Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Catlin, when you use "Mode AB" (ie, textures in A and B), the two textures are blened together basd on altitude. Tex A appears at the top, tex B at the bottom - just like you have there. This behaviour is built into Bryce, and I don't know how to change it (at least, not in .1, which is what I have - maybe there are methods in later releases). Try using "ABC" mode. In that mode, A and B are blended based on the alpha channel of C. So all you need for C is a simple mid-grey pic, and you should get even blend all the way.. (btw - I don't know how things combine in "ABCD" mode - it's not covered in my manual..) Cheers, Diolma
You are doing an AB blend which blends the 2 textures as altitude goes up but is based on the tallest object in the scene. To fix it try adding a C channel with the alpha all mid range grey (128,128,128) and it should blend evenly. With ABC blend the alpha channel of C etermines how textures A and B are blended.
Thanks guys I knew it had to be something simple. This is the first time I've had this problem even though I've mixed pics before, but I have not written down my settings from previous attempts which is why I got this problem. I've now re-downloaded Zhann's work sheets to keep a record so I won't forget in future. Cheers 8) Catlin
Attached Link: Zhann's Freebies
http://www.renderosity.com/freestuff.ez?Form.Contrib=Zhann&Topsectionid=0Dreams are just nightmares on prozac...
Digital
WasteLanD
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