Sun, Sep 22, 8:36 PM CDT

Renderosity Forums / Poser Technical



Welcome to the Poser Technical Forum

Forum Moderators: Staff

Poser Technical F.A.Q (Last Updated: 2024 Sep 17 7:30 pm)

Welcome to the Poser Technical Forum.

Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)

This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.



Checkout the Renderosity MarketPlace - Your source for digital art content!



Subject: Help..Linking Poser hands to prop or object..


alphauser51 ( ) posted Sat, 25 January 2003 at 1:03 PM · edited Mon, 05 August 2024 at 2:40 AM

poser problem that is driving me crazy.. How do I lock a figureshands into place on an object. Example 1: I want to have a figure walking in place on a treadmill. How do I lock the handparts onto the treadmill hand bar, so that when I apply a walking motion from the walk designer, the legs and body will move but the hand parts stay stationary?? Exam[ple 2: I have a guy standing with a sword in his both hands. How do I lock the handparts to the sword handle ,so that when I pull the sword, the arms and hands move locked to the sword. Example 3: I have a figure with a rifle in both hands. How do I lock the hands to the rifle so that when I move the riflr, both hands move with the rifle in place. Any help would be deeply appreciated. Keith kbyrne@easynews.com


lesbentley ( ) posted Sat, 25 January 2003 at 1:50 PM

1: You cant parent (or lock as you call it) a body part to an object. What you can do is lock the hands (or feet) position in space (actually to be technically correct you are locking it relitive to the position of the BODY actor). From the Figure menu, select Inverse Kinematics, put a tick (U.S.=check) next to the Right Arm and or Left Arm, now if you move anything except the BODY, the hands will try to remain where they are.

2: It cant be done (not that I have ever heard of any way), but you can parent the sword to one hand, then it will follow the motion of that hand.

3: Same answer as #2


lesbentley ( ) posted Sat, 25 January 2003 at 2:00 PM

I say It cant be done, but I may be wrong. What if you parented the prop to a hand, then used ERC (enhanced remote control) to slave the xyx translations of both hands to the xyx translations of the prop. Might work.


lesbentley ( ) posted Sun, 26 January 2003 at 3:06 PM

Attached Link: Parent a figures hands to an object, EUREKA!

OK, I was wrong. It can be done, see the thread linked above.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.