Wed, Jan 29, 12:39 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 29 5:46 am)



Subject: REQ: Help with scaling head morph parameters.


Forge69 ( ) posted Sat, 22 April 2000 at 9:50 AM · edited Tue, 28 January 2025 at 5:36 AM

I have been working with MIMIC alot, and have created an accurate pose sequence for the wav i'm using. It hits its marks perfectly, but the motion itself is not as "large" as i'd like it. Is there anyway to apply a scalar coefficent to these motions (Say multiply them by about 1.25)? Or must they be adjusted by hand? I was thinking about scaling up the morph targets so they'd be more sensative but I'd rather not go there... Any assistance would be greatly appreciated!


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.