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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Sep 18 7:39 am)



Subject: What are the rules??


Georgous ( ) posted Sat, 19 July 2003 at 9:00 PM ยท edited Tue, 06 August 2024 at 1:01 AM

I was wondringwhat the rules were about taking an already existing object(one that someone else created),and creating a morph for it to include in a package?can it be done and if so how?i.e what format can i send the morph out in?Just wondering thanks


Crescent ( ) posted Sat, 19 July 2003 at 10:09 PM

Yes you can. There's a few ways to handle this. 1) Put the morph in an otherwise blank .cr2 file and have people use Morph Manager to transfer it to the original object. There's probably a tutorial out there on how to do it, but I can't think of one right off-hand. 2) Squish the morph .obj file. (I believe there's a free utility to do that, otherwise Traveler's tutorial at www.morphworld30.com will explain what I mean.) People can then add the morph using the good old Add Morph Target routine. Hope this helps, Cres


Lyrra ( ) posted Sun, 20 July 2003 at 12:08 PM

You may also encode the obj file by using Objaction Mover (in freestuff) the user will then have to have the original object to decode it



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