Thu, Nov 28, 3:20 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)



Subject: small bug with morphs in anim8or v.081


maclean ( ) posted Tue, 11 March 2003 at 2:27 PM ยท edited Sun, 15 September 2024 at 6:33 PM

file_49719.jpg

Just a small problem that probably won't affect many people, but here it is. In the new version of anim8or (v .081), it seems that if I morph in one direction, for instance upwards, the morph starts drifting in another, in this case, backwards. I was morphing a venetian blind to make a 'raise blind' morph. The pic shows screenshots of version 051 and 081 with a render inset of the result in poser. V051 is fine, but 081 sends the blind backwards. This is me moving vertices by using the arrow keys, NOT by hand. I'd noticed recently that some of my morphs were a bit off and couldn't figure it out, then I finally realised what was going on. Today I tested the venetian blind in 2 versions of anim8or and saw the problem. I also tested another 4 or 5 pieces and got the same result. It seems to happen with all views and in all directions. I usually move vertices in the Front window, but if I use Side view to move the blinds up, they'll go slightly off to left or right. Weird.... And they're all fine in v 051. Anyway, this will only be an issue if you use anim8or for morphs, and if you need precision morphing. Most people won't even notice it, I'm sure, but I thought I'd pass it on. (Why should I be the only one who's annoyed? LOL) I've also e-mailed steven (creator of anim8or) and explained the whole kit 'n' kaboodle. mac


ockham ( ) posted Tue, 11 March 2003 at 2:50 PM

"Why should I be the only one who's annoyed?" Great line!!!!! I'm going to steal it!

My python page
My ShareCG freebies


TygerCub ( ) posted Thu, 13 March 2003 at 7:54 PM

Damn! And I just updated Anim8or... grrr. You are not alone in annoyance. Still love the program, though.


maclean ( ) posted Thu, 13 March 2003 at 8:22 PM

Tyger, I've had a to and fro of e-mails with steve about this and the Prime Suspect at this point is Poser's tiny scale. Poser's universe is miniscule and so even a small variation in anim8or might produce a bigger effect on a poser object. I'm sure this only happens with imported .obj files from poser, so this might explain. Funny thing is, it doesn't happen in earlier versions. Anyway, steve is looking into it. And, yeah, the propg is still great. mac


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.