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RandallLloyd | 151 | 10535 |
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There are 10 products i have created for supersuit gathering dust on the shelf. These products equal or surpass the scope of the 4 packages originally crated for the suit... which would double or even triple the available conent for the suit.
I am still waiting for DAZ to put the Supersuit update in their work queue. it has been a year now and like you... I am a little impatient. I have no doubt that they will get to it when their current workflow allows.
Ever optimistic...
Randall
Thread: Supersuit Help from Rand | Forum: DAZ|Studio
Yes I will release those superhero designs along with all the rest of the supersuit stuff that is in the final stages of production.
It has taken a lot longer as I had to wait for DAZ to make some changes and for them to have time to help me through some issues.
with the unexpected arrival of all the Genesis 2 stuff it took a long time for anyone to have the time, but they are helping now so it should all resolve before too much longer. I wish I had a hard date for you, but I dont. we have been saving up products in the queue to make it a massive wave that comes out, not a trickle.
Thread: Supersuit Help from Rand | Forum: DAZ|Studio
Thread: Supersuit Help from Rand | Forum: DAZ|Studio
There are several projects finished and waiting... But there is a big thing coming that has to go first
Thread: Supersuit Help from Rand | Forum: DAZ|Studio
Since you all are inclined to appreciate superheroes and are no doubt familiar with the supersuit, I will announce this here.
I need Beta Testers for 22 Supersuit products that I have created for the DAZ Store.
6 have already begun testing and its going slow because the wonderful 5 people I have now cannot be expected to test this much content and still have lives and whatnot :D
If you are interested, please read carefully before applying.
If you were one of my Ninjas previously, you may get moved to the front of the line, but only because I know you and how you work.
here are the requirements.
-You must be ok with working for little or no compensation. The only thing I can offer for sure is a discount on the product. I dont know how much, it depends on DAZ. If its up to me, You will get it free.
-You must agree to actively participate in testing. This means daily substantial feedback and evaluation of the product.
-You must be using the latest version of DAZ Studio 4.5
-You must be able to render capably and know your way around the Surfaces tab.
-You must own all the supersuit products. (Sci-fi, Fantasy, Superhero, Boots an Belt and Cape)
-You must know how to create and maintain a separate Library structure for the beta content.
-You must agree to Keep everything related to the process confidential
-You must agree not to distribute any of the files and to delete all beta materials at the conclusion of the testing.
-PA’s or people that create product for sale on the DAZ Store or other stores are inelegible.
Those of you who have tested with me before, know my testing setup is structured and engaging… I hope to work with you soon and get these fun products out quickly.
Please email me expressing your desire to join up. I cannot take everyone unfortunately, there are only 5 slots available.
Randalllloyd.com@gmail.com
Thanks
Thread: Supersuit Help from Rand | Forum: DAZ|Studio
none of the marketing has been decided on, but if i had to guess based on current information, we are looking at several standalone add-on products
Thread: Supersuit Help from Rand | Forum: DAZ|Studio
I am in the middle of beta testing and packaging.
I have no plans for four arms as of yet
Thread: Supersuit Help from Rand | Forum: DAZ|Studio
Quote - Cool. Can't wait to check them out. Do you know if you plan on releasing a bundle when they are all out?
Also I think I ran into another issue with the Basic Suit. There is a seam on the left leg because I don't have the "UV Set" option for symetrical limbs. Is there any way to add that or fix this?
Thanks.
there never was an option for symmetrical limbs on the Basic suit. It was added at the last minute on the supersuit to provide for a better use of shaders.
I will have adjusted UVs available but probably not any that will work on both.
Who knows, maybe they will do it, but i sense they are working on bigger fish.
Thread: Supersuit Help from Rand | Forum: DAZ|Studio
probably have at least a couple weeks to make it through QA and administration
Im uploading the first of 20 or so separate supersuit products this weekend.
Thread: Supersuit Help from Rand | Forum: DAZ|Studio
Thread: Supersuit Help from Rand | Forum: DAZ|Studio
Thread: Supersuit Help from Rand | Forum: DAZ|Studio
Thread: Supersuit Help from Rand | Forum: DAZ|Studio
Thread: Supersuit Help from Rand | Forum: DAZ|Studio
Quote - I'm very excited about the prospect of expansion packs for the Supersuit.
I am curious about a couple of things:
Some of the promo images feature very familiar characters. How will you sell these packs without risking legal ire?
I read that you may have as many as 100 material presets. Is that right?
Of those material presets, will you offer any rim lit settings to get a look similar to, say, classic Black Panther or Daredevil? I've been able to get a similar effect by playing with the velvet settings a bit, but I was curious since that look is such a staple of superhero comics.
If you should need a beta tester, I'd be most willing to offer my services. I have a few samples in my gallery of some of my Supersuit experiments and I can forward more links if you need them. ;)
The familiar characters are merely one tiny part of a bigger effort. For those, Ill be selling only the base outfits. All the little details that make them "familiar" will most likely be offered for free on this and other forums.
give or take :D Maybe even more
Yes. I have a set called Deep Rim Colors. that are just what you are asking for
Thanks for the offer, but we are pretty close now, not much time for testin :D
Thread: Supersuit Help from Rand | Forum: DAZ|Studio
Quote - > Quote - If you find the shader in the included sets, you can just apply it in one step. That gold shader on the knuckles is Shader Presets>Supersuit>Plastic>Plastic - Goldish (Fury)
Is there any way to figure out what shader has been applied to a given surface? There are so many, it is kind of hard for me to guess which one it is, just based on looking at the viewport or even a render.
In my update i am including a category in the metadata that lists all the shaders used by character. If that change doesnt make it in, I will create a downloadable guide.
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Thread: Supersuit Help from Rand | Forum: DAZ|Studio