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6 comments found!
Of course, but to match background extensions or to add elements in AE, they must follow Poser's rotation in my case of just over 270 degrees around the main cross. I managed to do it but it was a bit of keyframing..in AE..
Thread: Linking Poser to AE | Forum: Poser - OFFICIAL
The tracker would only work if we are moving forward or backward in AE. Anything else that involves a camera in AE would also rotate the Poser scene.
Thread: Extrusions and such | Forum: Poser - OFFICIAL
Thread: Extrusions and such | Forum: Poser - OFFICIAL
I just tried to do that, i can indeed move the selected polygons this time. But the original globe remains unchanged. I even tried with a primitive ball figure. Is this because the object itself is hollow?
Thread: Extrusions and such | Forum: Poser - OFFICIAL
In Grouping Tool, I can highlight some of the nodes from the globe, but what do I do after that?
I'm kinda new to the grouping tool thing. I only used it a few times before.
Thread: Wind and hair | Forum: Poser - OFFICIAL
No, that's really not the problem. This one is also a lot easier than the previous one, it's just acting up in a weird way.
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Thread: Linking Poser to AE | Forum: Poser - OFFICIAL