Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
There are a couple ways to go about making visible light. The first is to use a shape to stand in for the beam of light. So if you want a spot light, use a cone. A laser beam, use a cylindar that is stretched for the lenght of the beam. Want a spherical effct, use a sphere. In the volume preset library of the materials library there are some nifty materials that work well for simulating light when applied to shapes. Then to add a little extra realism, place light sources along your shape and assign the same color or material to them. There is also the surface visible and volume visible light options (in the attributes, I think) but the effect is not as nice as the first option, IMHO. Sarah
Last time i did something like that - i duplicated the object i wanted to emit light and transferred it to a light source from the edit menu (little arrow on the right when in edit window) then in the materials - changed it to "light" - then clicked on the other object - that i first duplicated, and then gave that a glass finish - or something transparent (or made transparent with the materials editor) and then clicked ok - and it was done! Good luck
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I am new to Bryce and i saw a few images that have objects that emit light (or at least appear to). I am looking for help on how to do this and also how to create beams of light.