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3D Modeling F.A.Q (Last Updated: 2024 Sep 20 9:12 am)
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I see how they work. But do you actually need them as one mesh? The main disadvantage to simply grouping them is all those wasted poly's "inside" the brick part. I'm not sure boolean union is the best way to get rid of those, tho. Be cleaner to make a cut a little inside the joint, then group. Sorry...I forgot what application you are using. Would be helpful.
Thanks nomuse. I'm using 3ds max and planned to remove the 'hidden' facets from the the mesh manually. I then wanted to apply the correct materials to the faces that had been assigned the wrong materials. I dislike grouped objects as they go 'funny' in some of my renders. However, I'm now looking at a slight variation on my model. What I wanted to acheive was a single model that can be used to create a large and varied range of walls.
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As you can see my model is a little unusaul but once I get it right, I will explain how it works.