Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 2:56 am)
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Hello! I have made a figure in 3DStudioMax and export it as OBJ. I import the OBJ-file in Poser but Poser don't keep the texture coordinates correct. Is there anyone that has a solotion for that? More info: If I export the figure as 3DS, Poser keep the texture coordinates exactly, thats good! but I need to export as OBJ becouse I want the figures bodypartgroups intact (so it will be easy to Spawn-props with the Grouping Tool in Poser). (The 3DS-format colaps every bodypartgroup to one single mesh, and thats bad). In Max I use the OBJ-plugin find at "Hubware", so it's should be the latest (and only one?)plug-in? When I export, I have checkt the checkbox for texturecoordinates (and even tryed to export the materials).