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23 comments found!
His tutorials are good. Great sound quality and no fluff. Been subscribed since I switched to 2.80. Good stuff.
Thread: Camera Movement | Forum: Blender
(change the "track to" constraint on the camera to an empty parented to the ship and leave it where you want your focus to be)
Thread: Camera Movement | Forum: Blender
Have you tried constraining the camera to look at an empty at the Ship's start origin, rather than the ship itself?
Thread: How do you get the mirror modifier copy where you want it | Forum: Blender
Miss B : Yes that helps a lot. Did not know that left to right was the standard option.
SilentWinter : Setting the origin to cursor did the trick. Thank you.
Thread: Tree freebies | Forum: Bryce
Thread: Blender 2.8 Overview | Eevee & Much More! | Forum: Blender
I am more excited about actually using this program( rather than just adoring it's potential) than I have been since ver 2.36. Some of the old stuff is new again. Just found out Function: Unsubdivide is back( or no longer hidden). I am stoked.
Thread: Finalizing 2D curves in blender 2.8? | Forum: Blender
Ah, BA did reference a blender.org developer thread. The bezier curve works like it is supposed to for now( meaning the handles are not preserved, but the spline points are). promotion to a 3d bezier is not that much of a hardship if I want those handles back.
Likely to change in future versions. probably
Thread: Finalizing 2D curves in blender 2.8? | Forum: Blender
More blender 2.8 2d on youtube than BA. The youtube address above does point to a $59 course that might have it, but 60 bucks for something that will probably change in a month...
BTW, is it TOS illegal here for me to put that in my posts? Been a member for years, but posted very little.
Thread: Finalizing 2D curves in blender 2.8? | Forum: Blender
This one speaks to the problem( only solves it in a round about way, but is still a very good tutorial)
https://www.youtube.com/watch?v=eDorym2Jqrw
Still looking for a way to work with vector style curves, rather than raster style splines, though.
Thread: Finalizing 2D curves in blender 2.8? | Forum: Blender
Just found out mmb does it, but it loses the bezier handles. Leaves lots of dense points to model though.
If anyone knows how to finalize a curve and keep the bezier handles, let me know please.
Thread: New free Blender 2.8 Hotkey Sheet! | Forum: Blender
Thread: Where is "subdivide" in 2.8 | Forum: Blender
Thread: Blender 2.8 gripes | Forum: Blender
I love alot of things about 2.8. Gonna be a long slog 'til June, though, and there are many things I still like better in 2.79. 2d workflow looks great, but it has some intuition gaps. I miss text labels rather than icons too. Never have to wait for a tool tip to find out what they do. Haven't really messed with EEVIE yet. Got AMD radeon Prorender in 2.79. Does a passable job of RT even on this mid range machine. Switching lmb and rmb didn't do me any favors either.( can only sort of change it back)
DWE
Thread: Circular Path Animation | Forum: Blender
Still cool. Just had a thought. Would be neat to see that and your multi-leg walk cycle combined.
Thread: Circular Path Animation | Forum: Blender
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Thread: New Tutorial and Addon creator | Forum: Blender