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59 comments found!
Thanks for Video But would be great if you share the render preset , so people can having good starting point . BTW thats great tips
Thread: How do you rotate around an object ? | Forum: DAZ|Studio
For Tweaking purpose or animation ? for tweaking pose - morph or expression try "ctrl"alt+LMB" . Here useful video about shortkey[DAZStudio Shortkey tips] https://www.youtube.com/watch?v=MiJXI-pshrc)
Thread: Build Custom Toon Material / Develop new Shader for Poser | Forum: Poser - OFFICIAL
Quote - Aha! Â I see the problem now. Â The LLToon.mt5 file that you linked earlier in this thread did not have the Color Map in it. Â I looked in the other thread that you linked to and found a version of LLToon.mt5 over there that did have the Color Map in it. Â It worked just as you described. Â Awesome! Â Thanks for taking your time to help me.
Is the last version of LLToon.mt5 from the other thread the most recent?
I'm attaching an example of LLToon being applied via VSS to just the Right Iris (Aiko's right), leaving the left as an image map directly in the Alt. Diffuse channel. Â Why do you think the color is washed out in the LLToon Iris? Â Am I doing something wrong, or is this just the way LLToon works? Â The corneas are the same in both eyes.
Its interesting !!! You said about other file in other thread . Could you point me which thread you get LLToon.mt5 ? . Thanks . I ready to build new machine and I wanna give a try Poser again :)
Thread: Updating FAQ - Members innitiative | Forum: DAZ|Studio
This old ( Alpha version ) UI Viewport manipulation Tools . But alot very useful and valuable information there
Thread: Build Custom Toon Material / Develop new Shader for Poser | Forum: Poser - OFFICIAL
Content Advisory! This message contains profanity
Quote - I published a toon shader a while back that does the smooth or flat shading and is adjustable to anything in between.
Also, it's compatible with VSS so can be adjusted in one place and re-applied to your whole scene. Not sure if that solves the OP's problem but it's better than nothing.
Â
its look wonderful , could you give me info which poser`s version work with your shader ?
Thread: Build Custom Toon Material / Develop new Shader for Poser | Forum: Poser - OFFICIAL
Quote - By the way, how did you post those pictures? Â I could not figure out how to do anything but link to one.
Hmmm... using attach file . Your cel shaded image look beautiful .. Those render via poser with your custom build shader? Maybe i should try using Poser again . Thanks for posting
Thread: Build Custom Toon Material / Develop new Shader for Poser | Forum: Poser - OFFICIAL
Content Advisory! This message contains profanity
Quote - Because the original maker of PW toon went missing in action, I always wonder if PW toon will stop working one day in newer versions of DS and there won't be anything else to replace it.
Yeah .. the "classic" and "annoying problem " with DAZ Studio are in every update sometimes make shader or plugins broke and need to be recompiled !!! I had great Olivier Toon Shader too . But my laptop right now seems cant handle Poser . Soon I have chance to upgrade with better laptop and video card , i might be give it try .
Thread: Build Custom Toon Material / Develop new Shader for Poser | Forum: Poser - OFFICIAL
Thread: Build Custom Toon Material / Develop new Shader for Poser | Forum: Poser - OFFICIAL
Thread: Build Custom Toon Material / Develop new Shader for Poser | Forum: Poser - OFFICIAL
Content Advisory! This message contains nudity, profanity
Here straight render using PwToon and DAZ Studio . No Postwork , except for comibining several images for posting here . . These images not really cel shaded , because my goal is getting smooth toon base render before doing some postwork in PS .If I want to get cel shaded render type , its easy with only changeng difuse upper/lower bound value to 50 - 50 :)
Thread: Build Custom Toon Material / Develop new Shader for Poser | Forum: Poser - OFFICIAL
Content Advisory! This message contains profanity
Quote - I always thought that Poser, DAZ, and Carrara would be great tools for producing that kind of animation, but I have found very few other people that were interested in specifically cel-shaded anime style animation in Poser. Â I'm really glad to see that someone has proven that this can be done successfully on a production scale.
Personally, I think my cel-shading looks better, though. :-)
Actually Im agree with you about cartoon/anime /cel shaded in Poser or DAZ universe . This should be "best solution " for small or personal animation or comic projects . Since we dealing with 3D object which mean there is posiblity to minimize redraw session , every time camera adjusted . These tought bring me to DAZ / Poser universe anyway ;)
Several cool anime or toon figures like Aiko/Hiro - Cookie/Chip or 3D universe`s products already released , but enthusiasm about toon/anime/celshading render not really moving up ;)
I think a lot people in Poser/DAZ forums far more interest in realism than cel shaded/toon/anime render type .
Thats why we`re not hear so much about new techniques or information how we could optimize or sharpening our knowledge about anime/toon/cel shaded render .
About production in large scale , since a lot people in Poser/DAZ universe depend so much with contents ( figures, properties, motion pose and even shader presets ) i dont think we`ll be see serious project finished at least until a lot motion presets available or maybe when content developer release more consistent products ( cloth,uniform , weapon , accesories,building ) based on specific themes/ genres
Im not using Poser again since ver 6 and moving to DAZ Studio because for my personal experience its easier when dealing with toon/anime/cel shading stuff especially if you need to make serious preset`s adjustment  . There are several product like PwSketch - PwToon -Visual /Manga Shader or free toon shader ( i believe yours is one of them ;)) which offer variety how to get anime/toon render .
Thanks . english not my first languange . But I hope not giving who read this some "Dizzy head" experience ;)
Thread: The "When I Rule the Poser World This is What Content Creators Will Do" List | Forum: Poser - OFFICIAL
Content Advisory! This message contains profanity
Interesting Topic ...
Ive been monitoring several poser content
s market place from 2004 . I save info and pictures for later refference which one my studio should buy to fit my studio`s story project . ( my bos.. also member here... Sudy ... actually had purchased several items from here , DAZ , RDNA and Poser pros )
But later weve drop poser items idea because we
ve tired to finding another items which we think would be fit or had correlations with our projects
For portfolio or short animation its ok .. but for complete comic story or animation project i doubt it except you change the rule like ill trying to do now = Story generate by items in Poser world .. so we
ll never worries about not finding items we need .
I dont blame content creators for this situations but i think its more fun if they make complete theme , so peoples can use it for making complete comic or animation series . Like we `ve seen in Toonimal products
Cheers .. thanks
Thread: how to put charecters in motion | Forum: DAZ|Studio
Look at this attachment , had you already check it ?
I dont know about Max 9 issues , but ive read in somewhere ( sorry i
m forget where ) . Max 9 have different animation method from Max 7. Maybe it cause you couldn`t import animation from DAZ . You can visit and ask 3dsMax forum for sure or maybe ask people at DAZ
Thanks
**
Thread: MATMATIC with Poser 7 questions | Forum: Poser - OFFICIAL
Content Advisory! This message contains profanity
Ok i see .. said i`ve been already instaled . So how i use several mm.txt messages for generate shader ? Like im fascinating to vargas sytle how i use mm.text attached ?
Sorry im totally blank about it , glad if you help me
Thanks
Thread: MATMATIC with Poser 7 questions | Forum: Poser - OFFICIAL
Hm... But I should install Beta1 first isnt ? I find BB stated " You need to already have Beta1 installed, as the zip file is just the binaries that go in the python/matmatic folder, nothing else" ( oh.. i
ve not seen when post this question .. sorry.. my silly question.. LOL )
Ok , i`ll try , Thanks for quick reply
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Thread: My fast render settings with iRay in DS | Forum: DAZ|Studio