Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
Does this still happen if you do not use ray tracing? What is your source image? In P5 a bump strength of 0.1 is VERY high (0.001 to 0.03 is the average range), particularly if your bump source image has anything other than a black background, such a high setting may cause a problem. This also could be a displacement issue, so try it with displacement turned off and a lower bump strength and see what happens.
At this point it looks like the shadow Min Bias is too high. It sould be between 0.8 and 0.3 for most things, and even as low as 0.15 when a shadowcasting item is very close to the object receiving the shadows. I can't tell for sure, but there might be something strange with the bump map - are you sure that it is not a BUM file?. BUM files (the ones that look like embossed images) should only be used in the Gradient Bump node. Could you post a small section of the bump file as an image here?
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