Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
Attached Link: http://www.keindesign.de/stefan/poser/
The ultimate tip I have for lighting is getting a book called "Lighting & Rendering" from Jeremy Birn. Nothing will teach you lighting better than that. If you want to achieve realistic light sets quick and easily, you may try the Python script I wrote a while ago to use HDRShop/LightGen with Poser. With it, you can reproduce natural lighting conditions based on photos in Poser. See the attached link for more on that. What's very important for realism are your surfaces, and I'm not talking about textures here. What makes a difference is how the object's surface reacts to light, reflecting it, absorbing it, transporting it interally... When you hold a sheet of paper against the light, you will see that it looks different than an equally colored and equally thick piece of fabric or plastic. Wet surfaces look different than dry surfaces, polished surfaces look different than dull surfaces and don't forget about fine ripples in most materials. Poser 5's material room will offer you a lot of options here.Are they ever going to take your shockwave exporter out of beta and finish it? Just curious. Also any tips on using it? That's not up to me to decide. Curious Labs has all the rights on it, I don't even have a copy of it's source code any more. If you are interested in an updated version, send an email to CL expressing your interest in it. What I remember from the days working on it is that there was a very low interest in Shockwave3d - I think I got not more than two dozen bug report emails or so - in a year.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
i always consider all the people in renderosity as my friends, so everytime i need help i come here. The question is this, what kind of postwork, lightning etc you recomend to achieve realism in 3d stuff, like poser. have a nice day