Sun, Jan 12, 3:47 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)



Subject: Z-Toon Python Problem


Totoro3D ( ) posted Mon, 02 February 2004 at 10:07 AM ยท edited Thu, 01 August 2024 at 11:16 AM

file_96627.jpg

Hello, I am trying to animate a poser character using the walk designer. The animation is fine. Then I run the Z-Toon Python Script by Ockham. But I get very weird results now. I generally understand this problem might occur because the walking animation includes different z-values, but is there a way to solve this problem? I would really need the walking cycle of a cartoonie Poser guy.


ockham ( ) posted Mon, 02 February 2004 at 1:42 PM

Interesting. Looks like the guy is losing a prosthesis! My first thought is that IK is getting in the way. When IK is on, the angles shown on dials disagree with the real angles. (I don't know how this happens, but it does.) If you can make him walk without IK and the walk designer..... maybe by setting up 4 basic poses..... ?

My python page
My ShareCG freebies


Totoro3D ( ) posted Mon, 02 February 2004 at 2:11 PM

That was it. I don't understand it though, but turning of the IK did solve the problem. THanks a bunch :)


ockham ( ) posted Mon, 02 February 2004 at 2:13 PM

I don't understand it either! IK is magic, but sometimes it's bad magic.

My python page
My ShareCG freebies


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.