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7 comments found!
Thread: I am not out of Memory! | Forum: Poser Technical
I am into my third...uh, ...tasting of a fine Merlot and...uh,.. am certainly not in the same league as most of the people who regularly dwell here, but your problem is not a cause for serious concern. Cruise the "Search" mechanism with "key words", blah, blah..and you should find a host of answers to your query. This whole site has all the answers you need. And if they don't..:-)..you have set them to a task that will benefit all of us. Welcome and enjoy. p.s your machine sounds more than adequate to the task. Many of us have...HD..Memory..envy?
Thread: Looking for lothing prop... | Forum: Poser - OFFICIAL
Any luck with the neck frill? I remember seeing (and using...and losing) a female figure called "Harlequin". Anybody remember this? It had a neck frill/ruff that was much fuller (no offense to Cooler). Thanks for the wonderful forums and such.
Thread: Hard drive space shrinking/delete some characters and/or stuff? | Forum: Poser Technical
Thanks Jaager. I tried what you recommended, on another machine of course, and it seemed to work with no problems. If anything comes up later, I will post it ASAP. Thanks again.
Thread: Transparency Maps on multiple object.....uh, object | Forum: Poser - OFFICIAL
Ok, please bear with me as I attempt to say this back to you. (1) I create my 3-item object in Poser. (2) I export as an .obj. The items are linked but each has its own individuality as far as tex mapping goes. (3) I import into Bryce. It asks me where the maps are. I tell it. (4) When imported, I can select each group (hat, head, base)and recolor them (?). Question: Do I have texture maps for each item or are they all on one template? When do I create the maps? After exporting in .obj? If I want to change the color/material of a tex map, how do I do it once the object is imported in Bryce? I will go to the Bryce Forum, but I also appreciate your help. Your patience is Biblical. TREE
Thread: Transparency Maps on multiple object.....uh, object | Forum: Poser - OFFICIAL
So I put the hat on the head, put the head on the "pawn" body, then export the jolly trinity as an .obj. Then I import into Bryce. Is each item an individual that needs its own tex/transmap? Where do I find and/or create the texture map to use in the paint program to smartly color the object? Is UV Mapper involved somewhere? Thanks for your prompt reply. You truly rock. TREE
Thread: Any interest in CLOWNS? | Forum: Poser - OFFICIAL
Oh my god, yes! It's why I started putzing with 3D stuff in the first place. I'm especially interested in a full body clown suit. Like a baggy jump suit, one piece with maybe frilled cuffs. The hair (like Larry of the Three Stooges or Cheezo from the movie CLOWNHOUSE)is also a great idea. I've been to a bunch of clown sites to get ideas but have little talent actually making what I need. Any help you can provide will add you to my pantheon of gods. TREE... a comedian with a image in his head but no skill to make it a reality
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Thread: I am not out of Memory! | Forum: Poser Technical