Sun, Nov 24, 5:18 AM CST

Renderosity Forums / Carrara



Welcome to the Carrara Forum

Forum Coordinators: Kalypso

Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)

 

Visit the Carrara Gallery here.

Carrara Free Stuff here.

 
Visit the Renderosity MarketPlace - Your source for digital art content!
 

 



Subject: Those eyes from Poser obj import


snekkis ( ) posted Sun, 02 November 2003 at 10:17 AM · edited Wed, 31 July 2024 at 7:44 PM

Hi,

I have read some previous threads about eyelashes and eyes. They did not conlcude with a solution, as far as I saw. One said some tutorial was coming up and one mentioned Grouper. I don't understand what the Grouper does in this matter. There is just one group of the eye and the material regions are listed?

I have tried to nest the problem by only exporting the eyes and have even exported new mapped obj's from UV mapper. The more confused I get from not reaching any solution, it just brings me down to think that I don't know anything.

I'm OK with that. I really don't know anything!

Please help?

Snekkis


mateo_sancarlos ( ) posted Sun, 02 November 2003 at 2:40 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=546882

Toad's Poser/Grouper/Carrara tutorial will work for some people, on most parts of some Poser models, even if they skip the grouper part. Unfortunately toad doesn't show a screenshot of Poser export options or Carrara import options. One other glitch in his method is the eyebrows - pretty much a total failure there, unless you like cracks, shiny spots and blurry, painted-on hair. I did a search of the old messages and the attached link seemed to be able to do the hair, eyes, eyebrows and eyelashes. Maybe if it works for you, you could summarize it into a new tutorial.


snekkis ( ) posted Sun, 02 November 2003 at 5:41 PM

Where is that Toad's tutorial? Must try everything to try to make it work. And sure, I will share with you all if I can make it work. I'm a little surprised that it actually was no obvious answer to this question. Was guessing alot would line up their posts on this one. I'm new to Carrara and I made switch from Bryce, considered forth and back what new app. to use after its obituary.


mateo_sancarlos ( ) posted Sun, 02 November 2003 at 6:01 PM

Attached Link: http://www.castironflamingo.com/tutorial/poser2cs2/index4.html

See attached link. It's not 100% correct, but it'll get you started. If you want to take the time and search back thru this forum, there are many threads on Poser-to-Carrara transparency. They're all slightly different, often with no examples or screenshots. Various people have planned tutorials that never appeared, except in one case where a guy did one, but apparently it doesn't work due to GI bugs or something - and he deleted the eyebrows IIRC. Otherwise, the various tricks - 2100% enlargement, delete eyeballs, delete eyebrows - are not going to be satisfactory for everyone. Maybe they don't want to write any more tutorials because they're hoping the rumored Poser-to-Carrara plug-in will solve everything for everyone.


GabrielK ( ) posted Sun, 02 November 2003 at 6:53 PM

Snekkis, I've found that it's slightly different depending on which figure you're importing. Working with Michael 2 for example, I did notice the wacky cracks n stuff with the eyebrows. Usually what I do is just set the eyebrow to transparent. Also the eyeball itself needs to be dealt with. With Michael 3 and Vicky 3, I haven't noticed any problems or wackiness in the eyebrow area or with the eyeball. The cast ironflamingo tutorial IIRC does have screenshots for the various transparency settings so that should get you started. That's the same tutorial I used to figure it out. Pay special attention to the settings he uses for the transparency and the opacity maps. The principle is basically the same with or without Grouper. I'm on a Mac so no Grouper for me, but I was able to follow along with the castiron flaming tutorial no prob.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.