Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 25 9:50 pm)
Attached Link: http://www.sams3d.com
Welcome and we all can't wait to see your images....if you need any help just give us all a yell. Welcome again and if you need some free props you can have some of ours. SharenAttached Link: My Homepage
Sams3D has a lot of nice things :o) And if you want trash and other odd little things, I have more than 100 free items on my site as well :o) Welcome to your new addiction. :o) Oh and remember, NEVER be afraid to ask a question here. There are NO "silly questions"! Poser is in many ways weird program as you may have noticed by now, but also people in here are great at finding new ways of using it :o)BTW, yes, Poser is definitely a weird program. This is primarily because: 1) It's hackable 2) It seems like it doesn't want to be hackable By that I mean that Poser is a program which uses human-readable source, and to support backwards capability that source maintains a structure and has 'features' hacked into it (sometimes well, sometimes sloppily, and sometimes unused, like the math valueOps) rather than defining a new format or a proper extension. It can be hacked (not in the sense of breaking into someone's server, but in the sense of 'what happens if I plug this in here'). Yet it's got very little documentation, and the human-readable markup it uses was not really intended for human eyes. (If it was, Poser itself would output it cleaner). The result is that there are several things you can make it do that not even the folks at CL or Metacreations ever expected. Like MAT poses, ERC (beyond PBMs and FBMs) and EasyPose, Delta Injection, Metamorphs (where you pose something, save it, morph it, save that, load the MT to the posed goemetry, save the deltas, and apply those deltas to the unposed model, possibly using ERC to apply the morph more up to 1 as it reaches the pose), Pseudoomnidirectional lights (bows along with Lesbentley), Superconformers (nods to Nerd), SET poses (bows again), Body Handles and the like (nods to Anton and Bloodsong), channel stripping, working cams (bows again), Gravity (lesbentley or EnglishBob, I forget, along with me), posable smartprops (wait...), and so on.
Actually Dodger, the Pseudoomnidirectional light idea had been floating around for a long time, I think Snow Sultan had a set in the freebies, but I think I had herd of the idea even before that. What I beleave we were the first to do though, is Omni Lights with ERC controle. Another discovery/hack that is worth mentioning, and a fairly new one, is pose files for un-parented props, that was Migal's discovery, but I like to think I played a small part in it. And yes the gravity thing was you and me.
What I beleave we were the first to do though, is Omni Lights with ERC controle. Ahh, well, hrm. I know I did a lot of math to find what seemed the optimum number of spots to use (14, arranged at the vertices of an icosahedron, pointing inward towards its centre). Did you ever manage to get the ERC to work in P5? I never did, but I have no P5 to test on, anyway. I was wondering if Nerd's superconforming for P5 using readScript trick might be applicable somehow. I noticed that I said 'working cams' and actually tweo things I have built expirimentally could have that title. What I means was literally cams -- as in a rotation transferral device made from geared shafts set at an angle to one another, which was a side effect of the early gravity experiments. But I did also build a functional camcorder prop with a built-in floodlight and camera, that you can drag around a scene or parent to something else (like a figure's hand) and that could also be termed a 'working cam', as in a functional camera. The same concept applied to a mikes-head-only prop with the cameras just outside the eye sockets was what I used to make the anaglyphs and stereograms I played with a few months back. (Of course, this could also be applied to a full Mike's head.)
Yep, as far as I know you were certainly the first to come up with the 14 light icosahedron, and a verry efficent and echonomical araingement it is. "Did you ever manage to get the ERC to work in P5?" I only have Poser 4.0.3.126, I had no idea there were issues with ERC in Poser 5, any more info on this much appreciated.
Okay, well, it appears that the lights I released with the DLK break under P5. An already-lit light will work and can be moved, but any attempt to use the ERC controls to change the colour or anything will fail. As a result, the solo lights I released with that package that start out 'off' simply aren't able to be turned on. Most people's solution (or, rather, workaround) to this is to open one of the 'L' props and steal the light from that. P4 and PPP have no problem with 'em, and it seems like some something to do with the ERC crosstalk fix in P5 somhow broke the EC for the lights altogether.
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I am new to Poser world. I've just completed an on-line Poser course and I'm ready to put what I've learned into action. However, I've found many downloads of clothing for models like Victoria. But I've been unable to locate Victoria. Where do I find downloads of these models?