13 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
snappertrx | 2 | 425 | ||
snappertrx | 2 | 215 | ||
snappertrx | 4 | 86 | ||
snappertrx | 7 | 289 | ||
snappertrx | 5 | 136 | ||
snappertrx | 3 | 90 | ||
snappertrx | 5 | 31 | ||
snappertrx | 5 | 26 | ||
snappertrx | 0 | 5 |
(none)
|
|
snappertrx | 14 | 94 | ||
snappertrx | 3 | 36 | ||
snappertrx | 1 | 33 | ||
snappertrx | 2 | 96 |
14 comments found!
Thread: Normal map questions | Forum: DAZ|Studio
These are objects I pulled from a game. I'm importing them into DAZstudio for later use. Each one is pulled with a texture map, specular map and normal map, but the normal map seems to cause odd issues.
Thread: Normal map questions | Forum: DAZ|Studio
Thread: V3 face on V4 - How? | Forum: Poser - OFFICIAL
Unfortunately, no. I do have the texture convertors, but my idea was to find some way to put the Aspen head MORPH (for V3) onto a V4 model. However, it looks like that is not something that is possible. As I said before, I have tried to duplicate the face on V4 using only her standard face morphs, but it doesnt look the same, and the Aspen face is my absolute favorite face. Ill just stick to V3 for now.
SnapperTrx
Thread: V3 face on V4 - How? | Forum: Poser - OFFICIAL
Thats unfortunate. In that case, Ill just stick with V3. The look of the Aspen face is very unique and I cant seem to get it to look right. Of course, Im not an expert with Poser, either. I may give it another shot, if I find the time. Thanks!
SnapperTrx
Thread: Item testing - Please Help! | Forum: Poser - OFFICIAL
Thread: Need some testers! | Forum: Poser - OFFICIAL
Sounds like a plan! Ill get a hold of you sometime this week with information and a zip file! Any help is welcomed, and hopefully I can get a few more people for this particular project. Thanks!
Thread: Need some testers! | Forum: Poser - OFFICIAL
Sorry, I guess I should have been more specific! Im testing my katar claws version 2. Their just some prop weapons with a few morphs, created for p5/p6. They are nothing special, but I need to make sure they work properly on a few machines besides my own. Thanks! SnapperTrx
Thread: Poser 5 or 6 for new models? | Forum: Poser - OFFICIAL
Hrm, thats an interesting tidbit of knowledge. It means having to transport all my files to his house, but I guess in the end it would be worth it. Ill experiment with it some the next time I get over to his place, and thanks for the info!
Thread: Too many polys for Poser! | Forum: Poser - OFFICIAL
The thing is, its not really detailed. Ill post some pictures later tonight, if I can, but today has been very busy!
Thread: Too many polys for Poser! | Forum: Poser - OFFICIAL
Yeah, but my biggest concern [and it probably shouldnt be] is the fact that I have already spent months working on these things and, every time I find out something new, they have to be remade, which is a major pain in the rear, not to mention tiring. Of course, I could be going about this all wrong to begin with. Does someone know an easy way of creating an object and bringing it into Poser without have to import, scale and export every morph? Thats really what kills me is having to do that over and over and over, but it may be the only way. To date, I have never found a good, solid tutorial on how to create content for Poser, so everything I have done is by trial and error. I did see the cd by PhilC for creating Poser content with trueSpace [which I use], but I wont be able to afford it for a few more weeks.
Thread: Too many polys for Poser! | Forum: Poser - OFFICIAL
Well, the props Im working on are pushing 80k+ polys and, since my Poser modelling skills are not great, I know some of it has to do with some overlapping geometry [cant avoid it until I get more skillz!]. I can load and render them fine,though close up they cause some slowness, but under normal conditions they work fine. I do hope to put them in my store, but I wanted to make sure someone wasnt going to freak out about it. BTW: I need someone to test the items out before I actually bundle them up, if your willing to subject yourself to it, send me an email. snappertrx@rgdev.net, and just use the subject PRODUCT TESTING. Thanks! btw: I did find the tutorial on smooth and sharp edges, but I dont want to have to recreate the objects again if I dont have to. Will put it in my memory banks for future reference.
Thread: Here's one...why don't more artists create stereoscopic images? | Forum: Poser - OFFICIAL
I thought there was a tutorial on creating images like that out here already. I have made a couple of small ones before, but I dont think the headache thing is a big problems since most people [most] dont sit and stare at it for hours, just a minute or two to get the effect.
Thread: Item payed for, cant download | Forum: MarketPlace Customers
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Custom object Poser morphs not working in Studio | Forum: DAZ|Studio