Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Dec 23 6:48 pm)
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I have been trying to use the particle emitter to create a splash effect. It looks quite good but I notice that the particles have not taken the transparency from the shader. I am using the same shader for a tub of water and it is definately got some transparency. Am I doing something wrong? Or is this not possible?