Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
That is a great looking sky. I just love it and I'm taking notes. As for the ship, first, make sure you've got plenty of references to work from. Most preferably a side and top view but a front, back and 3/4 view, even if its not the same ship, would also be of great help. Are there a lot of raker images about? Decide before starting what she's going to look like in your mind. I try to collect my textures first because this gives me a clearer mental image about the end product but the textures first is not a mandatory step. As you sit down to create your ship, it will be a labor of love right from the start. After you get started, things will come to you naturally and youll find yourself working at a good clip. Don't hasten yourself to get her finished by some arbitrary preset deadline. Decide right off that she'll be done when you decide she's done. In other words, dont rush it. The more detail you can provide, the more realistic she will be but also the larger the file. It will most definitely be a new, challenging and learning experience for you. When things seem to get a little too frustrating and seemingly unmanageable, put the project away for a little while. Just walk away from it and allow yourself to refresh and get energized before getting your thoughts together and sitting down again and plying your skills. Depending on how much work youre willing to put into her, the modeling can take anywhere from a few days to a couple of weeks. I know you didnt need any of this spiel but I just wanted to shout out my encouragement. I know it will look great. I cant wait to see the finished product, especially in this great setting that youre providing for it. Good luck!
Aye, Quest, well i wa sgoing to use the Corvette model from the 'Net, but after reading your post and having just got out of Rhino, almost finisheing my dragon head, I feel that a ship is NOT too large an undertaking.... I'm gonna go for it, although the ship will only be ONE element in the scene, you are correct Quest. There is NO deadline for this image, it's going to be wonderful... Thanks for the support, everyone!
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This is a cut from a new project I've undertaken, recreating the Choedan Kal devices from the Wheel of Time... I've been slaving over Brycean clouds for years, and finally it came down to this! Highly modified version of VanLippe's Mist, applied to a volume Slab, with a whole slew of Skylab tweaks and a Volume Radial light with a ridiculous gel applied... Any other ideas? Feel free to post images of your own clouds, I'd really like to attain Cloud Mastery with Bryce only (for animation purposes) and would love to drag anyone else along with my towards this goal! What do you think?