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Renderosity Forums / Bryce



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Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

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THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Texture maps


poksnee ( ) posted Sat, 01 March 2003 at 8:10 PM · edited Sun, 26 January 2025 at 11:14 PM

I have some great, highly detailed texture maps for poser models. But when I apply them to poser models in Bryce 5 they lose a lot of detail and definition when rendered. Is there anything I can do to improve detail in Bryce rendered texture maps? Thanks; Paul


electroglyph ( ) posted Sat, 01 March 2003 at 8:20 PM

Attached Link: http://www.petersharpe.com/Tutorials.htm

Check out the tutorials on this site.


scotttucker3d ( ) posted Sat, 01 March 2003 at 10:38 PM

Try killing PICT interpolation - if the maps are hi-res enough this feature just blurs them. Scott


Erlik ( ) posted Sun, 02 March 2003 at 4:21 PM

Attached Link: http://www.fusiondesignuk.com/curiography/tut-poser-to-bryce1.html

Try this. It's better than Peter Sharpe's one. BTW, scotttucker, what do you mean, kill PICT interpolation? Where?

-- erlik


scotttucker3d ( ) posted Sun, 02 March 2003 at 11:04 PM

Erlik, I don't have the UI open. In the shallow texture editor the menu that has all the apply modes... spherical, parametric, etc - it is in that list. Interpolation blurs a map that is not hi-res enough to get rid of the square pixels look - so if your map is already good it just blurs it. - Scott


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