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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 15 11:01 am)



Subject: Does anyone really understand J.P. settings in Poser Clothing?


shadownet ( ) posted Tue, 15 April 2003 at 5:30 PM · edited Sun, 04 August 2024 at 10:31 PM

file_54588.jpg

Just wondering, cause I sure would like someone to explain them to me. :O)

Normally, I do okay. I admit, I don't really understand jp settings but generally if I mess around with them enough I get good results. But for some reason I can not get this skirt to lay right. The biggest thing is the bottom wants to curl in at the thighs. Nothing I try fixes that without messing something else up.

I am using just a solid hip with the thighs added in as ghost body parts. This has always worked out well, and the skirts I have done in the past have posed nicely. But try as I will on this one...


EdW ( ) posted Tue, 15 April 2003 at 5:44 PM

Yeah I know what you mean... and I feel for you. Is this for V3? If it is you might have to add the right and left buttocks for it to work right. I know the one dress I made never worked right until I added them. Hope you get it working Ed


shadownet ( ) posted Tue, 15 April 2003 at 5:55 PM

Hi Ed, no this is for V2. I'll try throwing in the buttocks and see if that works. I have made skirts like this before (without the buttocks) and not had probs, but maybe the way this mesh is shaped requires it. When it comes to Joint Parameters, I know the basics - and there are some tutorials to be found. I have looked for more advanced tutorials on jp settings but have not had any luck finding those. If someone has a more advance tutorial out there, please let me know - particularly if it deals with setting up jp settings in Poser clothing.

Rob


PheonixRising ( ) posted Tue, 15 April 2003 at 6:02 PM

If you show me the mesh in wireframe I can explain it

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


lynnJonathan ( ) posted Tue, 15 April 2003 at 6:02 PM

Its kind of hard to get dreses like that to work right. You should take a look at ISOP's dresses. They dont have leg parts. The bones are there but they morph the hip. The hip is bigger then and can move more. Its how I do mine now, way better.


shadownet ( ) posted Tue, 15 April 2003 at 6:30 PM

Content Advisory! This message contains nudity

file_54589.jpg

PheonixRising - Okay, here is the dress in wireframe. I hope this helps. The pose I am having problems with the mesh on is when the legs cross.

lynnJonathan - I am using a similar set up, with ghost body parts for the thighs instead of spliting the mesh into those body groups. Normally it works fine. This time, however, not so well... :O)

Thanks guys :O)


PheonixRising ( ) posted Tue, 15 April 2003 at 6:39 PM

Okay, your mesh looks fine. You should know that this is typically a pose no Poser skirt can assume set up this way. You would have to have the skirt be like a mermaid tail to fit the legs crossed. The poke through is happening when the joint spheres for each leg collide. You could try making the speres smaller but you might bebetter off with correcting morphs, jcm, or just a leg cross morphs. Poser was never really designed to handle anything like skirts. The original skirt design for Poser was cooked up by they guys at Daz when at Zygote as a work around. It isn't a very flexible and agreeable item of clothing to work with. I think morphs might be your best solution.

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


shadownet ( ) posted Tue, 15 April 2003 at 6:47 PM

Sounds like I need to think morphs then. I have already tried making the spheres smaller, and that lead to other probs. Apparantly I am fighting a Poser limitation. Thanks for helping me out. :O)


who3d ( ) posted Tue, 15 April 2003 at 6:48 PM

Or "dynamic cloth" in Poser 5 might be something of an improvement :)


shadownet ( ) posted Tue, 15 April 2003 at 7:02 PM

Yeah, but doing this one in P4, so dynamic cloth is not an option. :O)


Jim Burton ( ) posted Tue, 15 April 2003 at 7:38 PM

file_54590.jpg

Yeah, some do! ;-) This is a tough pose, any drsss pose with the leg pulled togeather is very tough, but you can improve what you are getting- try making you innerMatsphere so it is mostly to the outside of the leg, with the inner edge about even with the center of the leg. Make the outer one's inner edge extend over to about the center of the opposite leg. That is the way I do it, all it takes is about 200 trys to get it right, make it bigger, make it smaller, move them up, make them bigger, eventually you will come up with about the best that can be done with the present tools. Or your will go crazy!


shadownet ( ) posted Tue, 15 April 2003 at 8:03 PM

Thanks Jim, I'll give it a few hundred tries - till I get it. :O) BTW, very nice looking dress. Is that the new one you have out? The one that conforms so nicely when posed? I saw where you mentioned it, or one like it, elsewhere. It caught me eye, and made it on to my need-to-get list.


nerd ( ) posted Tue, 15 April 2003 at 8:29 PM
Forum Moderator

Corrective Morph. You'll probably need a corrective morph for a tough pose like that. I call these tricks "SuperConforming" when the morphs are tied to joint channels through EMC and work automatically. The parameter that is messing with you is the side-side in the leg (or butt) if. It's almost impossible to get a joint setup on a skirt that works in every pose. Once you create the corrective morph you will want it setup so it's not effected by joint movements. Hack the CR2 so it is the very last channel in the list. Even below the bend dials. (No not the Poser 5 dial sort thing. Cut-n-paste the channel in a CR2 or text editor. Like V2's "Knee bend Fix" morph. You can attach it to the thigh zrot channel if you want to make it automatic.


shadownet ( ) posted Tue, 15 April 2003 at 8:47 PM

Heya Nerd, I believe I follow what you mean. I will give it a try and see what happens. If I run into problems, I will ask you for some more info. Thanks. BTW, I just want to say thanks again to everyone who has offered me help on this. IMHO, that is what makes this forum such a great place to hang. Rob


Jim Burton ( ) posted Wed, 16 April 2003 at 8:58 AM

Yep, it is the dress that comes with Glamorous Vickie, and also is in the Glamorous Resorts set, and it does have JCM in it. One of the JCM morphs is just for poses like this, it adds a little room when both legs cross over, and it has limits set to stop it from working backward when it is run the other way. There are actually 4 morphs for JCM, some have more than one operator, plus a couple-three manual "helper" morphs. It is never easy! I also included the blank injection channels in the dress, to put it another way I didn't take them out of V3 CR2 when I used it ;-) , this allowed me to come back later and add some more helper morphs, which are in the free update at DAZ. I think this is a good idea for any V3 clothing, incidently.


shadownet ( ) posted Wed, 16 April 2003 at 3:50 PM

Cool. Definitely sounds like a got-to-have to me. :O)


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