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46 comments found!
seachnasaigh posted at 3:39PM Sat, 10 October 2015 - #4233016
Rokket's bounty hunter bike and outfit for Poser's Ryan skeleton; animated flame material developed by bagginsbill.
Gives new meaning to the term "Hot Wheels". Nicely done.
Thread: New Mini-challenge: Custom Super-hero | Forum: Poser - OFFICIAL
Thread: What's coming to Poser | Forum: Community Center
cedarwolf posted at 9:39PM Wed, 07 October 2015 - #4228975
I still can't use the majority of Poser 10. The product is quickly approaching the point where the average hobbyist will no longer be able to use it, and there goes the market. Perhaps a disclaimer that not everyone "needs" this advanced product if they just want to putter and make nice pictures? Some of us don't have enough time left to learn all this new and spiffy stuff.
I have an old XP computer that I still use Poser 4 on. My main computer runs Poser Pro 2014, but to tell the truth, there's a few things in Pro 2014 that I use, but I can do most of what I do in Poser 4. But then I'm not using either for photo-realistic rendering.
Thread: Is painting over a render considered heresy, or just vandalism? | Forum: Poser - OFFICIAL
chevybabe25 posted at 9:32PM Tue, 06 October 2015 - #4232623
https://www.renderosity.com/mod/gallery/?uid=257620
The majority of my stuff is just a render of a nekkid vicky . The rest is done in photoshop and painter
Im all for painting and being creative :0) I originally picked it up because I was too cheap to keep buying 3d stuff that I may or may not find fitting for a particular idea. I find it very relaxing..I can seriously sit here for hours just painting.. dont worry about what others think.. do what makes you happy!
Awesome painting! I was starting to think along the same lines, but I haven't been brave enough to try it yet. I still need "training wheels" in the form of clothing and props.
Thread: Is painting over a render considered heresy, or just vandalism? | Forum: Poser - OFFICIAL
AmbientShade posted at 11:54AM Tue, 06 October 2015 - #4232550
Hah! 10+ years in Poser I never thought of going through the animation menu to render a preview. Thanks for the tip.
You're welcome. I saw it in a YouTube Poser tutorial, but I don't remember which one. I've watched so many of them!!!
Thread: Is painting over a render considered heresy, or just vandalism? | Forum: Poser - OFFICIAL
moriador posted at 11:51AM Tue, 06 October 2015 - #4232489
Can't stand purists myself. I figure that if it's legal, it's legitimate. As long as you aren't stealing someone else's work, you should do whatever you want. Also, I agree with AS. I don't think any professional will show off a straight render, unless he/she is displaying a 3d model. Photographers are the same. Not doing postwork for digital photography is like letting Wal-Mart develop your film instead of learning how to use the darkroom. ---snip---
Very nice result! That completely eliminates that plastic look of a render and makes it feel more organic and natural. Excellent work!
Thread: Is painting over a render considered heresy, or just vandalism? | Forum: Poser - OFFICIAL
12rounds posted at 1:32AM Tue, 06 October 2015 - #4232482
I've been doing what the OP described for 15 years. Confident use of a drawing tablet is essential as well as familiarity with whatever 2D program one uses. Here is a sketchy illustration I did few weeks ago. Poser and Photoshop.
Those are super! Very nicely done. Thanks for sharing them.
Thread: Is painting over a render considered heresy, or just vandalism? | Forum: Poser - OFFICIAL
AmbientShade posted at 1:15AM Tue, 06 October 2015 - #4232476
It's a preview render actually. You get it by choosing 'Antialias Document' in the Render menu in Poser, and it shows as a render in the render pallet. From there you can export the image. Unfortunately it is limited to the size of your document window.
It's possible to get a render in preview mode at any size you want. Set up your pose, then:
go to Render > Render Settings and on the dialog click the size button on the lower left and set your desired output render size, like 6000 x 4000 if you want really smooth lines.
Then go to Animation > Make Movie and on the movie setup dialog:
set "Time Span" to Start:1 End:1 so it will render only one frame. format: Image Files renderer: Preview tick anti-alias resolution scale: full (6000 x 4000 in the example above)
It will write 1 image file at the render size you set on the render setting dialog.
At 6000x4000 resolution it will take a while to render, even in preview mode, but it will be a very, VERY smooth preview render.
Thread: Is painting over a render considered heresy, or just vandalism? | Forum: Poser - OFFICIAL
AmbientShade posted at 11:39PM Mon, 05 October 2015 - #4232472
fiziwig2 posted at 11:08PM Mon, 05 October 2015 - #4232453
Thanks for that link. Some real stunning work there, but I don't understand how he did what he did. Something about inflating and reversing normals, but I can't make any sense out of it. I sure love the results though, so I'll keep trying to figure out what the heck he was talking about.
No prob. That was actually the wrong link. I meant to give this one: https://www.youtube.com/watch?v=heSn6iVB__M - it's an earlier webinar from before the game dev release, but it's the same artist - Brian Haberlin. He gives a few brief samples of what filters and settings he applies in photoshop - which should be relatively easy to replicate in manga studio if you know what to look for.
As for the method he's using in the most recent version, regarding normals, I think he's using a python script. That's the only thing I can figure since he doesn't actually show how he does it (of course). I can't find anything in Poser that allows you to reverse the normals.
Thanks for that new link. I'll check it out. As for reversing normals, I discovered that you can export a figure as a 3ds object and then immediately import it back in and tick the "flip normals" box on the import dialog. I got that far, but I'm having trouble conforming the second, slightly bigger, figure to the original. It looks pretty good as long as I don't change the pose, because I don't have them conformed yet.
I've been watching all kinds of Manga Studio tutorials on YouTube, and I think I should be able to figure it out. I use Paintshop Pro, but I used to do some Photoshop stuff at work before I retired. Between those and the tutorials I'm pretty sure I can figure it all out. Eventually. I'm presently trying to do some cel shading in Paintshop Pro, but drawing with a mouse is a pain. My cheap (little) Wacom is supposed to arrive later this week.
That image looks good. Is that a render, or a preview? FWIW, I've experimented with copying figure textures and making a copy as a grey scale image so I can do a full render in B&W. That's looks surprisingly good too. I also discovered how to export a preview as a large hi-res image by setting the render dimension high and the creating a 1-frame "movie" in preview mode. That puts out the contents of the preview window, but at really high resolution so my lines are smoother.
Thread: Is painting over a render considered heresy, or just vandalism? | Forum: Poser - OFFICIAL
RorrKonn posted at 9:23PM Mon, 05 October 2015 - #4232436
http://bloodstonemage.deviantart.com/art/X-X-R-RorrKonn-s-Shatter-Babe-Heart-Solitude-Alone-522912634
made with Poser ,Manga Studio 5 ,Wacom intuos 5 small. not the pro Wacom.
I make what I want .don't care what any one else thinks.
That's a very nice image. :)
Thread: Is painting over a render considered heresy, or just vandalism? | Forum: Poser - OFFICIAL
AmbientShade posted at 7:53PM Mon, 05 October 2015 - #4232415
Most professional renders are hand painted to some extent (post-worked), so why should you feel guilty for doing the same?
Ignore the purists. The only time you should be restricted to only what the render engine produces, is if you're entering some kind of render contest that doesn't allow post work, or making product renders for a content store and need to show exactly what the item will render. Otherwise, do whatever you need to do to achieve the end results you're looking for. Too much time spent on trying to get the perfect render just results in wasted time that could have been spent on the next image in the sequence, or the next project. Poser is just a tool. Some people only use it as a reference for hand drawing their poses in perspective and never bother with materials or renders.
This webinar is about an artist that used poser and photoshop to produce a graphic novel called Anomaly, using basically the exact process you describe. https://www.youtube.com/watch?v=eqDY9_dYOVY
Thanks for that link. Some real stunning work there, but I don't understand how he did what he did. Something about inflating and reversing normals, but I can't make any sense out of it. I sure love the results though, so I'll keep trying to figure out what the heck he was talking about.
Thread: A Different Way To Color a Toon Render | Forum: Poser - OFFICIAL
Kendra posted at 3:56PM Fri, 02 October 2015 - #4232003
Interesting. I've been trying out different ways to get that exact effect. I shared this post on our Facebook page as well.
Thanks. As for the 63 colors (not counting black and white) that vintage comics used, here's a chart from DePaul.edu
Y means 100% yellow ink, Y2 means 20% yellow ink, and Y3 means 50% yellow ink. Same for R (red ink) and B (blue ink). The percentages refer to the halftone dot density for that color of ink, since the ink itself was always 100% strength. For example, Y2RB (deep purple-blue) was made up of yellow on a 20% dense halftone, plus both red and blue on a solid, no-halftones, plate. Combining those three inks in that proportion resulted in the deep purple-blue.
Thread: Arbaro: Has any one tried this tree creator? | Forum: Poser - OFFICIAL
infinity10 posted at 11:21AM Fri, 02 October 2015 - #4231950
Yes, used it years ago. I believe there were also some textures made by others - would require transparency in Poser Material room. Can't recall the details. Been a while since I've used it.
I just used a couple of textures, a brown dirt texture for the trunk and stems, and a green mossy-looking texture for the leaves. I just made the textures from a couple photos I found. Since my use is for a comic book style, it doesn't have to be too realistic to begin with. Just be sure to turn off specularity or you end up with "shiny" tree trunks like I did.
Thread: Arbaro: Has any one tried this tree creator? | Forum: Poser - OFFICIAL
Boy, can I use that! I was just looking for some tree models.
It's nice that you can change the seed and get a different tree of the same species. Here are two California oaks in one scene:
Thread: Welcome new member: fiziwig2 | Forum: Poser - OFFICIAL
rokket posted at 10:43PM Thu, 01 October 2015 - #4231919
I am on my work pc and the connection isn't good enough to stream a video. But I'll look later.
I currently in the process of creating my own comic. I have been developing the story for almost 30 years. I just now got the gumption to actually do it.
You've got me beat! I only started mine 13 years ago. hehe
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Thread: New Mini-challenge: Custom Super-hero | Forum: Poser - OFFICIAL