Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
The eyes are white because that's the default texture for the clear shell around it. Select the shell and give them a glass texture. Best way is to export from Poser as .obj and then open Grouper and convert the mesh to a grouper obj, then use that for your import. There are a few tuts out there to deal with transmaps and transparency blending. I think AS will be putting that together in the backroom.
Attached Link: http://www.castironflamingo.com/home/index.html
Here's the link where you'll get Grouper. 8)This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hi all,
I'm sure this is a very elementary question, but what is the best way to import obj files from Poser into Bryce? When I import most Poser figures, most of the textures are fine, but when I go into the materials lab, the specularity is set to 100% and therefore I cannot increase it anymore. Also, the eyeballs appear entirely white. How can I fix this?
Thanks for any info anyone can give.
Brian
P.S. I am using Poser 5 and Bryce 5.