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Carrara F.A.Q (Last Updated: 2025 Jan 04 8:20 pm)

 

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Subject: Free Torus Tutorial


MarkBremmer ( ) posted Thu, 01 June 2000 at 12:27 PM · edited Sun, 05 January 2025 at 7:10 PM

file_128222.jpg

Hi all, The subject of torus problems seems to come up pretty frequently. The torus tool has it's own special set of "gotcha's" if used incorrectly, namely square shapes instead of round ones. However, you can create objects with the torus that you can't create any other way. I've put together a quick, 20 minute model where the rim and tire are created with a torus. (The tire and rim have been quickly drawn in the the spline modeler so there are some imperfections in them) I have the best luck with a torus diameter greater than the default one that pops up. I then move the object profile around until I get the shape that I want. Download the file and play with the toruses to see what works and what doesn't. The treads are spline objects instead of bump maps. (Geez I hate bad tread on tires) Actually, everything in this image is a spline object. The splines keep the files small and completely editable. It does us the free Lost Horizon shaders on the tire so if you haven't pick up the free shader pack from http://www.LostHorizonSoftware.com now's your chance. Hope that this helps out! Mark






hoborg ( ) posted Thu, 01 June 2000 at 12:41 PM

I was just saying (before this message became a phantom) that this image was excellent. Is there a full (with screenshot :) ) tutorial? or is this a specific-person help type thing? Thanks! Hoborg


MarkBremmer ( ) posted Thu, 01 June 2000 at 12:51 PM

I don't have a step-by-step type of thing with this. I've actually learned more by examining existing files, but that's me. (everybody learns like me right? :) ) I figured with the whole Carrara scene there, you can check out lighting, shaders, environmental options etc. If anybody needs a step-by-step let me know and I'll create one. My personal feeling is that you're probably better off simply selecting objects within the file and examining all of their parameters rather than relying me to actually be clear in a written tutorial ;) Mark






hoborg ( ) posted Thu, 01 June 2000 at 8:07 PM

Well here I was not checking the Free stuff! Thanks! I do learn like that. Can't wait to dissect it.


bitdaf ( ) posted Thu, 01 June 2000 at 8:08 PM

Thanks, Mark!! Daf


willf ( ) posted Thu, 01 June 2000 at 11:15 PM

Mr. Bremmerellie, thanks for the nice skins. I preferr the disection method also, lends itself well to the "mystery & discovery" of a process or technique. Suggestion for your next tutorial... How to accomplish a super model in approx 20 minutes.


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