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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 13 3:49 pm)



Subject: Inspired!


BelArmach ( ) posted Mon, 20 January 2003 at 3:55 PM ยท edited Thu, 13 February 2025 at 1:29 PM

First off, I would like to thank the creators and artists of Renderosity. Everyone of you have inspired me to pursue an education and possible career in 3D Graphics. I love the possibilities. Second...I would appreciate any advice on how to start my way down this path. Again, thank you, everyone. Bel Armach


SamTherapy ( ) posted Mon, 20 January 2003 at 5:20 PM

Welcome to the party, BelArmach. Depends which aspect(s) of 2D graphics you want to go into. There's Modelling, Texturing, Animation and about a thousand other areas you could throw your lot in with. I guess I moved to texturing and composition first, since I have been a 2D artist for many years and I feel at home with Photoshop. If you want to get straight into modelling, you'll need some modelling application (Rhino, Maya, 3D Studio etc) and a little (lots) time to learn how to use them. If you want to get to grips with any aspect of 3D graphics, I suggest you take a look at the Tutorials link at the top of the page, read a few articles and see what you think then. They may suggest a particular avenue. If you want to start relatively easily, buy yourself a copy of Poser 4 with Pro Pack and start playing with it. I've been using it for about 7 months or so, and I'm beginning to feel comfortable with it now. Far from being expert, but I can turn a few good renders out once in a while. Anything else you want to know? Just ask; people here are friendly and helpful - and if there's a tutorial to answer your questions, people will usually post the link for you. Have fun.

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SamTherapy ( ) posted Mon, 20 January 2003 at 5:23 PM

Ahem, my stupid typing - the first time I mention 2D, it should read 3D. :)

Coppula eam se non posit acceptera jocularum.

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geoegress ( ) posted Mon, 20 January 2003 at 5:43 PM

welcome- and good luck ya got to start somewhere- get an app and start playing with it :) yup- there are a lot of creative mines here and talented artist- you never know what you can do till ya try :) me- I'm a poser freak :) geo


EricofSD ( ) posted Mon, 20 January 2003 at 10:49 PM

What SamTherapy says is interesting. Like any other field, there are specialists. There are texture specialists, modelers, animators, yada yada. If you have an artistic background, texturing, modeling, and animating of humanoid and animaloid forms would be worth looking at. Well, quite frankly, I think some artistic skills are needed no matter what area of CG you get into. Some art classes in school will be essential to CG. Love to see your stuff. Hey, we have a challenge coming up soon, watch the forum. There will be announcements.


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