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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Sep 19 3:46 am)



Subject: Applying a pose and the mysterious runaway finger!??!


fretshredder ( ) posted Sat, 05 July 2003 at 12:56 AM ยท edited Fri, 19 July 2024 at 8:59 AM

file_65549.jpg

Howdy gang!!

I am working on something and ran into the weirdest thing. Using Danie and Marfono and Abraham's new Mansion set I was applying a pose. When I applied the pose the Left Ring 1 finger joint jumped waaaaaaaaaay outta place. There is no IK turned on, and I am not sure what I need to do to get that derned finger joint back in place. Can someone help me out?

See the attached image as a visual aid

Hey, TIA
/gz


The 4th Party ( ) posted Sat, 05 July 2003 at 2:20 AM

try edit/restore/element that shoutd put it back into place, then bend it with the dials


steveshanks ( ) posted Sat, 05 July 2003 at 5:33 AM

Vicky 3 right?....i had exactly the same thing with a pair of gloves and spent ages trying to fix it till i realised its one of those quirks like the mike collar....to fix it do like 4th partys says...Steve


mountainmaster ( ) posted Sat, 05 July 2003 at 5:38 AM

Attached Link: http://www.3duniverse.co.za/freestuff.asp

Is this V3? 3D Universe has a fix for this.


Simderella ( ) posted Sat, 05 July 2003 at 6:07 AM

yeah, if its V3 get that free V3 finger lock tool, it instantly fixes the 'broken finger' look. It doesn't lock the hand in place it just shifts the fingers along the z-axis (i think) and they go back to looking perfect!!! I use it all the time ;)

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fretshredder ( ) posted Sat, 05 July 2003 at 11:39 AM

Excellent! Thank you all for the help. Yes I am using V3, and yes that 3D universe fix (as well as 4th party's suggestion) worked like a charm. That was definitely a first for me (seeing the finger joint shoot out like that when not using some sort of IK).. Thanks again all... back to rendering!!! /gz


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