - OFFICIAL
The obj format works well, you just need to rescale it. The only pb is the memory needed. I export sidney g2 with the formal dress and hair, max9 hasn't been able to render it (blocked at 2Go of required memory).
But we could expect poser to export at the up to date 3DS format. For information I tried on an old version (3.1) and it didn't work. May be the 4 was the good.
Thread: P7 The Final word? | Forum: Poser - OFFICIAL
Thread: P7 where are the props? | Forum: Poser - OFFICIAL
Thread: pen tablet | Forum: Photoshop
OK, thanks for your answers.
I'have been in a shop to try the NGS and Wacom. At the end of the day I decided for Wacom, first because the NGS pen was so weak that the demonstration one was half broken, and second the "touch" on the surface wasn't at all the same, and Wacom was hundreds times better than NGS. It's more than better, it's a pleasure to draw on wacom and comparatively you have the feeling to struggle on the NGS.
So, obviously it worth 100 Euros more. It' a long time investment (much longer than a PC...).
Qasar
Thread: best character for V3 | Forum: Poser - OFFICIAL
Well, thanks a lot for all these answers.
I agree with dphoadley as I discovered a lot of free stuff on the site, and I will try some of them. But when I look at the render on DAZ advertisement, I'm sure that it's easier to do when everything is pre-ready!
Caludia is gorgeous and may be I will fall on her.......
Qasar
Thread: print size ratio | Forum: Photoshop
Thank you thandering 1, but my distortion pb isn't the same on height and large. It's a pb of ratio between the two sides of the portrait!
Thread: print size ratio | Forum: Photoshop
thank you Ariannah for your answer. But I think it's a perceptoin problem, as I really had the impression that the portrait I was printing was not exactly at the same ratio that the image on the screen.
So I put a reference square grid on top and print, and surprise, the grid is OK measured with a ruler.... But I still have the "impression" that the ^portarit isn' square, (I didn't drink before), so !!!!!
Qasar
Thread: * * * December Vue Challenge - now voting * * * | Forum: Vue
Thread: Ecosystem and variable density | Forum: Vue
OK, thanks a lot Bruno021... We need to turn the mapping to "object parametric" instead of "world std". You could experience it, with the latter a lot of lines, with the former only one matching the texture. Good point to know Thanks also SittingBlue Trouble for the help...
Thread: Ecosystem and variable density | Forum: Vue
Thread: Ecosystem and variable density | Forum: Vue
Thread: Ecosystem and variable density | Forum: Vue
Thread: Ecosystem and variable density | Forum: Vue
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Thread: Realistic skin | Forum: Poser - OFFICIAL