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MarketPlace Showcase F.A.Q (Last Updated: 2024 Nov 22 9:03 am)
Looks cool..I bet all those curves would look great in chrome.:) Whats the polycount on this?
thanks Stonemason, :)
poly count on the enire model is 163210
with about 60000 of that being in the trees.
it takes a decent system to manipulate it in poser. my amd 2400 512 megs RAM handles it without much effort.
Vue and Bryce handle it with ease.
and yep, chrome with a nice reflection, really lights it up, :)
Sure Giana. ill give it a go, :)
the DAZ V3 Model runs about 60,000 polys, so its about the equal of 3 Vicki's when you have loaded all 10 models.
This model is broken into 10 different "props" so you can add or leave out certain pieces to save your system resources, the 2 higher detailed trees run about 20,25 thousand polys apiece. so just by removing those 2 reduces the poly count by a third.
each piece is not particularly large, its just that there are 10 of them, :)
and the file size is just over seven megs zipped up, i think all the files are around 20 megs unpacked.
i would say if you have a Pentium 3 800mghz or so and 512 mgs RAM you should be able get all 10 of them all loaded at once.
I hope this helped, :)
if you have anymore questions, please feel free to ask.
J.B "Poisen"
well, hey!! thanks for the quick response to my question!! i appreciate it heaps... i currently have a Pent2, 450mHz, 512 RAM :o yea yea, it was dug up by some archeologists... it was still on a desk, but there was a dinosaur skeleton in the chair... sigh... i wonder if i could render it in pieces and then composite it in PS... i do quite a bit of this anyway... i'll need to ponder... again, thanks bunches for getting back to me on this so quickly!! :))
hey thanks colddrake, as a matter of fact 2 of them are. ill fix that,, i think i could make better, with a lower poly count and improved leaves.
i just generated them at work, from a copy of the onyx software. didnt even cross my mind that they were proprietary, seeing as its a generator, not individual models.
ill get this fixed up. didnt even cross my mind.
sorry people it's going to put this on hold for a day or two.
thanks again for the info, coldrake. could have been a problem. :)
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